Player Matchup

Nox
Nox
 
Nox
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
YatirAsh
Cu Chulainn
Level 27
God Stats
2W - 10L
1,351 SR
Queue Stats
63W - 100L
1,305 Elo+
Party 2
Thoth
Thoth
ZzSparkszZ
Thoth
Level 27
God Stats
3W - 17L
1,131 SR
Queue Stats
45W - 90L
1,342 Elo+
Party 2
Danzaburou
Danzaburou
abdullah225sh
Danzaburou
Level 49
God Stats
1W - 3L
1,383 SR
Queue Stats
188W - 196L
1,387 Elo+
Solo
Ravana
Ravana
nasty_scorpion1
Ravana
Level 46
God Stats
2W - 3L
1,472 SR
Queue Stats
237W - 314L
1,325 Elo+
Party 2
Team Averages
Level 36
1,367 SR
1,372 Elo+

VS

Team Averages
Level 47
1,432 SR
1,372 Elo+
Odin
Odin
Kaiton
Odin
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 100L
1,378 Elo+
Party 1
Ao Kuang
Ao Kuang
Oscarstenkvist
Ao Kuang
Level 44
God Stats
7W - 9L
1,181 SR
Queue Stats
53W - 79L
1,374 Elo+
Solo
Ymir
Ymir
RCali
Ymir
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 38L
1,378 Elo+
Party 3
Scylla
Scylla
StaceyDawn30
Scylla
Level 27
God Stats
4W - 4L
1,500 SR
Queue Stats
96W - 128L
1,382 Elo+
Party 1
Danzaburou
Danzaburou
ThokLP
Danzaburou
Level 43
God Stats
2W - 2L
1,479 SR
Queue Stats
16W - 31L
1,346 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
2 / 9 / 3
8,508
387
11,367
15,017
4,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
YatirAsh
Cu Chulainn
13
0 / 6 / 0
7,709
350
4,337
16,284
10,671
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thoth
14
2 / 6 / 0
8,741
397
6,778
10,020
3,119
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
abdullah225sh
Danzaburou
14
4 / 7 / 3
9,261
421
13,074
18,565
6,521
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 7 / 0
8,594
391
3,635
14,371
6,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Kaiton
Odin
20
13 / 0 / 7
12,477
567
16,052
13,696
14,660
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ao Kuang
16
6 / 1 / 12
10,542
479
9,790
11,524
5,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
RCali
Ymir
16
4 / 2 / 13
10,727
488
7,931
17,981
18,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
18
5 / 2 / 9
11,273
512
8,020
9,009
3,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
ThokLP
Danzaburou
17
7 / 4 / 13
10,953
498
13,994
10,668
4,096
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
89
8
Kills
35
35
Deaths
9
6
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
9
3
0.39
W
Odin
Kaiton
Odin
13
0
7
16.5
W
Ao Kuang
6
1
12
12
W
Ymir
RCali
Ymir
4
2
13
5.25
W
Scylla
5
2
9
4.75
W
Danzaburou
ThokLP
Danzaburou
7
4
13
3.38
L
Cu Chulainn
YatirAsh
Cu Chulainn
0
6
0
0
L
Thoth
2
6
0
0.33
L
Danzaburou
abdullah225sh
Danzaburou
4
7
3
0.79
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,191
Damage
55,787
74,257
Taken
62,878
31,494
Mitigated
46,034
14,557
Healing
15,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
11,367
1,185
491
2,200
15,017
4,544
606
5,631
9,315
42,691
0
W
Odin
Kaiton
Odin
16,052
2,126
0
2,173
13,696
14,660
195
2,096
10,945
18,628
67,959
W
Ao Kuang
9,790
1,715
0
5,620
11,524
5,155
0
2,285
9,226
45,470
11,668
W
Ymir
RCali
Ymir
7,931
827
0
5,015
17,981
18,896
0
5,868
11,580
27,358
0
W
Scylla
8,020
246
0
250
9,009
3,227
507
3,627
5,212
64,331
0
W
Danzaburou
ThokLP
Danzaburou
13,994
4,975
0
2,221
10,668
4,096
1,869
3,720
6,740
0
74,279
L
Cu Chulainn
YatirAsh
Cu Chulainn
4,337
685
0
1,840
16,284
10,671
0
5,991
9,324
0
25,274
L
Thoth
6,778
549
0
381
10,020
3,119
55
4,870
4,829
38,013
0
L
Danzaburou
abdullah225sh
Danzaburou
13,074
5,955
312
5,941
18,565
6,521
2,026
7,367
11,047
0
61,132
L
3,635
649
0
3,392
14,371
6,639
0
4,533
9,513
0
63,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,813
Gold Earned
55,972
402
Minions Killed
501
0
Camps Cleared
0
1,770,914
Distance Traveled
2,055,567
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,508
387
79
4
0
329,598
0
W
Odin
12,477
567
161
7
0
439,149
5
W
Ao Kuang
10,542
479
93
4
0
445,016
5
W
Ymir
10,727
488
31
1
0
386,531
0
W
Scylla
11,273
512
123
6
0
396,214
7
W
Danzaburou
10,953
498
93
4
0
388,657
0
L
Cu Chulainn
7,709
350
44
2
0
361,383
6
L
Thoth
8,741
397
71
3
0
308,004
2
L
Danzaburou
9,261
421
96
4
0
347,879
5
L
Ravana
8,594
391
112
5
0
424,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role