Player Matchup

Bellona
Bellona
NicoGHD
Bellona
Level 16
God Stats
2W - 2L
1,388 SR
Queue Stats
5W - 8L
1,271 Elo+
Party 1
Aphrodite
Aphrodite
Stechus_Kaktus04
Aphrodite
Level 99
God Stats
2W - 2L
1,500 SR
Queue Stats
550W - 565L
1,407 Elo+
Party 1
Bacchus
Bacchus
Toxic_Ewok_18
Bacchus
Level 69
God Stats
22W - 10L
1,548 SR
Queue Stats
377W - 398L
1,409 Elo+
Party 1
Cliodhna
Cliodhna
filouille
Cliodhna
Level 38
God Stats
31W - 35L
1,476 SR
Queue Stats
187W - 208L
1,368 Elo+
Solo
Danzaburou
Danzaburou
marcusdragnell98
Danzaburou
Level 42
God Stats
4W - 9L
1,662 SR
Queue Stats
93W - 133L
1,319 Elo+
Solo
Team Averages
Level 53
1,515 SR
1,355 Elo+

VS

Team Averages
Level 40
1,399 SR
1,357 Elo+
Sol
Sol
BlessedYoghurt
Sol
Level 36
God Stats
3W - 6L
1,486 SR
Queue Stats
79W - 58L
1,544 Elo+
Solo
Awilix
Awilix
Nessitaa_12
Awilix
Level 67
God Stats
4W - 11L
1,311 SR
Queue Stats
273W - 350L
1,370 Elo+
Party 2
Gilgamesh
Gilgamesh
SEPEHR_3394
Gilgamesh
Level 31
God Stats
0W - 4L
1,500 SR
Queue Stats
25W - 39L
1,354 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Soli__SK
Morgan Le Fay
Level 40
God Stats
0W - 4L
1,500 SR
Queue Stats
8W - 28L
1,234 Elo+
Party 3
Xbalanque
Xbalanque
melani_-Monza
Xbalanque
Level 28
God Stats
10W - 24L
1,196 SR
Queue Stats
105W - 150L
1,283 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
NicoGHD
Bellona
10
0 / 1 / 2
5,439
494
2,264
4,940
3,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
11
6 / 0 / 4
6,502
591
5,698
5,817
2,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
8
1 / 0 / 6
5,717
520
2,818
8,467
4,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cliodhna
filouille
Cliodhna
8
3 / 1 / 1
5,224
475
3,433
6,790
2,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
marcusdragnell98
Danzaburou
9
2 / 2 / 0
5,749
523
2,343
6,147
1,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,829
530
4,906
3,965
1,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
8
1 / 0 / 0
5,022
457
1,344
4,451
1,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
SEPEHR_3394
Gilgamesh
7
0 / 4 / 0
4,715
429
2,161
5,439
2,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Soli__SK
Morgan Le Fay
7
0 / 6 / 0
4,664
424
4,707
6,406
2,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
melani_-Monza
Xbalanque
9
2 / 1 / 0
5,686
517
3,748
6,115
1,523
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
12
Kills
4
4
Deaths
12
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
L
Awilix
1
0
0
1
W
Bellona
NicoGHD
Bellona
0
1
2
1
L
Gilgamesh
SEPEHR_3394
Gilgamesh
0
4
0
0
L
Morgan Le Fay
Soli__SK
Morgan Le Fay
0
6
0
0
W
Aphrodite
6
0
4
8
W
Bacchus
1
0
6
4
W
Cliodhna
filouille
Cliodhna
3
1
1
3.5
W
Danzaburou
marcusdragnell98
Danzaburou
2
2
0
1
L
Xbalanque
melani_-Monza
Xbalanque
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,556
Damage
16,866
32,161
Taken
26,376
14,368
Mitigated
8,452
13,810
Healing
6,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,906
1,523
0
1,461
3,965
1,299
850
741
3,176
28,468
3,669
L
Awilix
1,344
347
0
2,232
4,451
1,203
0
842
3,525
0
15,937
W
Bellona
NicoGHD
Bellona
2,264
193
0
742
4,940
3,594
143
1,876
3,064
3,672
22,801
L
Gilgamesh
SEPEHR_3394
Gilgamesh
2,161
522
0
381
5,439
2,410
88
2,787
2,540
0
15,325
L
Morgan Le Fay
Soli__SK
Morgan Le Fay
4,707
599
188
894
6,406
2,017
0
3,442
2,840
23,201
0
W
Aphrodite
5,698
1,180
2,510
4,181
5,817
2,299
236
2,963
2,854
37,094
0
W
Bacchus
2,818
362
0
2,126
8,467
4,749
0
2,089
6,378
13,592
0
W
Cliodhna
filouille
Cliodhna
3,433
644
0
1,930
6,790
2,019
0
1,259
5,531
0
18,685
W
Danzaburou
marcusdragnell98
Danzaburou
2,343
1,203
172
2,149
6,147
1,707
32
1,163
4,984
0
29,884
L
Xbalanque
melani_-Monza
Xbalanque
3,748
2,442
0
1,725
6,115
1,523
0
817
5,298
0
25,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,631
Gold Earned
25,916
249
Minions Killed
229
0
Camps Cleared
0
1,046,167
Distance Traveled
954,630
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,829
530
67
6
0
202,917
3
L
Awilix
5,022
457
39
4
0
218,573
3
W
Bellona
5,439
494
64
6
0
206,929
0
L
Gilgamesh
4,715
429
34
3
0
167,939
0
L
Morgan Le Fay
4,664
424
34
3
0
175,774
0
W
Aphrodite
6,502
591
80
7
0
205,830
0
W
Bacchus
5,717
520
14
1
0
224,135
3
W
Cliodhna
5,224
475
36
3
0
227,215
0
W
Danzaburou
5,749
523
55
5
0
182,058
1
L
Xbalanque
5,686
517
55
5
0
189,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role