Player Matchup

Olorun
Olorun
GigemAgs 1996
Olorun
Level 18
God Stats
41W - 26L
1,487 SR
Queue Stats
109W - 108L
1,344 Elo+
Solo
Hou Yi
Hou Yi
HnGrY pAnDa
Hou Yi
Level 18
God Stats
15W - 10L
1,465 SR
Queue Stats
31W - 25L
1,407 Elo+
Solo
Izanami
Izanami
KweenPlease
Izanami
Level 23
God Stats
14W - 18L
1,543 SR
Queue Stats
138W - 147L
1,431 Elo+
Solo
Ares
Ares
TD_JustNemesis
Ares
Level 15
God Stats
3W - 0L
1,696 SR
Queue Stats
3W - 1L
1,663 Elo+
Party 1
Ymir
Ymir
quad___713TD
Ymir
Level 29
God Stats
2W - 0L
1,552 SR
Queue Stats
34W - 50L
1,332 Elo+
Party 1
Team Averages
Level 21
1,549 SR
1,436 Elo+

VS

Team Averages
Level 16
1,519 SR
1,351 Elo+
Mulan
Mulan
Anti Sin4425
Mulan
Level 6
God Stats
3W - 5L
1,550 SR
Queue Stats
5W - 14L
1,273 Elo+
Solo
Hel
Hel
RAGlNGofficer
Hel
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 42L
1,453 Elo+
Party 2
Sol
Sol
Torres1592
Sol
Level 13
God Stats
2W - 4L
1,411 SR
Queue Stats
4W - 8L
1,293 Elo+
Party 2
Cthulhu
Cthulhu
chris17idgt
Cthulhu
Level 23
God Stats
1W - 2L
1,771 SR
Queue Stats
119W - 116L
1,430 Elo+
Solo
Gilgamesh
Gilgamesh
stoopidskunk
Gilgamesh
Level 8
God Stats
7W - 19L
1,360 SR
Queue Stats
9W - 23L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 19
11,909
1,083
14,318
13,025
4,225
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hou Yi
19
17 / 2 / 13
14,599
1,327
25,233
16,234
6,328
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
KweenPlease
Izanami
19
6 / 3 / 18
11,822
1,075
17,331
16,170
5,942
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
5 / 3 / 21
11,788
1,072
15,291
19,599
14,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
4 / 3 / 12
10,667
970
7,701
12,561
6,575
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

229

VS

Team 2 Tickets

94

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 13 / 6
9,772
888
9,629
24,863
16,132
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
6 / 4 / 6
13,127
1,193
23,294
12,576
3,807
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
1 / 7 / 5
10,454
950
10,943
11,974
3,848
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
chris17idgt
Cthulhu
18
4 / 7 / 7
11,529
1,048
12,642
19,611
20,024
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
stoopidskunk
Gilgamesh
18
3 / 7 / 8
11,693
1,063
11,493
20,494
8,819
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
46
38
Kills
14
14
Deaths
38
83
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
13
6
0.23
W
6
3
19
5.17
W
Hou Yi
17
2
13
11.75
W
Izanami
KweenPlease
Izanami
6
3
18
5
L
6
4
6
2.25
W
5
3
21
5.17
L
1
7
5
0.5
L
Cthulhu
chris17idgt
Cthulhu
4
7
7
1.07
W
4
3
12
3.33
L
Gilgamesh
stoopidskunk
Gilgamesh
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,874
Damage
68,001
77,589
Taken
89,518
37,302
Mitigated
52,630
13,460
Healing
6,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,629
2,546
0
250
24,863
16,132
0
10,672
13,635
0
14,137
W
14,318
8,723
410
3,131
13,025
4,225
0
10,775
2,250
28,109
0
W
Hou Yi
25,233
18,362
0
4,993
16,234
6,328
0
10,890
5,344
0
45,820
W
Izanami
KweenPlease
Izanami
17,331
14,241
0
1,459
16,170
5,942
0
9,121
7,049
0
28,171
L
23,294
1,580
1,552
3,199
12,576
3,807
0
5,507
6,970
42,102
0
W
15,291
1,715
0
1,353
19,599
14,232
0
12,225
7,374
21,413
0
L
10,943
4,188
0
657
11,974
3,848
0
3,520
8,202
31,817
0
L
Cthulhu
chris17idgt
Cthulhu
12,642
253
716
61
19,611
20,024
0
6,794
12,532
24,978
0
W
7,701
2,158
0
2,114
12,561
6,575
0
3,868
6,663
19,899
0
L
Gilgamesh
stoopidskunk
Gilgamesh
11,493
3,333
0
309
20,494
8,819
0
9,320
10,060
0
30,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,785
Gold Earned
56,575
155
Minions Killed
155
4
Camps Cleared
4
934,450
Distance Traveled
1,018,574
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,772
888
10
1
0
178,887
0
W
Olorun
11,909
1,083
34
3
1
172,963
0
W
Hou Yi
14,599
1,327
47
4
3
221,754
1
W
Izanami
11,822
1,075
30
3
0
199,883
0
L
Hel
13,127
1,193
52
5
1
232,969
0
W
Ares
11,788
1,072
8
1
0
228,170
1
L
Sol
10,454
950
29
3
1
148,339
2
L
Cthulhu
11,529
1,048
27
2
0
217,906
0
W
Ymir
10,667
970
36
3
0
111,680
0
L
Gilgamesh
11,693
1,063
37
3
2
240,473
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role