Player Matchup

Neith
Neith
Edgarrarrio
Neith
Level 23
God Stats
23W - 13L
1,651 SR
Queue Stats
166W - 184L
1,544 Elo+
Solo
Arachne
Arachne
Nioh370
Arachne
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,681 Elo+
Solo
Achilles
Achilles
TTV-pRo_SnIpEs
Achilles
Level 14
God Stats
23W - 21L
1,622 SR
Queue Stats
54W - 58L
1,573 Elo+
Solo
Guan Yu
Guan Yu
tloutavious
Guan Yu
Level 6
God Stats
1W - 0L
1,486 SR
Queue Stats
2W - 2L
1,715 Elo+
Solo
Kukulkan
Kukulkan
u_UzZz-842
Kukulkan
Level 7
God Stats
4W - 3L
1,643 SR
Queue Stats
26W - 34L
1,788 Elo+
Solo
Team Averages
Level 13
1,580 SR
1,660 Elo+

VS

Team Averages
Level 14
1,601 SR
1,469 Elo+
Cthulhu
Cthulhu
A_Need4Speed
Cthulhu
Level 29
God Stats
18W - 14L
1,586 SR
Queue Stats
238W - 263L
1,400 Elo+
Solo
Mulan
Mulan
Felixffzz07
Mulan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,430 Elo+
Solo
Tiamat
Tiamat
KibblsAndVick
Tiamat
Level 16
God Stats
1W - 2L
1,841 SR
Queue Stats
47W - 44L
1,667 Elo+
Solo
Loki
Loki
KingDoog79
Loki
Level 17
God Stats
7W - 6L
1,579 SR
Queue Stats
23W - 15L
1,646 Elo+
Solo
Ymir
Ymir
zeze-kiko
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,202 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 3
10,665
667
8,879
9,215
4,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
Nioh370
Arachne
12
5 / 5 / 7
8,083
505
7,085
9,623
3,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
15
4 / 2 / 5
8,990
562
9,394
9,825
6,244
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
tloutavious
Guan Yu
10
1 / 3 / 4
7,166
448
3,032
10,074
8,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
u_UzZz-842
Kukulkan
15
9 / 3 / 7
9,815
613
11,338
8,126
2,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
A_Need4Speed
Cthulhu
11
1 / 4 / 2
6,644
415
3,735
14,621
8,224
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
0 / 6 / 3
6,595
412
4,322
10,129
7,778
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
6 / 1 / 5
9,210
576
13,031
10,395
4,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
7 / 1 / 3
10,122
633
6,204
10,895
3,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
8
1 / 13 / 3
6,247
390
651
14,958
10,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
31
23
Kills
15
15
Deaths
25
26
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
A_Need4Speed
Cthulhu
1
4
2
0.5
W
4
2
3
2.75
L
0
6
3
0.25
L
6
1
5
8.5
L
7
1
3
8.5
W
Arachne
Nioh370
Arachne
5
5
7
1.7
W
Achilles
4
2
5
3.25
W
Guan Yu
tloutavious
Guan Yu
1
3
4
1
W
Kukulkan
u_UzZz-842
Kukulkan
9
3
7
4.17
L
Ymir
1
13
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,728
Damage
27,943
46,863
Taken
60,998
25,504
Mitigated
35,261
11,940
Healing
16,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
A_Need4Speed
Cthulhu
3,735
290
304
5,316
14,621
8,224
518
3,324
10,661
27,823
0
W
8,879
4,555
0
3,376
9,215
4,819
3,729
1,376
7,791
0
87,638
L
4,322
100
0
936
10,129
7,778
128
1,474
8,478
0
29,731
L
13,031
1,167
0
4,691
10,395
4,743
176
2,132
7,971
56,456
0
L
6,204
1,969
0
5,048
10,895
3,906
0
1,332
9,439
0
67,610
W
Arachne
Nioh370
Arachne
7,085
3,992
0
2,587
9,623
3,617
131
3,119
6,410
0
37,118
W
Achilles
9,394
1,866
0
2,897
9,825
6,244
0
2,344
7,377
0
58,269
W
Guan Yu
tloutavious
Guan Yu
3,032
760
474
2,068
10,074
8,005
309
5,545
4,181
0
18,772
W
Kukulkan
u_UzZz-842
Kukulkan
11,338
1,428
0
538
8,126
2,819
801
4,112
3,624
51,799
0
L
Ymir
651
424
0
336
14,958
10,610
268
2,667
11,978
6,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,719
Gold Earned
38,818
470
Minions Killed
369
0
Camps Cleared
0
1,559,183
Distance Traveled
1,539,547
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,644
415
43
3
0
302,026
2
W
Neith
10,665
667
162
10
0
229,050
0
L
Mulan
6,595
412
67
4
0
305,610
1
L
Tiamat
9,210
576
102
6
0
316,816
4
L
Loki
10,122
633
142
9
0
366,978
3
W
Arachne
8,083
505
58
4
0
375,930
1
W
Achilles
8,990
562
103
6
0
346,282
5
W
Guan Yu
7,166
448
38
2
0
301,272
2
W
Kukulkan
9,815
613
109
7
0
306,649
4
L
Ymir
6,247
390
15
1
0
248,117
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role