Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Djsantiball
Ah Muzen Cab
Level 158
God Stats
2W - 0L
1,715 SR
Queue Stats
85W - 70L
1,725 Elo+
Party 1
Janus
Janus
inteltester1
Janus
Level 12
God Stats
2W - 0L
1,783 SR
Queue Stats
18W - 1L
1,897 Elo+
Party 1
Team Averages
Level 103
1,666 SR
1,707 Elo+

VS

Team Averages
Level 21
1,474 SR
1,474 Elo+
Anubis
Anubis
 
Anubis
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Superazian
Danzaburou
Level 12
God Stats
4W - 2L
1,735 SR
Queue Stats
10W - 11L
1,525 Elo+
Solo
Gilgamesh
Gilgamesh
Tyberyuss
Gilgamesh
Level 28
God Stats
0W - 4L
1,186 SR
Queue Stats
63W - 80L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
7 / 2 / 9
10,173
783
11,752
8,058
4,128
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Djsantiball
Ah Muzen Cab
15
10 / 0 / 9
10,784
830
16,891
8,968
3,693
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
4 / 2 / 10
9,917
763
12,185
6,203
1,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
0 / 5 / 3
7,798
600
2,477
9,163
2,845
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Superazian
Danzaburou
11
1 / 9 / 2
7,932
610
5,458
14,507
4,111
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
Tyberyuss
Gilgamesh
11
3 / 7 / 1
9,189
707
6,809
21,888
9,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
21
Kills
4
4
Deaths
21
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
7
2
9
5.75
L
Anubis
 
Anubis
0
5
3
0.3
W
Ah Muzen Cab
Djsantiball
Ah Muzen Cab
10
0
9
14.5
L
Danzaburou
Superazian
Danzaburou
1
9
2
0.22
L
Gilgamesh
Tyberyuss
Gilgamesh
3
7
1
0.5
W
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,828
Damage
14,744
23,229
Taken
45,558
9,505
Mitigated
16,513
8,205
Healing
4,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
11,752
1,486
0
2,146
8,058
4,128
0
1,064
6,994
0
26,027
L
Anubis
 
Anubis
2,477
80
0
1,174
9,163
2,845
0
3,782
5,155
32,536
0
W
Ah Muzen Cab
Djsantiball
Ah Muzen Cab
16,891
6,300
0
3,533
8,968
3,693
1,894
706
8,262
0
50,803
L
Danzaburou
Superazian
Danzaburou
5,458
1,301
243
1,343
14,507
4,111
0
5,701
8,462
0
20,765
L
Gilgamesh
Tyberyuss
Gilgamesh
6,809
1,280
24
1,518
21,888
9,557
0
2,483
19,267
0
19,094
W
12,185
477
0
2,526
6,203
1,684
623
951
5,252
46,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,874
Gold Earned
24,919
175
Minions Killed
129
9
Camps Cleared
3
807,217
Distance Traveled
651,158
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,173
783
29
2
0
249,959
5
L
Anubis
7,798
600
57
4
2
223,490
6
W
Ah Muzen Cab
10,784
830
52
4
7
279,848
1
L
Danzaburou
7,932
610
42
3
0
209,559
5
L
Gilgamesh
9,189
707
30
2
1
218,109
3
W
Janus
9,917
763
94
7
2
277,410
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role