Player Matchup

Jormungandr
Jormungandr
BaronJHZemo
Jormungandr
Level 29
God Stats
21W - 12L
1,542 SR
Queue Stats
109W - 108L
1,405 Elo+
Solo
Xbalanque
Xbalanque
Iso Me king
Xbalanque
Level 29
God Stats
1W - 2L
1,136 SR
Queue Stats
81W - 78L
1,359 Elo+
Solo
Poseidon
Poseidon
SKELETONComet51
Poseidon
Level 27
God Stats
24W - 13L
1,619 SR
Queue Stats
198W - 204L
1,310 Elo+
Solo
Ne Zha
Ne Zha
Victor3456
Ne Zha
Level 17
God Stats
13W - 23L
1,448 SR
Queue Stats
91W - 78L
1,266 Elo+
Solo
Baron Samedi
Baron Samedi
flames850123
Baron Samedi
Level 14
God Stats
12W - 15L
1,456 SR
Queue Stats
39W - 30L
1,331 Elo+
Solo
Team Averages
Level 23
1,440 SR
1,334 Elo+

VS

Team Averages
Level 20
1,406 SR
1,305 Elo+
Fenrir
Fenrir
MadDogBTown
Fenrir
Level 17
God Stats
6W - 10L
1,382 SR
Queue Stats
115W - 126L
1,311 Elo+
Solo
Eset
Eset
SaltyBunny17909
Eset
Level 26
God Stats
5W - 0L
1,686 SR
Queue Stats
25W - 22L
1,284 Elo+
Party 1
Izanami
Izanami
SilverMelody592
Izanami
Level 17
God Stats
5W - 6L
1,089 SR
Queue Stats
10W - 10L
1,288 Elo+
Party 1
Mulan
Mulan
ego0202
Mulan
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 102L
1,351 Elo+
Solo
Kumbhakarna
Kumbhakarna
wounded-slow
Kumbhakarna
Level 18
God Stats
7W - 6L
1,373 SR
Queue Stats
86W - 75L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BaronJHZemo
Jormungandr
20
2 / 3 / 17
13,978
932
15,270
28,551
41,210
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
Iso Me king
Xbalanque
18
1 / 1 / 3
11,430
762
1,793
1,748
503
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
20
6 / 7 / 14
15,101
1,007
22,986
20,346
8,007
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
Victor3456
Ne Zha
20
6 / 10 / 10
14,713
981
21,681
27,281
19,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
flames850123
Baron Samedi
20
8 / 13 / 9
14,771
985
30,073
26,771
13,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

106

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
3 / 7 / 8
13,673
912
9,252
20,228
11,061
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
1 / 1 / 23
14,206
947
11,035
13,661
12,647
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
7 / 11 / 16
14,891
993
38,048
22,345
6,519
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mulan
ego0202
Mulan
20
10 / 4 / 19
16,568
1,105
21,876
21,605
22,082
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kumbhakarna
wounded-slow
Kumbhakarna
20
13 / 0 / 13
17,072
1,138
16,822
24,097
18,293
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
113
23
Kills
34
34
Deaths
23
53
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BaronJHZemo
Jormungandr
2
3
17
3.5
L
Xbalanque
Iso Me king
Xbalanque
1
1
3
2.5
W
Fenrir
3
7
8
1
L
Poseidon
6
7
14
1.86
W
1
1
23
12.5
W
7
11
16
1.36
L
Ne Zha
Victor3456
Ne Zha
6
10
10
1.1
W
Mulan
ego0202
Mulan
10
4
19
4.88
L
Baron Samedi
flames850123
Baron Samedi
8
13
9
0.96
W
Kumbhakarna
wounded-slow
Kumbhakarna
13
0
13
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,803
Damage
97,033
104,697
Taken
101,936
83,271
Mitigated
70,602
13,340
Healing
7,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BaronJHZemo
Jormungandr
15,270
5,364
0
70
28,551
41,210
0
7,802
20,749
35,461
0
L
Xbalanque
Iso Me king
Xbalanque
1,793
1,146
127
0
1,748
503
0
337
1,411
0
6,238
W
Fenrir
9,252
1,339
0
1,033
20,228
11,061
0
12,664
7,108
0
30,126
L
Poseidon
22,986
5,269
0
2,428
20,346
8,007
0
5,117
15,229
68,132
0
W
11,035
4,051
2,211
1,970
13,661
12,647
0
8,252
5,135
41,348
0
W
38,048
30,248
0
0
22,345
6,519
0
17,482
4,631
0
58,356
L
Ne Zha
Victor3456
Ne Zha
21,681
8,680
0
1,812
27,281
19,723
0
8,910
18,371
0
44,861
W
Mulan
ego0202
Mulan
21,876
1,990
0
2,178
21,605
22,082
0
15,033
6,234
0
35,040
L
Baron Samedi
flames850123
Baron Samedi
30,073
1,740
5,798
3,105
26,771
13,828
0
5,691
21,080
44,557
0
W
Kumbhakarna
wounded-slow
Kumbhakarna
16,822
4,618
0
0
24,097
18,293
0
14,898
8,808
50,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,993
Gold Earned
76,410
259
Minions Killed
271
8
Camps Cleared
11
1,154,316
Distance Traveled
1,445,951
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
13,978
932
44
3
0
281,449
1
L
Xbalanque
11,430
762
8
1
2
39,187
0
W
Fenrir
13,673
912
34
2
7
290,531
0
L
Poseidon
15,101
1,007
119
8
0
290,299
0
W
Eset
14,206
947
80
5
1
267,486
0
W
Izanami
14,891
993
56
4
1
229,591
0
L
Ne Zha
14,713
981
40
3
6
266,401
0
W
Mulan
16,568
1,105
24
2
1
321,534
0
L
Baron Samedi
14,771
985
48
3
0
276,980
0
W
Kumbhakarna
17,072
1,138
77
5
1
336,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role