Player Matchup

Izanami
Izanami
Bragmaster
Izanami
Level 10
God Stats
15W - 10L
1,785 SR
Queue Stats
172W - 133L
1,581 Elo+
Party 1
Camazotz
Camazotz
DeserterAcct
Camazotz
Level 18
God Stats
5W - 1L
1,833 SR
Queue Stats
37W - 29L
1,646 Elo+
Party 2
Vulcan
Vulcan
Forgotten_Curses
Vulcan
Level 57
God Stats
1W - 1L
1,752 SR
Queue Stats
20W - 12L
1,729 Elo+
Party 2
Sylvanus
Sylvanus
NeiiYah
Sylvanus
Level 117
God Stats
6W - 5L
1,492 SR
Queue Stats
151W - 124L
1,555 Elo+
Party 1
Sun Wukong
Sun Wukong
baunerlematin
Sun Wukong
Level 119
God Stats
4W - 2L
1,733 SR
Queue Stats
260W - 247L
1,543 Elo+
Party 1
Team Averages
Level 64
1,719 SR
1,611 Elo+

VS

Team Averages
Level 80
1,625 SR
1,618 Elo+
Merlin
Merlin
 
Merlin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Susano
Susano
Ayxta
Susano
Level 29
God Stats
5W - 1L
1,906 SR
Queue Stats
115W - 19L
1,894 Elo+
Party 3
Anhur
Anhur
GetDemoted
Anhur
Level 60
God Stats
3W - 1L
1,633 SR
Queue Stats
40W - 14L
1,833 Elo+
Party 3
Athena
Athena
OJ_Didnt_Do_It_x
Athena
Level 43
God Stats
29W - 47L
1,441 SR
Queue Stats
225W - 290L
1,399 Elo+
Solo
Geb
Geb
myzxi
Geb
Level 109
God Stats
7W - 5L
1,644 SR
Queue Stats
531W - 507L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bragmaster
Izanami
6
0 / 1 / 0
3,213
643
334
1,823
420
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Camazotz
DeserterAcct
Camazotz
6
1 / 0 / 0
3,808
762
817
2,075
622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 1
3,608
722
404
1,298
273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
NeiiYah
Sylvanus
6
0 / 0 / 0
3,537
707
280
1,734
898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sun Wukong
baunerlematin
Sun Wukong
6
1 / 0 / 0
3,644
729
1,509
1,921
983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
6
1 / 0 / 0
3,429
686
997
551
97
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
Ayxta
Susano
5
0 / 0 / 1
3,317
663
1,854
2,676
554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
2
0 / 1 / 0
2,529
506
309
655
129
Mace

Mace

+10
Physical Power

2
0 / 0 / 0
2,736
547
0
734
272
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Geb
myzxi
Geb
6
0 / 1 / 0
3,647
729
784
2,892
1,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
2
Kills
1
1
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
0
0
1
L
Susano
Ayxta
Susano
0
0
1
0.5
W
Izanami
Bragmaster
Izanami
0
1
0
0
W
Camazotz
DeserterAcct
Camazotz
1
0
0
1
W
0
0
1
0.5
L
Anhur
0
1
0
0
W
Sylvanus
NeiiYah
Sylvanus
0
0
0
0
L
0
0
0
0
W
Sun Wukong
baunerlematin
Sun Wukong
1
0
0
1
L
Geb
myzxi
Geb
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,344
Damage
3,944
8,851
Taken
7,508
3,196
Mitigated
2,272
4,529
Healing
2,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
997
144
0
0
551
97
0
172
379
11,703
0
L
Susano
Ayxta
Susano
1,854
751
0
1,302
2,676
554
0
372
2,282
0
12,267
W
Izanami
Bragmaster
Izanami
334
262
0
284
1,823
420
655
465
1,216
0
16,387
W
Camazotz
DeserterAcct
Camazotz
817
420
0
1,275
2,075
622
0
0
2,075
0
15,302
W
404
270
0
500
1,298
273
0
0
1,298
13,614
0
L
Anhur
309
122
0
11
655
129
0
59
596
0
1,827
W
Sylvanus
NeiiYah
Sylvanus
280
142
398
1,131
1,734
898
243
330
1,344
6,498
0
L
0
0
68
69
734
272
0
59
675
2,711
0
W
Sun Wukong
baunerlematin
Sun Wukong
1,509
441
0
941
1,921
983
0
651
1,270
0
14,639
L
Geb
myzxi
Geb
784
263
0
1,208
2,892
1,220
0
0
2,626
12,775
1,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,810
Gold Earned
15,658
167
Minions Killed
101
0
Camps Cleared
0
474,954
Distance Traveled
374,239
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
3,429
686
26
5
0
93,415
0
L
Susano
3,317
663
30
6
0
112,594
0
W
Izanami
3,213
643
43
9
0
89,153
2
W
Camazotz
3,808
762
42
8
0
108,918
1
W
Vulcan
3,608
722
33
7
0
92,905
1
L
Anhur
2,529
506
5
1
0
24,757
1
W
Sylvanus
3,537
707
10
2
0
86,873
1
L
Athena
2,736
547
8
2
0
52,450
0
W
Sun Wukong
3,644
729
39
8
0
97,105
2
L
Geb
3,647
729
32
6
0
91,023
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role