Player Matchup

Ymir
Ymir
HappyBlazing
Ymir
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 9L
1,324 Elo+
Solo
Sylvanus
Sylvanus
Keisean66
Sylvanus
Level 29
God Stats
8W - 7L
1,559 SR
Queue Stats
127W - 130L
1,419 Elo+
Solo
Set
Set
XxsebasxX7U7GEY
Set
Level 26
God Stats
5W - 7L
1,676 SR
Queue Stats
64W - 68L
1,436 Elo+
Party 1
Neith
Neith
alexcdsa
Neith
Level 18
God Stats
7W - 11L
1,270 SR
Queue Stats
42W - 40L
1,366 Elo+
Solo
The Morrigan
The Morrigan
cLS4MUK1L3R
The Morrigan
Level 21
God Stats
8W - 4L
1,649 SR
Queue Stats
37W - 36L
1,439 Elo+
Party 1
Team Averages
Level 20
1,531 SR
1,397 Elo+

VS

Team Averages
Level 22
1,382 SR
1,456 Elo+
Sun Wukong
Sun Wukong
FireTheTire
Sun Wukong
Level 28
God Stats
0W - 3L
1,205 SR
Queue Stats
74W - 97L
1,383 Elo+
Party 2
Pele
Pele
Kitsfordaze
Pele
Level 18
God Stats
6W - 7L
1,622 SR
Queue Stats
23W - 21L
1,465 Elo+
Solo
Ullr
Ullr
Montime
Ullr
Level 16
God Stats
3W - 3L
1,500 SR
Queue Stats
282W - 177L
1,541 Elo+
Party 2
Cabrakan
Cabrakan
Robert9884
Cabrakan
Level 23
God Stats
4W - 4L
1,304 SR
Queue Stats
55W - 58L
1,416 Elo+
Solo
Chang'e
Chang'e
mihami14
Chang'e
Level 26
God Stats
0W - 1L
1,278 SR
Queue Stats
15W - 15L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 3 / 10
12,470
542
13,701
15,584
19,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
Keisean66
Sylvanus
19
9 / 4 / 13
12,562
546
17,378
22,748
28,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
10 / 4 / 11
13,755
598
13,617
17,979
8,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
alexcdsa
Neith
18
12 / 1 / 15
12,822
557
20,162
13,981
5,772
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Morrigan
cLS4MUK1L3R
The Morrigan
17
3 / 6 / 8
11,097
482
9,211
12,575
4,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FireTheTire
Sun Wukong
16
2 / 5 / 6
9,920
431
9,363
19,605
10,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 11 / 2
10,842
471
11,633
23,898
6,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ullr
Montime
Ullr
16
8 / 11 / 1
11,351
494
10,181
17,418
5,171
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
Robert9884
Cabrakan
16
1 / 8 / 5
10,170
442
8,728
20,992
27,536
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
mihami14
Chang'e
14
2 / 8 / 4
9,506
413
7,517
15,679
3,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
35
43
Kills
17
18
Deaths
43
57
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
FireTheTire
Sun Wukong
2
5
6
1
W
9
3
10
4.67
W
Sylvanus
Keisean66
Sylvanus
9
4
13
3.88
L
4
11
2
0.45
L
Ullr
Montime
Ullr
8
11
1
0.77
L
Cabrakan
Robert9884
Cabrakan
1
8
5
0.44
W
10
4
11
3.88
W
Neith
alexcdsa
Neith
12
1
15
19.5
W
The Morrigan
cLS4MUK1L3R
The Morrigan
3
6
8
1.17
L
Chang'e
mihami14
Chang'e
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,069
Damage
47,422
82,867
Taken
97,592
67,117
Mitigated
53,444
28,315
Healing
17,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
FireTheTire
Sun Wukong
9,363
1,239
0
2,986
19,605
10,523
0
8,350
11,149
0
50,189
W
13,701
3,288
0
4,189
15,584
19,721
240
5,197
10,387
42,951
0
W
Sylvanus
Keisean66
Sylvanus
17,378
4,428
3,297
10,671
22,748
28,326
1,872
3,434
18,723
59,643
10,590
L
11,633
3,785
0
4,319
23,898
6,872
0
10,470
13,336
0
78,734
L
Ullr
Montime
Ullr
10,181
5,590
0
3,463
17,418
5,171
234
5,273
12,083
0
34,421
L
Cabrakan
Robert9884
Cabrakan
8,728
1,350
0
1,207
20,992
27,536
186
10,069
10,786
47,129
0
W
13,617
5,430
0
1,259
17,979
8,320
2,110
4,048
13,571
0
121,766
W
Neith
alexcdsa
Neith
20,162
11,460
0
7,142
13,981
5,772
4,203
2,620
11,314
0
84,215
W
The Morrigan
cLS4MUK1L3R
The Morrigan
9,211
1,633
0
1,757
12,575
4,978
951
4,727
7,753
59,973
915
L
Chang'e
mihami14
Chang'e
7,517
463
918
4,198
15,679
3,342
398
4,192
11,169
48,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,706
Gold Earned
51,789
561
Minions Killed
430
0
Camps Cleared
0
2,055,795
Distance Traveled
1,750,341
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,920
431
92
4
0
383,856
5
W
Ymir
12,470
542
64
3
0
421,248
1
W
Sylvanus
12,562
546
107
5
0
337,954
3
L
Pele
10,842
471
112
5
0
320,692
0
L
Ullr
11,351
494
37
2
0
369,311
2
L
Cabrakan
10,170
442
95
4
0
346,938
1
W
Set
13,755
598
191
8
0
457,880
2
W
Neith
12,822
557
84
4
0
432,671
2
W
The Morrigan
11,097
482
115
5
0
406,042
1
L
Chang'e
9,506
413
94
4
0
329,544
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role