Player Matchup

Cliodhna
Cliodhna
OutrageBarz_DTM
Cliodhna
Level 22
God Stats
26W - 36L
1,318 SR
Queue Stats
47W - 71L
1,159 Elo+
Solo
Sol
Sol
Thedarksouls1
Sol
Level 17
God Stats
4W - 7L
1,318 SR
Queue Stats
57W - 66L
1,310 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
dwest4200
Ah Muzen Cab
Level 60
God Stats
3W - 6L
1,655 SR
Queue Stats
182W - 265L
1,242 Elo+
Solo
Team Averages
Level 33
1,431 SR
1,237 Elo+

VS

Team Averages
Level 32
1,385 SR
1,192 Elo+
Fenrir
Fenrir
Gerardopro27
Fenrir
Level 13
God Stats
2W - 1L
1,430 SR
Queue Stats
3W - 8L
1,155 Elo+
Solo
Baron Samedi
Baron Samedi
colglazier737
Baron Samedi
Level 26
God Stats
7W - 5L
1,280 SR
Queue Stats
137W - 199L
1,138 Elo+
Solo
Mercury
Mercury
xDarkaster
Mercury
Level 56
God Stats
12W - 18L
1,446 SR
Queue Stats
19W - 35L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
16
10 / 9 / 2
13,019
651
21,347
19,626
7,760
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 10 / 6
11,786
589
6,585
15,027
5,000
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
dwest4200
Ah Muzen Cab
15
2 / 6 / 10
12,246
612
6,572
16,141
12,911
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
1 / 9 / 14
11,840
592
7,083
20,590
11,241
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
colglazier737
Baron Samedi
17
9 / 5 / 9
13,516
676
17,912
15,565
8,311
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mercury
xDarkaster
Mercury
20
15 / 1 / 9
15,498
775
17,593
12,058
4,359
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
57
14
Kills
25
25
Deaths
15
18
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Fenrir
1
9
14
0.89
L
Cliodhna
10
9
2
1.22
L
2
10
6
0.5
W
Baron Samedi
colglazier737
Baron Samedi
9
5
9
2.7
L
Ah Muzen Cab
dwest4200
Ah Muzen Cab
2
6
10
1.17
W
Mercury
xDarkaster
Mercury
15
1
9
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,504
Damage
42,588
50,794
Taken
48,213
25,671
Mitigated
23,911
5,680
Healing
9,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
7,083
1,033
0
4,184
20,590
11,241
359
2,874
17,716
0
28,250
L
Cliodhna
21,347
3,470
0
1,258
19,626
7,760
14
4,679
14,947
65
52,357
L
6,585
2,261
0
712
15,027
5,000
657
7,453
7,574
25,019
0
W
Baron Samedi
colglazier737
Baron Samedi
17,912
846
1,433
3,259
15,565
8,311
640
3,567
11,998
52,200
0
L
Ah Muzen Cab
dwest4200
Ah Muzen Cab
6,572
1,957
422
3,288
16,141
12,911
719
6,380
9,761
0
38,383
W
Mercury
xDarkaster
Mercury
17,593
4,385
0
784
12,058
4,359
1,314
1,427
10,631
0
53,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,051
Gold Earned
40,854
175
Minions Killed
212
8
Camps Cleared
3
947,069
Distance Traveled
1,058,592
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,840
592
53
3
1
352,257
2
L
Cliodhna
13,019
651
76
4
3
342,924
0
L
Sol
11,786
589
46
2
2
268,892
1
W
Baron Samedi
13,516
676
81
4
0
295,369
0
L
Ah Muzen Cab
12,246
612
53
3
3
335,253
0
W
Mercury
15,498
775
78
4
2
410,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role