Player Matchup

Artio
Artio
SaintJahLaurent
Artio
Level 139
God Stats
6W - 2L
1,808 SR
Queue Stats
255W - 225L
1,528 Elo+
Solo
Ravana
Ravana
SonoMugetsu
Ravana
Level 125
God Stats
0W - 1L
1,285 SR
Queue Stats
45W - 55L
1,537 Elo+
Party 1
Kuzenbo
Kuzenbo
Y0urIagging
Kuzenbo
Level 127
God Stats
2W - 11L
1,238 SR
Queue Stats
54W - 63L
1,528 Elo+
Party 1
Charybdis
Charybdis
enzoportillo85
Charybdis
Level 62
God Stats
1W - 5L
1,354 SR
Queue Stats
151W - 174L
1,544 Elo+
Solo
Baron Samedi
Baron Samedi
kidjuul
Baron Samedi
Level 80
God Stats
0W - 3L
1,240 SR
Queue Stats
16W - 15L
1,561 Elo+
Party 1
Team Averages
Level 107
1,385 SR
1,540 Elo+

VS

Team Averages
Level 129
1,667 SR
1,561 Elo+
Baron Samedi
Baron Samedi
Alexonism
Baron Samedi
Level 150
God Stats
39W - 39L
1,451 SR
Queue Stats
962W - 878L
1,564 Elo+
Solo
Jing Wei
Jing Wei
MARCORUBIUS
Jing Wei
Level 149
God Stats
1W - 0L
1,790 SR
Queue Stats
209W - 212L
1,503 Elo+
Solo
Cliodhna
Cliodhna
RivalLlama
Cliodhna
Level 100
God Stats
2W - 1L
1,723 SR
Queue Stats
190W - 179L
1,588 Elo+
Solo
Zeus
Zeus
Xium_22
Zeus
Level 119
God Stats
3W - 1L
1,762 SR
Queue Stats
23W - 18L
1,594 Elo+
Solo
Heimdallr
Heimdallr
dinos-11
Heimdallr
Level 125
God Stats
22W - 17L
1,607 SR
Queue Stats
422W - 409L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 3
9,174
459
6,344
21,590
20,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ravana
16
5 / 5 / 2
10,118
506
13,768
15,882
6,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Kuzenbo
Y0urIagging
Kuzenbo
13
2 / 0 / 1
8,683
434
4,257
9,953
11,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
enzoportillo85
Charybdis
17
1 / 3 / 1
9,998
500
5,741
13,050
6,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
kidjuul
Baron Samedi
15
0 / 6 / 2
8,891
445
5,151
12,076
5,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alexonism
Baron Samedi
16
4 / 2 / 9
10,609
530
7,636
15,666
8,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
MARCORUBIUS
Jing Wei
17
0 / 1 / 3
11,087
554
5,181
10,708
3,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
RivalLlama
Cliodhna
17
4 / 3 / 9
11,052
553
9,676
16,617
5,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
Xium_22
Zeus
19
8 / 0 / 4
12,588
629
15,311
8,230
2,880
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
dinos-11
Heimdallr
18
4 / 2 / 7
11,754
588
13,445
13,209
8,323
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
8
Kills
20
20
Deaths
8
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Alexonism
Baron Samedi
4
2
9
4.25
W
Jing Wei
MARCORUBIUS
Jing Wei
0
1
3
1.5
W
Cliodhna
RivalLlama
Cliodhna
4
3
9
2.83
L
0
6
3
0.25
L
Ravana
5
5
2
1.2
W
Zeus
Xium_22
Zeus
8
0
4
10
L
Kuzenbo
Y0urIagging
Kuzenbo
2
0
1
2.5
W
Heimdallr
dinos-11
Heimdallr
4
2
7
3.75
L
Charybdis
enzoportillo85
Charybdis
1
3
1
0.5
L
Baron Samedi
kidjuul
Baron Samedi
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,261
Damage
51,249
72,551
Taken
64,430
49,392
Mitigated
28,311
19,199
Healing
29,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Alexonism
Baron Samedi
7,636
575
1,466
7,973
15,666
8,071
460
3,498
12,036
32,912
0
W
Jing Wei
MARCORUBIUS
Jing Wei
5,181
3,803
0
4,476
10,708
3,736
2,396
2,302
8,355
0
82,392
W
Cliodhna
RivalLlama
Cliodhna
9,676
1,442
0
4,887
16,617
5,301
129
5,196
10,975
0
75,123
L
6,344
212
100
6,858
21,590
20,020
0
3,551
18,039
58,822
0
L
Ravana
13,768
3,724
0
2,850
15,882
6,935
0
6,238
9,644
0
78,556
W
Zeus
Xium_22
Zeus
15,311
719
0
5,298
8,230
2,880
790
2,427
5,755
100,470
0
L
Kuzenbo
Y0urIagging
Kuzenbo
4,257
1,546
0
2,868
9,953
11,158
143
5,061
4,892
28,550
0
W
Heimdallr
dinos-11
Heimdallr
13,445
7,339
0
5,065
13,209
8,323
870
4,622
7,779
0
68,903
L
Charybdis
enzoportillo85
Charybdis
5,741
2,981
0
3,628
13,050
6,187
476
2,743
10,307
0
86,673
L
Baron Samedi
kidjuul
Baron Samedi
5,151
264
112
2,783
12,076
5,092
0
5,354
6,722
65,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,864
Gold Earned
57,090
591
Minions Killed
569
0
Camps Cleared
0
1,961,696
Distance Traveled
1,896,531
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,609
530
24
1
0
389,558
5
W
Jing Wei
11,087
554
156
8
0
380,248
6
W
Cliodhna
11,052
553
114
6
0
415,325
2
L
Artio
9,174
459
108
5
0
395,399
2
L
Ravana
10,118
506
133
7
0
427,907
3
W
Zeus
12,588
629
156
8
0
365,241
2
L
Kuzenbo
8,683
434
49
2
0
409,313
2
W
Heimdallr
11,754
588
119
6
0
346,159
1
L
Charybdis
9,998
500
169
8
0
352,945
8
L
Baron Samedi
8,891
445
132
7
0
376,132
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role