Player Matchup

Loki
Loki
Bahamut028
Loki
Level 28
God Stats
0W - 2L
1,325 SR
Queue Stats
31W - 16L
1,726 Elo+
Solo
Scylla
Scylla
HonestAbraham
Scylla
Level 28
God Stats
2W - 8L
1,167 SR
Queue Stats
110W - 112L
1,530 Elo+
Solo
Athena
Athena
Ponyjob
Athena
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nike
Nike
Suedeh3ad
Nike
Level 10
God Stats
34W - 30L
1,500 SR
Queue Stats
420W - 422L
1,648 Elo+
Solo
Anhur
Anhur
batboy0068
Anhur
Level 27
God Stats
22W - 19L
1,525 SR
Queue Stats
84W - 98L
1,468 Elo+
Solo
Team Averages
Level 24
1,404 SR
1,574 Elo+

VS

Team Averages
Level 16
1,712 SR
1,649 Elo+
Ymir
Ymir
Bragmaster
Ymir
Level 10
God Stats
5W - 3L
1,500 SR
Queue Stats
172W - 133L
1,549 Elo+
Solo
Da Ji
Da Ji
Finalsacrafice
Da Ji
Level 23
God Stats
8W - 3L
1,608 SR
Queue Stats
57W - 27L
1,628 Elo+
Solo
Izanami
Izanami
Prisoner82
Izanami
Level 15
God Stats
2W - 2L
1,849 SR
Queue Stats
38W - 19L
1,750 Elo+
Solo
Sol
Sol
lHyperCarry
Sol
Level 29
God Stats
2W - 0L
1,809 SR
Queue Stats
66W - 53L
1,521 Elo+
Solo
Tyr
Tyr
smellmybootie
Tyr
Level 3
God Stats
4W - 1L
1,792 SR
Queue Stats
36W - 40L
1,799 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 0 / 2
5,772
577
5,444
6,123
1,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
2 / 4 / 2
5,529
553
2,419
4,749
1,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
Ponyjob
Athena
6
0 / 2 / 2
4,367
437
2,131
7,746
3,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nike
11
1 / 0 / 2
6,241
624
3,761
5,364
3,210
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
7
0 / 3 / 0
4,359
436
2,627
4,613
731
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 3
5,263
526
2,940
6,718
3,568
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
3 / 3 / 3
5,939
594
5,386
7,271
2,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Prisoner82
Izanami
11
4 / 0 / 0
6,263
626
4,896
3,398
881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
1 / 2 / 1
5,579
558
2,607
5,135
1,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 2 / 0
5,642
564
3,450
7,477
3,500
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
15
7
Kills
8
9
Deaths
7
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
4
0
2
5
W
0
0
3
1.5
W
3
3
3
1.5
L
2
4
2
0.75
L
Athena
Ponyjob
Athena
0
2
2
0.5
W
Izanami
Prisoner82
Izanami
4
0
0
4
L
Nike
1
0
2
2
L
Anhur
0
3
0
0
W
1
2
1
0.75
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,382
Damage
19,279
28,595
Taken
29,999
10,220
Mitigated
11,785
8,457
Healing
10,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,444
1,922
0
2,745
6,123
1,469
0
1,322
4,801
0
23,497
W
2,940
955
1,113
2,317
6,718
3,568
258
1,615
5,103
15,689
0
W
5,386
1,314
0
1,884
7,271
2,255
0
1,473
5,758
0
24,041
L
2,419
287
0
1,093
4,749
1,030
0
838
3,911
27,419
0
L
Athena
Ponyjob
Athena
2,131
778
0
2,577
7,746
3,780
0
2,559
5,187
7,363
0
W
Izanami
Prisoner82
Izanami
4,896
3,612
0
730
3,398
881
0
182
3,216
0
48,048
L
Nike
3,761
455
0
1,536
5,364
3,210
0
604
4,760
2,938
31,760
L
Anhur
2,627
1,029
0
506
4,613
731
0
546
4,067
0
19,516
W
2,607
1,023
0
2,313
5,135
1,581
1,061
1,134
3,895
29,135
3,791
W
3,450
252
0
2,533
7,477
3,500
0
567
6,910
4,225
24,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,268
Gold Earned
28,686
240
Minions Killed
319
0
Camps Cleared
0
948,337
Distance Traveled
932,715
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,772
577
54
5
0
242,300
2
W
Ymir
5,263
526
20
2
0
185,750
3
W
Da Ji
5,939
594
52
5
0
187,028
1
L
Scylla
5,529
553
59
6
0
162,760
3
L
Athena
4,367
437
5
1
0
202,388
3
W
Izanami
6,263
626
102
10
0
186,457
5
L
Nike
6,241
624
84
8
0
187,312
4
L
Anhur
4,359
436
38
4
0
153,577
0
W
Sol
5,579
558
80
8
0
170,152
4
W
Tyr
5,642
564
65
7
0
203,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role