Player Matchup

Izanami
Izanami
Marcomnd
Izanami
Level 156
God Stats
1W - 5L
1,324 SR
Queue Stats
275W - 238L
1,608 Elo+
Party 2
Kukulkan
Kukulkan
Po6DoN
Kukulkan
Level 155
God Stats
7W - 2L
1,825 SR
Queue Stats
281W - 233L
1,638 Elo+
Party 2
Achilles
Achilles
justtvicc
Achilles
Level 85
God Stats
5W - 9L
1,400 SR
Queue Stats
321W - 316L
1,593 Elo+
Party 2
Sobek
Sobek
memoriana
Sobek
Level 28
God Stats
13W - 11L
1,582 SR
Queue Stats
160W - 173L
1,477 Elo+
Party 2
Arachne
Arachne
xalexturbox
Arachne
Level 149
God Stats
4W - 1L
1,896 SR
Queue Stats
279W - 221L
1,680 Elo+
Party 2
Team Averages
Level 115
1,605 SR
1,599 Elo+

VS

Team Averages
Level 103
1,613 SR
1,660 Elo+
Set
Set
Gazereal
Set
Level 159
God Stats
328W - 226L
1,787 SR
Queue Stats
1,547W - 1,445L
1,712 Elo+
Party 1
Thoth
Thoth
JocLaSunet
Thoth
Level 118
God Stats
2W - 2L
1,671 SR
Queue Stats
258W - 133L
1,703 Elo+
Party 1
Hades
Hades
Neb11
Hades
Level 160
God Stats
3W - 0L
1,673 SR
Queue Stats
1,025W - 746L
1,638 Elo+
Party 1
Cliodhna
Cliodhna
RobertLeca3
Cliodhna
Level 69
God Stats
32W - 28L
1,435 SR
Queue Stats
393W - 396L
1,464 Elo+
Party 1
Vamana
Vamana
SergiuQQ
Vamana
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 13L
1,783 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Marcomnd
Izanami
13
2 / 8 / 3
8,011
471
7,773
14,154
3,675
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Po6DoN
Kukulkan
16
5 / 3 / 4
9,330
549
9,782
9,276
3,001
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
justtvicc
Achilles
13
0 / 5 / 0
7,835
461
6,069
14,483
8,819
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
memoriana
Sobek
11
1 / 5 / 7
6,982
411
4,506
12,601
10,364
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
xalexturbox
Arachne
14
7 / 5 / 6
8,967
527
10,716
16,391
6,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 5
11,192
658
14,245
14,925
6,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thoth
17
4 / 3 / 3
10,426
613
7,647
8,076
2,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hades
Neb11
Hades
17
6 / 0 / 1
10,371
610
8,385
12,772
6,100
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
RobertLeca3
Cliodhna
15
2 / 6 / 11
9,088
535
6,388
10,868
4,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
SergiuQQ
Vamana
16
5 / 4 / 8
9,589
564
12,282
17,430
9,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
54
15
Kills
26
26
Deaths
15
20
Assists
28
Player
Kills
Deaths
Assists
KDA
W
9
2
5
5.75
W
Thoth
4
3
3
1.83
L
Izanami
Marcomnd
Izanami
2
8
3
0.44
W
Hades
Neb11
Hades
6
0
1
6.5
L
Kukulkan
Po6DoN
Kukulkan
5
3
4
2.33
W
Cliodhna
RobertLeca3
Cliodhna
2
6
11
1.25
W
Vamana
SergiuQQ
Vamana
5
4
8
2.25
L
Achilles
justtvicc
Achilles
0
5
0
0
L
Sobek
memoriana
Sobek
1
5
7
0.9
L
Arachne
xalexturbox
Arachne
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,846
Damage
48,947
66,905
Taken
64,071
32,654
Mitigated
28,574
15,272
Healing
31,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,245
6,561
0
7,622
14,925
6,136
2,274
2,318
12,607
0
79,706
W
Thoth
7,647
363
56
2,480
8,076
2,862
1,448
2,432
5,644
71,263
0
L
Izanami
Marcomnd
Izanami
7,773
4,815
0
2,740
14,154
3,675
1,174
1,442
12,650
0
66,842
W
Hades
Neb11
Hades
8,385
1,631
211
10,086
12,772
6,100
1,138
668
12,104
73,180
0
L
Kukulkan
Po6DoN
Kukulkan
9,782
956
0
862
9,276
3,001
0
3,302
5,820
65,954
0
W
Cliodhna
RobertLeca3
Cliodhna
6,388
571
0
2,904
10,868
4,345
0
3,802
7,066
0
50,610
W
Vamana
SergiuQQ
Vamana
12,282
6,710
85
8,222
17,430
9,131
1,116
5,127
12,303
0
62,896
L
Achilles
justtvicc
Achilles
6,069
2,434
0
3,188
14,483
8,819
0
5,113
9,370
0
51,103
L
Sobek
memoriana
Sobek
4,506
592
0
2,485
12,601
10,364
0
3,547
8,936
24,633
0
L
Arachne
xalexturbox
Arachne
10,716
6,270
0
5,997
16,391
6,795
0
2,210
14,097
0
46,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,125
Gold Earned
50,666
457
Minions Killed
615
0
Camps Cleared
0
1,618,308
Distance Traveled
1,737,125
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,192
658
140
8
0
357,127
2
W
Thoth
10,426
613
153
9
0
349,963
3
L
Izanami
8,011
471
126
7
0
314,620
7
W
Hades
10,371
610
151
9
0
316,581
2
L
Kukulkan
9,330
549
126
7
0
316,717
4
W
Cliodhna
9,088
535
81
5
0
330,757
5
W
Vamana
9,589
564
90
5
0
382,697
10
L
Achilles
7,835
461
104
6
0
288,613
5
L
Sobek
6,982
411
31
2
0
328,619
1
L
Arachne
8,967
527
70
4
0
369,739
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role