Player Matchup

Rama
Rama
BaileyTonic
Rama
Level 81
God Stats
2W - 6L
1,380 SR
Queue Stats
10W - 9L
1,384 Elo+
Party 1
Ymir
Ymir
NateLegend
Ymir
Level 8
God Stats
2W - 1L
1,818 SR
Queue Stats
2W - 5L
1,231 Elo+
Party 1
Amaterasu
Amaterasu
Rosavella
Amaterasu
Level 2
God Stats
0W - 2L
1,273 SR
Queue Stats
0W - 3L
1,076 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
sanxd123
Morgan Le Fay
Level 22
God Stats
3W - 7L
1,414 SR
Queue Stats
45W - 63L
1,339 Elo+
Solo
King Arthur
King Arthur
xLilQx
King Arthur
Level 17
God Stats
2W - 4L
1,370 SR
Queue Stats
16W - 34L
1,226 Elo+
Solo
Team Averages
Level 26
1,451 SR
1,251 Elo+

VS

Team Averages
Level 19
1,425 SR
1,353 Elo+
Nemesis
Nemesis
ATROX555
Nemesis
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
AllMight1998777
Cthulhu
Level 29
God Stats
34W - 56L
1,387 SR
Queue Stats
103W - 147L
1,356 Elo+
Solo
Neith
Neith
Insectdrum
Neith
Level 17
God Stats
13W - 21L
1,239 SR
Queue Stats
51W - 50L
1,190 Elo+
Solo
Merlin
Merlin
Josca960
Merlin
Level 29
God Stats
1W - 2L
1,595 SR
Queue Stats
40W - 35L
1,508 Elo+
Party 2
Scylla
Scylla
fpsSentineL
Scylla
Level 18
God Stats
6W - 5L
1,405 SR
Queue Stats
11W - 17L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 5 / 1
11,271
490
20,539
16,534
5,298
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
1 / 3 / 6
8,637
376
3,044
22,310
11,213
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
Rosavella
Amaterasu
9
0 / 8 / 0
7,162
311
2,503
13,953
6,541
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
sanxd123
Morgan Le Fay
19
6 / 2 / 5
11,789
513
17,212
15,899
5,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
xLilQx
King Arthur
16
3 / 10 / 2
11,029
480
6,842
25,460
15,875
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ATROX555
Nemesis
18
10 / 4 / 4
11,577
503
17,180
17,888
9,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 3 / 2
9,708
422
7,500
13,412
13,324
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
17
1 / 6 / 1
10,122
440
4,970
14,139
4,964
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Josca960
Merlin
19
15 / 3 / 4
13,037
567
32,718
16,801
7,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
14
0 / 6 / 0
9,083
395
6,756
11,118
3,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
38
21
Kills
27
28
Deaths
22
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ATROX555
Nemesis
10
4
4
3
W
1
3
2
0.67
L
11
5
1
2.3
W
Neith
1
6
1
0.25
W
Merlin
Josca960
Merlin
15
3
4
5.67
L
1
3
6
1.33
L
Amaterasu
Rosavella
Amaterasu
0
8
0
0
W
Scylla
0
6
0
0
L
Morgan Le Fay
sanxd123
Morgan Le Fay
6
2
5
4.25
L
King Arthur
xLilQx
King Arthur
3
10
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,140
Damage
69,124
94,156
Taken
73,358
44,285
Mitigated
38,165
26,728
Healing
18,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ATROX555
Nemesis
17,180
8,035
0
3,519
17,888
9,286
19
5,859
12,029
0
75,149
W
7,500
389
189
4,236
13,412
13,324
417
3,622
9,790
51,843
0
L
20,539
15,157
0
7,329
16,534
5,298
1,190
5,424
11,090
0
82,936
W
Neith
4,970
2,321
0
3,281
14,139
4,964
414
1,836
12,303
0
75,356
W
Merlin
Josca960
Merlin
32,718
3,083
736
5,465
16,801
7,034
3,274
3,698
13,103
98,488
0
L
3,044
1,293
0
7,690
22,310
11,213
0
13,543
8,638
14,908
0
L
Amaterasu
Rosavella
Amaterasu
2,503
782
0
1,678
13,953
6,541
0
6,049
7,904
0
19,999
W
Scylla
6,756
651
0
1,348
11,118
3,557
724
5,777
5,341
42,610
0
L
Morgan Le Fay
sanxd123
Morgan Le Fay
17,212
2,625
147
6,506
15,899
5,358
50
6,255
9,412
87,957
0
L
King Arthur
xLilQx
King Arthur
6,842
1,461
0
3,378
25,460
15,875
568
15,296
10,138
0
53,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,888
Gold Earned
53,527
408
Minions Killed
572
0
Camps Cleared
0
1,912,273
Distance Traveled
2,000,631
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,577
503
119
5
0
485,844
0
W
Cthulhu
9,708
422
99
4
0
395,836
0
L
Rama
11,271
490
126
5
0
364,636
3
W
Neith
10,122
440
125
5
0
367,023
11
W
Merlin
13,037
567
139
6
0
386,048
2
L
Ymir
8,637
376
20
1
0
400,581
3
L
Amaterasu
7,162
311
39
2
0
309,586
3
W
Scylla
9,083
395
90
4
0
365,880
0
L
Morgan Le Fay
11,789
513
134
6
0
431,025
0
L
King Arthur
11,029
480
89
4
0
406,445
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role