Player Matchup

Agni
Agni
HalfNatty1
Agni
Level 160
God Stats
10W - 3L
1,880 SR
Queue Stats
395W - 336L
1,697 Elo+
Party 1
Hercules
Hercules
JonOssim
Hercules
Level 46
God Stats
5W - 2L
1,874 SR
Queue Stats
328W - 322L
1,541 Elo+
Solo
Awilix
Awilix
Vindacata
Awilix
Level 160
God Stats
10W - 5L
1,811 SR
Queue Stats
496W - 439L
1,698 Elo+
Party 1
Bacchus
Bacchus
Yinshu
Bacchus
Level 28
God Stats
25W - 16L
1,685 SR
Queue Stats
411W - 381L
1,618 Elo+
Party 1
Artemis
Artemis
fRevo
Artemis
Level 115
God Stats
3W - 5L
1,500 SR
Queue Stats
364W - 349L
1,648 Elo+
Party 1
Team Averages
Level 102
1,750 SR
1,640 Elo+

VS

Team Averages
Level 53
1,553 SR
1,487 Elo+
Ullr
Ullr
 
Ullr
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
FakeAlloy631329
Khepri
Level 56
God Stats
3W - 5L
1,415 SR
Queue Stats
105W - 98L
1,472 Elo+
Party 2
Chaac
Chaac
PrimalThread938
Chaac
Level 23
God Stats
6W - 6L
1,607 SR
Queue Stats
20W - 20L
1,483 Elo+
Party 2
Chang'e
Chang'e
Raptors60
Chang'e
Level 88
God Stats
2W - 3L
1,647 SR
Queue Stats
449W - 426L
1,526 Elo+
Party 2
Fenrir
Fenrir
TiG3Rs101
Fenrir
Level 64
God Stats
5W - 3L
1,596 SR
Queue Stats
216W - 232L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 5
7,021
638
7,844
4,113
1,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
JonOssim
Hercules
10
2 / 0 / 3
6,245
568
3,377
5,346
3,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Awilix
Vindacata
Awilix
12
7 / 1 / 3
7,049
641
5,059
7,663
2,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Yinshu
Bacchus
10
5 / 0 / 2
6,434
585
3,951
6,037
4,799
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
fRevo
Artemis
12
1 / 0 / 1
6,588
599
2,515
4,578
1,099
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
0 / 1 / 0
6,047
550
4,177
4,497
1,302
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 3 / 1
5,074
461
1,313
6,400
3,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 5 / 1
5,180
471
3,299
7,752
3,999
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
Raptors60
Chang'e
11
2 / 5 / 0
6,235
567
3,562
7,518
2,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
TiG3Rs101
Fenrir
5
0 / 5 / 0
4,379
398
1,490
7,673
2,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
19
Kills
2
2
Deaths
19
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
1
0
0
L
0
3
1
0.17
W
4
1
5
6.5
W
Hercules
JonOssim
Hercules
2
0
3
3.5
L
0
5
1
0.1
L
Chang'e
Raptors60
Chang'e
2
5
0
0.4
L
Fenrir
TiG3Rs101
Fenrir
0
5
0
0
W
Awilix
Vindacata
Awilix
7
1
3
8.5
W
Bacchus
Yinshu
Bacchus
5
0
2
6
W
Artemis
fRevo
Artemis
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,746
Damage
13,841
27,737
Taken
33,840
13,134
Mitigated
12,979
12,117
Healing
8,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
4,177
1,430
0
0
4,497
1,302
0
838
3,659
0
44,730
L
1,313
289
0
1,266
6,400
3,024
0
2,200
4,122
10,574
0
W
7,844
852
0
1,018
4,113
1,445
240
1,731
2,208
45,209
0
W
Hercules
JonOssim
Hercules
3,377
1,454
0
2,637
5,346
3,142
0
1,477
3,847
0
14,018
L
3,299
662
0
1,852
7,752
3,999
0
2,698
5,028
0
22,285
L
Chang'e
Raptors60
Chang'e
3,562
435
308
2,688
7,518
2,304
475
2,723
4,609
31,814
0
L
Fenrir
TiG3Rs101
Fenrir
1,490
309
0
1,955
7,673
2,350
0
2,840
4,627
0
14,053
W
Awilix
Vindacata
Awilix
5,059
2,796
0
4,010
7,663
2,649
0
669
6,962
0
39,073
W
Bacchus
Yinshu
Bacchus
3,951
1,042
298
2,383
6,037
4,799
64
601
5,396
25,810
0
W
Artemis
fRevo
Artemis
2,515
1,444
0
1,771
4,578
1,099
0
129
4,449
0
50,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,337
Gold Earned
26,915
361
Minions Killed
260
0
Camps Cleared
0
1,163,948
Distance Traveled
1,049,523
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,047
550
93
8
0
188,941
2
L
Khepri
5,074
461
24
2
0
218,045
1
W
Agni
7,021
638
94
9
0
216,436
6
W
Hercules
6,245
568
17
2
0
223,822
1
L
Chaac
5,180
471
45
4
0
207,725
1
L
Chang'e
6,235
567
66
6
0
210,885
3
L
Fenrir
4,379
398
32
3
0
223,927
3
W
Awilix
7,049
641
80
7
0
279,895
2
W
Bacchus
6,434
585
54
5
0
236,328
2
W
Artemis
6,588
599
116
11
0
207,467
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role