Player Matchup

Kuzenbo
Kuzenbo
Bronze III
Fb-Lordxeno
Kuzenbo
Bronze III
Level 127
God Stats
1W - 0L
1,970 SR
Queue Stats
3W - 0L
1,540 MMR
Solo
Sol
Sol
Gold IV
HostileHabbitz
Sol
Gold IV
Level 120
God Stats
18W - 15L
1,393 SR
Queue Stats
103W - 112L
1,494 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum IV
Mitchman614
Gilgamesh
Platinum IV
Level 107
God Stats
8W - 4L
1,712 SR
Queue Stats
122W - 132L
1,808 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 118
1,692 SR
1,614 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,488 SR
1,639 MMR
Bacchus
Bacchus
Gold III
BrooklynOG92
Bacchus
Gold III
Level 160
God Stats
2W - 7L
1,639 SR
Queue Stats
77W - 77L
1,519 MMR
Solo
Discordia
Discordia
Gold V
Theywantthenick
Discordia
Gold V
Level 60
God Stats
3W - 3L
1,500 SR
Queue Stats
18W - 19L
1,699 MMR
Party 2
Fenrir
Fenrir
Gold V
iDyslixc
Fenrir
Gold V
Level 121
God Stats
0W - 2L
1,326 SR
Queue Stats
14W - 16L
1,699 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Fb-Lordxeno
Kuzenbo
12
3 / 0 / 7
8,377
762
6,680
8,505
10,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
3 / 2 / 6
7,826
711
7,027
4,519
1,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
Mitchman614
Gilgamesh
11
4 / 0 / 5
7,521
684
4,701
7,764
6,204
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
Morgan Le FayHou YiTiamatCthulhuAthena

VS

Bans
PersephoneAresScyllaGebHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BrooklynOG92
Bacchus
9
0 / 4 / 2
6,229
566
2,654
9,298
8,459
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
Theywantthenick
Discordia
10
0 / 1 / 2
6,233
567
7,994
5,195
1,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
iDyslixc
Fenrir
9
2 / 5 / 0
6,546
595
4,781
9,199
5,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
10
Kills
2
2
Deaths
10
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BrooklynOG92
Bacchus
0
4
2
0.25
W
Kuzenbo
Fb-Lordxeno
Kuzenbo
3
0
7
6.5
W
3
2
6
3
W
Gilgamesh
Mitchman614
Gilgamesh
4
0
5
6.5
L
Discordia
Theywantthenick
Discordia
0
1
2
1
L
Fenrir
iDyslixc
Fenrir
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,408
Damage
15,429
20,788
Taken
23,692
18,286
Mitigated
16,095
5,088
Healing
3,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BrooklynOG92
Bacchus
2,654
481
0
855
9,298
8,459
0
5,419
3,879
8,721
0
W
Kuzenbo
Fb-Lordxeno
Kuzenbo
6,680
3,051
526
2,433
8,505
10,311
200
4,035
4,225
14,898
0
W
7,027
2,972
0
1,584
4,519
1,771
1,014
2,916
1,547
33,662
4,052
W
Gilgamesh
Mitchman614
Gilgamesh
4,701
1,230
0
545
7,764
6,204
103
4,238
3,317
0
14,387
L
Discordia
Theywantthenick
Discordia
7,994
517
0
1,659
5,195
1,659
0
2,954
2,241
30,367
0
L
Fenrir
iDyslixc
Fenrir
4,781
1,330
0
1,274
9,199
5,977
0
4,930
4,269
0
9,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,724
Gold Earned
19,008
125
Minions Killed
86
9
Camps Cleared
1
611,851
Distance Traveled
544,468
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,229
566
17
2
0
176,116
3
W
Kuzenbo
8,377
762
19
2
2
207,281
1
W
Sol
7,826
711
84
8
6
189,261
2
W
Gilgamesh
7,521
684
22
2
1
215,309
2
L
Discordia
6,233
567
48
4
1
178,969
2
L
Fenrir
6,546
595
21
2
0
189,383
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role