Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
BaPciaTheLegend
Zhong Kui
Level 118
God Stats
0W - 1L
1,334 SR
Queue Stats
22W - 26L
1,431 Elo+
Party 1
Osiris
Osiris
Gamanos
Osiris
Level 68
God Stats
2W - 2L
1,271 SR
Queue Stats
38W - 30L
1,483 Elo+
Party 3
Ullr
Ullr
Meser
Ullr
Level 156
God Stats
2W - 2L
1,602 SR
Queue Stats
48W - 43L
1,494 Elo+
Party 3
Guan Yu
Guan Yu
Quleq
Guan Yu
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,428 Elo+
Party 3
Team Averages
Level 110
1,441 SR
1,467 Elo+

VS

Team Averages
Level 102
1,402 SR
1,420 Elo+
Ymir
Ymir
Akademicon
Ymir
Level 158
God Stats
33W - 23L
1,520 SR
Queue Stats
514W - 592L
1,437 Elo+
Solo
Xing Tian
Xing Tian
BiggsMafia03
Xing Tian
Level 160
God Stats
5W - 5L
1,520 SR
Queue Stats
304W - 334L
1,496 Elo+
Solo
Ullr
Ullr
Ctafur1995
Ullr
Level 68
God Stats
1W - 3L
1,199 SR
Queue Stats
159W - 172L
1,388 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Ferragudo
Morgan Le Fay
Level 57
God Stats
39W - 31L
1,399 SR
Queue Stats
224W - 254L
1,393 Elo+
Solo
Sylvanus
Sylvanus
LordyShock
Sylvanus
Level 65
God Stats
2W - 2L
1,373 SR
Queue Stats
155W - 156L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
4 / 7 / 11
15,711
476
23,368
37,865
21,828
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
BaPciaTheLegend
Zhong Kui
20
6 / 9 / 10
15,855
480
38,260
34,617
21,369
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
Gamanos
Osiris
20
7 / 12 / 4
16,206
491
22,529
41,312
35,043
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ullr
Meser
Ullr
20
2 / 9 / 9
15,116
458
11,237
31,712
9,734
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
Quleq
Guan Yu
20
6 / 6 / 14
14,948
453
21,016
36,754
52,071
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 21
16,544
501
23,844
36,821
26,153
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
BiggsMafia03
Xing Tian
20
14 / 3 / 18
19,407
588
33,814
36,201
33,996
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
9 / 11 / 10
16,988
515
23,110
30,236
14,376
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Ferragudo
Morgan Le Fay
20
9 / 5 / 17
16,741
507
36,954
32,636
19,677
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
LordyShock
Sylvanus
20
5 / 6 / 25
15,779
478
20,254
42,781
74,278
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
134
25
Kills
43
43
Deaths
27
48
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
7
11
1.36
W
6
2
21
8.25
L
Zhong Kui
BaPciaTheLegend
Zhong Kui
6
9
10
1.22
W
Xing Tian
BiggsMafia03
Xing Tian
14
3
18
7.67
W
9
11
10
1.27
W
Morgan Le Fay
Ferragudo
Morgan Le Fay
9
5
17
3.5
L
Osiris
Gamanos
Osiris
7
12
4
0.75
W
Sylvanus
LordyShock
Sylvanus
5
6
25
2.92
L
Ullr
Meser
Ullr
2
9
9
0.72
L
Guan Yu
Quleq
Guan Yu
6
6
14
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,410
Damage
137,976
182,260
Taken
178,675
140,045
Mitigated
168,480
54,811
Healing
72,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
23,368
6,917
0
13,812
37,865
21,828
1,547
20,682
16,833
0
120,744
W
23,844
2,495
0
14,835
36,821
26,153
2,851
14,678
21,983
132,394
0
L
Zhong Kui
BaPciaTheLegend
Zhong Kui
38,260
4,934
0
9,726
34,617
21,369
1,875
24,832
9,500
109,071
0
W
Xing Tian
BiggsMafia03
Xing Tian
33,814
1,831
0
7,027
36,201
33,996
1,080
5,584
30,537
128,377
0
W
23,110
13,679
0
3,327
30,236
14,376
2,845
5,937
24,219
0
119,620
W
Morgan Le Fay
Ferragudo
Morgan Le Fay
36,954
6,014
2,833
15,335
32,636
19,677
1,031
9,299
23,177
137,706
0
L
Osiris
Gamanos
Osiris
22,529
7,718
1,123
10,137
41,312
35,043
342
27,878
13,190
0
100,003
W
Sylvanus
LordyShock
Sylvanus
20,254
3,599
12,296
16,574
42,781
74,278
942
14,521
27,327
56,129
0
L
Ullr
Meser
Ullr
11,237
4,303
0
3,998
31,712
9,734
3,293
18,283
13,372
0
124,440
L
Guan Yu
Quleq
Guan Yu
21,016
2,192
7,216
8,799
36,754
52,071
891
23,011
13,584
0
63,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,836
Gold Earned
85,459
716
Minions Killed
662
0
Camps Cleared
0
2,973,276
Distance Traveled
2,936,025
29
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
15,711
476
160
5
0
647,595
4
W
Ymir
16,544
501
153
5
0
640,430
9
L
Zhong Kui
15,855
480
143
4
0
546,821
6
W
Xing Tian
19,407
588
159
5
0
615,347
5
W
Ullr
16,988
515
149
5
0
548,023
1
W
Morgan Le Fay
16,741
507
151
5
0
590,005
0
L
Osiris
16,206
491
154
5
0
562,221
4
W
Sylvanus
15,779
478
50
2
0
542,220
2
L
Ullr
15,116
458
178
5
0
567,466
8
L
Guan Yu
14,948
453
81
2
0
649,173
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role