Player Matchup

Fenrir
Fenrir
Platinum II
 
Fenrir
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Camazotz
Camazotz
Diamond V
Enialater
Camazotz
Diamond V
Level 130
God Stats
6W - 0L
1,944 SR
Queue Stats
180W - 168L
2,060 MMR
Party 2
Athena
Athena
Gold III
Funkmeup
Athena
Gold III
Level 113
God Stats
5W - 4L
1,743 SR
Queue Stats
34W - 29L
1,775 MMR
Party 2
Cupid
Cupid
Platinum II
Gbad
Cupid
Platinum II
Level 148
God Stats
26W - 16L
1,734 SR
Queue Stats
378W - 371L
1,926 MMR
Solo
Guan Yu
Guan Yu
Diamond IV
LiquidSnakeVX
Guan Yu
Diamond IV
Level 160
God Stats
9W - 2L
1,855 SR
Queue Stats
170W - 158L
2,019 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 142
1,755 SR
1,856 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 124
1,567 SR
1,919 MMR
Khepri
Khepri
Platinum II
PigBacon1028
Khepri
Platinum II
Level 144
God Stats
3W - 2L
1,599 SR
Queue Stats
267W - 248L
1,896 MMR
Solo
Ah Puch
Ah Puch
Diamond V
Sohetti
Ah Puch
Diamond V
Level 148
God Stats
1W - 4L
1,383 SR
Queue Stats
545W - 555L
1,926 MMR
Solo
Thanatos
Thanatos
Platinum II
SuchZz
Thanatos
Platinum II
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
450W - 459L
1,919 MMR
Solo
Ullr
Ullr
Platinum IV
Whatchaa
Ullr
Platinum IV
Level 66
God Stats
5W - 5L
1,700 SR
Queue Stats
81W - 60L
1,953 MMR
Solo
Anhur
Anhur
Platinum I
savagemonk
Anhur
Platinum I
Level 160
God Stats
4W - 3L
1,652 SR
Queue Stats
216W - 205L
1,899 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
11 / 1 / 9
12,046
634
9,594
14,517
7,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Camazotz
Enialater
Camazotz
19
10 / 2 / 7
12,653
666
26,843
21,732
11,751
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Athena
Funkmeup
Athena
15
3 / 2 / 11
10,280
541
4,980
16,345
20,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
Gbad
Cupid
20
7 / 1 / 1
12,428
654
9,581
11,689
4,561
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
16
3 / 4 / 8
10,717
564
13,228
20,169
24,829
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
TiamatApolloArtioGebSet

VS

Bans
OdinSolLokiChronosSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
14
1 / 4 / 2
8,929
470
4,012
13,663
12,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
Sohetti
Ah Puch
14
2 / 9 / 2
8,935
470
11,040
17,891
8,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
SuchZz
Thanatos
16
3 / 12 / 3
9,947
524
8,010
18,114
5,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ullr
17
2 / 4 / 5
10,430
549
11,704
16,236
4,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
16
1 / 5 / 0
9,837
518
7,494
13,234
3,697
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
21
34
Kills
9
10
Deaths
34
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
11
1
9
15.5
W
Camazotz
Enialater
Camazotz
10
2
7
6.75
W
Athena
Funkmeup
Athena
3
2
11
4.25
W
Cupid
Gbad
Cupid
7
1
1
7.5
W
Guan Yu
3
4
8
1.75
L
Khepri
1
4
2
0.5
L
Ah Puch
Sohetti
Ah Puch
2
9
2
0.33
L
Thanatos
SuchZz
Thanatos
3
12
3
0.38
L
Ullr
2
4
5
1.13
L
Anhur
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,226
Damage
42,260
84,452
Taken
79,138
68,608
Mitigated
34,263
38,610
Healing
22,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,594
1,965
0
4,212
14,517
7,259
0
3,328
11,189
0
80,752
W
Camazotz
Enialater
Camazotz
26,843
12,154
0
14,612
21,732
11,751
485
6,480
15,252
0
112,932
W
Athena
Funkmeup
Athena
4,980
1,249
0
2,654
16,345
20,208
290
2,942
13,403
23,357
0
W
Cupid
Gbad
Cupid
9,581
5,477
1,492
4,934
11,689
4,561
4,856
1,182
10,507
0
98,504
W
Guan Yu
13,228
1,706
2,382
8,324
20,169
24,829
517
2,363
17,806
15,158
46,842
L
Khepri
4,012
454
0
1,661
13,663
12,740
0
2,425
11,238
24,320
0
L
Ah Puch
Sohetti
Ah Puch
11,040
1,114
160
4,903
17,891
8,110
0
1,342
16,549
53,713
0
L
Thanatos
SuchZz
Thanatos
8,010
3,116
0
9,788
18,114
5,030
0
845
17,269
0
59,229
L
Ullr
11,704
4,589
0
2,394
16,236
4,686
322
1,858
14,378
0
70,197
L
Anhur
7,494
4,269
0
3,799
13,234
3,697
0
1,333
11,901
0
76,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,124
Gold Earned
48,078
606
Minions Killed
506
0
Camps Cleared
0
1,985,128
Distance Traveled
1,701,427
32
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,046
634
113
6
0
433,121
10
W
Camazotz
12,653
666
163
9
0
401,775
5
W
Athena
10,280
541
29
2
0
408,932
7
W
Cupid
12,428
654
198
10
0
352,564
6
W
Guan Yu
10,717
564
103
5
0
388,736
4
L
Khepri
8,929
470
28
1
0
357,661
6
L
Ah Puch
8,935
470
96
5
0
319,984
6
L
Thanatos
9,947
524
107
6
0
334,416
4
L
Ullr
10,430
549
136
7
0
374,828
1
L
Anhur
9,837
518
139
7
0
314,538
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role