Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
DzejDi14
Kukulkan
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 14L
1,159 Elo+
Party 1
Neith
Neith
PoolDead
Neith
Level 29
God Stats
26W - 33L
1,516 SR
Queue Stats
60W - 109L
1,311 Elo+
Party 1
Team Averages
Level 40
1,505 SR
1,324 Elo+

VS

Team Averages
Level 25
1,232 SR
1,099 Elo+
Ratatoskr
Ratatoskr
Finrii
Ratatoskr
Level 46
God Stats
0W - 2L
1,121 SR
Queue Stats
16W - 39L
1,204 Elo+
Party 2
Artio
Artio
Leafhunt99
Artio
Level 13
God Stats
0W - 3L
1,369 SR
Queue Stats
0W - 5L
1,021 Elo+
Party 2
Fenrir
Fenrir
XenonWolf04
Fenrir
Level 17
God Stats
1W - 5L
1,207 SR
Queue Stats
3W - 13L
1,072 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
1 / 2 / 8
8,097
623
4,143
8,684
6,786
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
DzejDi14
Kukulkan
13
5 / 1 / 5
9,066
697
9,894
3,471
1,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
PoolDead
Neith
13
4 / 3 / 6
8,787
676
9,084
6,556
2,547
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Finrii
Ratatoskr
12
2 / 4 / 4
8,256
635
6,846
9,932
4,041
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Artio
12
0 / 1 / 4
7,923
609
1,563
9,806
10,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
11
4 / 5 / 2
8,434
649
5,389
9,995
4,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
10
Kills
6
6
Deaths
10
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
2
8
2.5
W
Kukulkan
DzejDi14
Kukulkan
5
1
5
7.5
L
Ratatoskr
Finrii
Ratatoskr
2
4
4
1
L
Artio
0
1
4
2
W
Neith
PoolDead
Neith
4
3
6
2.33
L
Fenrir
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,121
Damage
13,798
18,711
Taken
29,733
10,706
Mitigated
18,753
3,271
Healing
3,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
4,143
388
0
170
8,684
6,786
29
1,214
7,470
316
10,620
W
Kukulkan
DzejDi14
Kukulkan
9,894
986
462
273
3,471
1,373
110
483
2,988
30,390
0
L
Ratatoskr
Finrii
Ratatoskr
6,846
1,241
0
776
9,932
4,041
0
3,256
6,676
0
33,569
L
Artio
1,563
291
464
1,984
9,806
10,433
0
4,691
5,115
11,016
0
W
Neith
PoolDead
Neith
9,084
4,213
260
2,106
6,556
2,547
995
634
5,922
0
33,806
L
Fenrir
5,389
2,221
0
243
9,995
4,279
0
3,021
6,974
0
17,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,950
Gold Earned
24,613
118
Minions Killed
101
3
Camps Cleared
7
698,805
Distance Traveled
701,123
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,097
623
10
1
0
251,203
5
W
Kukulkan
9,066
697
50
4
2
240,075
4
L
Ratatoskr
8,256
635
53
4
5
244,430
3
L
Artio
7,923
609
16
1
1
236,296
0
W
Neith
8,787
676
58
4
1
207,527
4
L
Fenrir
8,434
649
32
2
1
220,397
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role