Player Matchup

Cliodhna
Cliodhna
OopsImThrowing
Cliodhna
Level 16
God Stats
6W - 4L
1,589 SR
Queue Stats
37W - 19L
1,492 Elo+
Solo
Charybdis
Charybdis
ThepurpleONI160
Charybdis
Level 28
God Stats
2W - 6L
1,327 SR
Queue Stats
40W - 43L
1,401 Elo+
Party 1
Hel
Hel
darkflamedghost
Hel
Level 27
God Stats
1W - 3L
1,472 SR
Queue Stats
26W - 28L
1,435 Elo+
Solo
Xing Tian
Xing Tian
drewdrew2001
Xing Tian
Level 26
God Stats
1W - 1L
1,737 SR
Queue Stats
23W - 29L
1,358 Elo+
Party 1
Cu Chulainn
Cu Chulainn
thisgamesucks666
Cu Chulainn
Level 29
God Stats
10W - 11L
1,572 SR
Queue Stats
103W - 102L
1,490 Elo+
Solo
Team Averages
Level 25
1,539 SR
1,435 Elo+

VS

Team Averages
Level 25
1,492 SR
1,379 Elo+
Guan Yu
Guan Yu
AxXeEllTx
Guan Yu
Level 6
God Stats
1W - 3L
1,217 SR
Queue Stats
16W - 17L
1,437 Elo+
Solo
Loki
Loki
GoHardFJ_
Loki
Level 29
God Stats
5W - 7L
1,375 SR
Queue Stats
164W - 189L
1,440 Elo+
Solo
Merlin
Merlin
HandledGraph590
Merlin
Level 29
God Stats
1W - 2L
1,383 SR
Queue Stats
3W - 7L
1,116 Elo+
Solo
Sylvanus
Sylvanus
That_Edgy_Weeb
Sylvanus
Level 18
God Stats
2W - 1L
1,744 SR
Queue Stats
38W - 26L
1,497 Elo+
Party 2
Neith
Neith
mario246820
Neith
Level 43
God Stats
2W - 1L
1,741 SR
Queue Stats
48W - 49L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
20
11 / 5 / 1
13,152
548
15,683
20,762
8,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
ThepurpleONI160
Charybdis
16
1 / 6 / 2
10,080
420
11,089
14,153
3,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 11 / 4
10,830
451
13,889
19,616
12,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Xing Tian
drewdrew2001
Xing Tian
13
1 / 8 / 1
8,331
347
7,885
18,217
14,598
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cu Chulainn
thisgamesucks666
Cu Chulainn
17
2 / 5 / 1
10,661
444
7,344
15,646
16,015
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AxXeEllTx
Guan Yu
19
4 / 2 / 6
13,305
554
9,066
18,577
25,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Loki
20
15 / 3 / 2
14,715
613
14,941
15,817
8,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
6 / 8 / 6
12,841
535
15,110
18,179
6,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
17
4 / 1 / 16
12,971
540
9,461
26,616
41,015
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
6 / 5 / 8
13,016
542
15,566
17,051
7,743
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
73
19
Kills
35
35
Deaths
19
9
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
AxXeEllTx
Guan Yu
4
2
6
3.5
W
Loki
15
3
2
5.33
W
6
8
6
1.13
L
Cliodhna
11
5
1
2.3
W
Sylvanus
4
1
16
12
L
Charybdis
ThepurpleONI160
Charybdis
1
6
2
0.33
L
4
11
4
0.55
L
Xing Tian
drewdrew2001
Xing Tian
1
8
1
0.19
W
6
5
8
2
L
Cu Chulainn
thisgamesucks666
Cu Chulainn
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,890
Damage
64,144
88,394
Taken
96,240
54,910
Mitigated
89,952
18,183
Healing
32,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
AxXeEllTx
Guan Yu
9,066
1,366
2,786
3,783
18,577
25,434
1,345
2,658
15,869
0
95,282
W
Loki
14,941
4,587
0
4,695
15,817
8,918
607
5,063
10,616
0
100,008
W
15,110
364
621
5,086
18,179
6,842
1,615
7,908
9,820
80,295
0
L
Cliodhna
15,683
1,325
0
6,300
20,762
8,205
96
4,516
16,145
0
117,142
W
Sylvanus
9,461
1,834
2,883
7,410
26,616
41,015
963
6,051
20,431
32,319
0
L
Charybdis
ThepurpleONI160
Charybdis
11,089
6,341
0
3,025
14,153
3,632
1,090
5,711
8,442
0
61,389
L
13,889
2,945
240
5,703
19,616
12,460
1,410
8,611
10,952
62,867
0
L
Xing Tian
drewdrew2001
Xing Tian
7,885
1,260
0
826
18,217
14,598
124
3,857
14,309
27,312
0
W
15,566
9,145
0
4,919
17,051
7,743
7,648
5,649
11,356
0
86,111
L
Cu Chulainn
thisgamesucks666
Cu Chulainn
7,344
1,234
0
2,089
15,646
16,015
0
1,876
13,012
0
61,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,054
Gold Earned
66,848
560
Minions Killed
583
0
Camps Cleared
0
1,994,344
Distance Traveled
2,173,812
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,305
554
161
7
0
442,448
6
W
Loki
14,715
613
130
5
0
498,900
2
W
Merlin
12,841
535
116
5
0
439,026
2
L
Cliodhna
13,152
548
168
7
0
488,741
1
W
Sylvanus
12,971
540
42
2
0
415,650
1
L
Charybdis
10,080
420
129
5
0
408,954
0
L
Hel
10,830
451
124
5
0
353,664
0
L
Xing Tian
8,331
347
37
2
0
341,016
0
W
Neith
13,016
542
134
6
0
377,788
0
L
Cu Chulainn
10,661
444
102
4
0
401,969
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role