Player Matchup

Gilgamesh
Gilgamesh
CRISTOF20
Gilgamesh
Level 27
God Stats
31W - 26L
1,453 SR
Queue Stats
158W - 171L
1,363 Elo+
Solo
Ares
Ares
D-Miguelito-X
Ares
Level 22
God Stats
6W - 5L
1,500 SR
Queue Stats
21W - 31L
1,343 Elo+
Party 1
Thor
Thor
MisterBOMJ
Thor
Level 19
God Stats
4W - 9L
1,301 SR
Queue Stats
98W - 130L
1,405 Elo+
Party 3
Kukulkan
Kukulkan
Waldymoto
Kukulkan
Level 7
God Stats
2W - 1L
1,441 SR
Queue Stats
24W - 19L
1,372 Elo+
Party 1
Neith
Neith
Winkool
Neith
Level 18
God Stats
7W - 2L
1,221 SR
Queue Stats
54W - 64L
1,372 Elo+
Party 3
Team Averages
Level 19
1,383 SR
1,371 Elo+

VS

Team Averages
Level 22
1,462 SR
1,244 Elo+
Chaac
Chaac
Bndr_K2R
Chaac
Level 29
God Stats
4W - 5L
1,500 SR
Queue Stats
29W - 33L
1,125 Elo+
Party 2
Olorun
Olorun
GleeRose
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
1,286 Elo+
Party 2
Bellona
Bellona
J-_-BOOGZ
Bellona
Level 27
God Stats
6W - 3L
1,711 SR
Queue Stats
13W - 15L
1,151 Elo+
Party 2
Artemis
Artemis
PiimpShuz
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
TY2BROKE
Tsukuyomi
Level 41
God Stats
2W - 6L
1,100 SR
Queue Stats
34W - 49L
1,158 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CRISTOF20
Gilgamesh
19
3 / 3 / 2
12,200
488
17,812
21,276
22,959
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

16
1 / 6 / 7
11,258
450
7,153
19,880
18,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
6 / 5 / 6
12,224
489
6,005
16,405
11,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Waldymoto
Kukulkan
20
15 / 1 / 4
15,107
604
25,994
13,836
6,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Winkool
Neith
17
2 / 5 / 12
11,564
463
5,122
12,747
4,128
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bndr_K2R
Chaac
19
2 / 3 / 7
11,544
462
11,386
19,211
17,670
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
GleeRose
Olorun
16
0 / 11 / 1
10,322
413
6,392
20,207
6,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
J-_-BOOGZ
Bellona
17
1 / 3 / 4
11,160
446
14,033
20,176
32,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
PiimpShuz
Artemis
11
1 / 8 / 1
8,463
339
6,119
12,927
3,339
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
TY2BROKE
Tsukuyomi
20
16 / 2 / 1
15,037
601
19,435
16,044
9,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
34
27
Kills
20
20
Deaths
27
31
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chaac
Bndr_K2R
Chaac
2
3
7
1.83
W
Gilgamesh
CRISTOF20
Gilgamesh
3
3
2
1.33
W
1
6
7
0.75
L
Olorun
GleeRose
Olorun
0
11
1
0.05
L
Bellona
J-_-BOOGZ
Bellona
1
3
4
1
W
6
5
6
1.8
L
Artemis
PiimpShuz
Artemis
1
8
1
0.19
L
Tsukuyomi
TY2BROKE
Tsukuyomi
16
2
1
8.25
W
Kukulkan
Waldymoto
Kukulkan
15
1
4
17
W
Neith
Winkool
Neith
2
5
12
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,086
Damage
57,365
84,144
Taken
88,565
62,763
Mitigated
68,560
18,930
Healing
22,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Bndr_K2R
Chaac
11,386
1,834
0
7,546
19,211
17,670
2,670
6,678
12,403
934
65,816
W
Gilgamesh
CRISTOF20
Gilgamesh
17,812
4,351
0
5,691
21,276
22,959
736
2,480
17,120
20,684
65,900
W
7,153
366
0
2,458
19,880
18,073
532
1,120
18,760
30,176
0
L
Olorun
GleeRose
Olorun
6,392
3,177
0
2,965
20,207
6,293
3,363
13,354
6,192
63,807
0
L
Bellona
J-_-BOOGZ
Bellona
14,033
1,770
0
4,447
20,176
32,161
128
3,512
16,622
8,952
48,296
W
6,005
552
0
1,945
16,405
11,175
2,071
1,060
15,203
0
78,050
L
Artemis
PiimpShuz
Artemis
6,119
2,281
0
612
12,927
3,339
430
6,871
5,868
0
29,301
L
Tsukuyomi
TY2BROKE
Tsukuyomi
19,435
6,085
0
6,732
16,044
9,097
0
5,154
10,735
0
111,684
W
Kukulkan
Waldymoto
Kukulkan
25,994
2,136
0
6,934
13,836
6,428
5,760
3,369
10,415
92,284
0
W
Neith
Winkool
Neith
5,122
1,906
0
1,902
12,747
4,128
4,336
1,649
11,052
0
47,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,353
Gold Earned
56,526
564
Minions Killed
517
0
Camps Cleared
0
2,299,744
Distance Traveled
2,151,328
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,544
462
74
3
0
420,414
1
W
Gilgamesh
12,200
488
145
6
0
473,268
5
W
Ares
11,258
450
44
2
0
447,931
0
L
Olorun
10,322
413
116
5
0
390,362
0
L
Bellona
11,160
446
108
4
0
464,401
0
W
Thor
12,224
489
118
5
0
485,686
1
L
Artemis
8,463
339
39
2
0
339,833
3
L
Tsukuyomi
15,037
601
180
7
0
536,318
0
W
Kukulkan
15,107
604
172
7
0
462,402
0
W
Neith
11,564
463
85
3
0
430,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role