Player Matchup

Rama
Rama
Ikfirus
Rama
Level 92
God Stats
0W - 1L
1,367 SR
Queue Stats
40W - 34L
1,564 Elo+
Party 1
Bacchus
Bacchus
jimmy443345
Bacchus
Level 152
God Stats
0W - 1L
1,229 SR
Queue Stats
101W - 133L
1,522 Elo+
Party 1
Freya
Freya
technickn
Freya
Level 29
God Stats
0W - 1L
1,554 SR
Queue Stats
3W - 6L
1,431 Elo+
Party 1
Team Averages
Level 91
1,383 SR
1,506 Elo+

VS

Team Averages
Level 97
1,610 SR
1,487 Elo+
Ymir
Ymir
INNEHOLDER
Ymir
Level 82
God Stats
7W - 5L
1,663 SR
Queue Stats
60W - 63L
1,470 Elo+
Party 2
Zeus
Zeus
megachurro
Zeus
Level 126
God Stats
2W - 1L
1,666 SR
Queue Stats
28W - 21L
1,559 Elo+
Solo
Ullr
Ullr
rinalds
Ullr
Level 82
God Stats
4W - 4L
1,501 SR
Queue Stats
43W - 47L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Ikfirus
Rama
17
8 / 9 / 2
14,195
676
18,326
22,026
7,607
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bacchus
jimmy443345
Bacchus
14
1 / 8 / 5
11,755
560
10,437
28,066
39,543
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
technickn
Freya
16
3 / 10 / 5
12,533
597
12,551
21,147
7,506
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 20
13,953
664
15,688
21,571
22,619
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
14 / 5 / 10
15,677
747
25,379
14,852
5,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
rinalds
Ullr
18
8 / 3 / 15
14,551
693
18,430
13,022
4,685
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
72
12
Kills
27
27
Deaths
12
12
Assists
45
Player
Kills
Deaths
Assists
KDA
W
5
4
20
3.75
L
Rama
Ikfirus
Rama
8
9
2
1
L
Bacchus
jimmy443345
Bacchus
1
8
5
0.44
W
14
5
10
3.8
W
Ullr
rinalds
Ullr
8
3
15
5.17
L
Freya
technickn
Freya
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,314
Damage
59,497
71,239
Taken
49,445
54,656
Mitigated
32,335
13,208
Healing
4,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,688
2,513
0
0
21,571
22,619
141
9,344
12,227
25,665
0
L
Rama
Ikfirus
Rama
18,326
16,737
0
4,994
22,026
7,607
1,676
9,472
12,554
0
67,193
L
Bacchus
jimmy443345
Bacchus
10,437
690
315
1,595
28,066
39,543
162
16,251
11,815
22,275
0
W
25,379
3,735
619
1,962
14,852
5,031
410
8,825
6,027
71,980
0
W
Ullr
rinalds
Ullr
18,430
8,385
0
1,645
13,022
4,685
1,758
5,218
7,804
0
58,435
L
Freya
technickn
Freya
12,551
3,542
0
6,304
21,147
7,506
750
16,402
4,745
44,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,483
Gold Earned
44,181
202
Minions Killed
214
7
Camps Cleared
10
914,282
Distance Traveled
1,047,622
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,953
664
25
1
1
354,290
6
L
Rama
14,195
676
114
5
1
287,015
1
L
Bacchus
11,755
560
23
1
0
312,946
0
W
Zeus
15,677
747
108
5
7
326,666
1
W
Ullr
14,551
693
81
4
2
366,666
3
L
Freya
12,533
597
65
3
6
314,321
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role