Player Matchup

Hercules
Hercules
FloGrownTJP3678
Hercules
Level 88
God Stats
11W - 6L
1,432 SR
Queue Stats
333W - 363L
1,441 Elo+
Party 1
Ra
Ra
Phantom Free
Ra
Level 102
God Stats
12W - 14L
1,593 SR
Queue Stats
330W - 267L
1,535 Elo+
Party 1
Cliodhna
Cliodhna
Theonlygamer920
Cliodhna
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
109W - 136L
1,317 Elo+
Party 1
Team Averages
Level 79
1,508 SR
1,431 Elo+

VS

Team Averages
Level 67
1,326 SR
1,350 Elo+
Ullr
Ullr
Lango32
Ullr
Level 45
God Stats
1W - 5L
1,213 SR
Queue Stats
126W - 164L
1,343 Elo+
Solo
Fenrir
Fenrir
lately_prey
Fenrir
Level 145
God Stats
1W - 4L
1,266 SR
Queue Stats
186W - 144L
1,443 Elo+
Party 2
Zeus
Zeus
thebeast12365
Zeus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,262 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
4 / 2 / 21
13,324
666
8,655
26,245
35,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
25 / 2 / 8
16,250
813
33,416
19,615
12,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
17
7 / 7 / 14
14,202
710
12,969
18,175
8,997
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Lango32
Ullr
16
5 / 8 / 5
13,044
652
11,649
17,791
7,693
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
15
2 / 11 / 7
12,071
604
9,087
23,458
31,110
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

15
4 / 17 / 5
12,393
620
20,125
23,849
9,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
28
36
Kills
11
11
Deaths
36
43
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hercules
4
2
21
7.25
L
Ullr
Lango32
Ullr
5
8
5
0.94
W
25
2
8
14.5
W
Cliodhna
7
7
14
2
L
Fenrir
2
11
7
0.5
L
4
17
5
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,040
Damage
40,861
64,035
Taken
65,098
56,892
Mitigated
48,055
26,720
Healing
8,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
8,655
2,228
0
8,596
26,245
35,841
363
9,368
16,877
0
19,156
L
Ullr
Lango32
Ullr
11,649
4,785
0
1,304
17,791
7,693
0
7,765
9,463
0
43,762
W
33,416
3,975
6,739
10,726
19,615
12,054
1,033
6,787
12,828
87,063
0
W
Cliodhna
12,969
3,971
0
659
18,175
8,997
661
5,082
13,093
0
52,294
L
Fenrir
9,087
2,316
0
4,123
23,458
31,110
0
12,683
9,556
139
18,066
L
20,125
4,915
0
2,777
23,849
9,252
0
12,238
10,907
45,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,776
Gold Earned
37,508
213
Minions Killed
136
12
Camps Cleared
4
1,080,772
Distance Traveled
853,294
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,324
666
11
1
1
345,167
1
L
Ullr
13,044
652
74
4
2
342,796
3
W
Ra
16,250
813
138
7
2
364,125
2
W
Cliodhna
14,202
710
64
3
9
371,480
0
L
Fenrir
12,071
604
18
1
1
312,772
4
L
Zeus
12,393
620
44
2
1
197,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role