Player Matchup

Cthulhu
Cthulhu
A_Need4Speed
Cthulhu
Level 29
God Stats
18W - 14L
1,517 SR
Queue Stats
238W - 263L
1,389 Elo+
Solo
Odin
Odin
ElMarsik
Odin
Level 22
God Stats
5W - 3L
1,388 SR
Queue Stats
119W - 134L
1,375 Elo+
Solo
Neith
Neith
EndiNova369
Neith
Level 7
God Stats
13W - 12L
1,251 SR
Queue Stats
25W - 22L
1,282 Elo+
Solo
Cliodhna
Cliodhna
HermesTwiceGreat
Cliodhna
Level 27
God Stats
14W - 5L
1,545 SR
Queue Stats
38W - 31L
1,486 Elo+
Solo
Kukulkan
Kukulkan
Its a TraP x
Kukulkan
Level 29
God Stats
10W - 6L
1,503 SR
Queue Stats
28W - 29L
1,464 Elo+
Solo
Team Averages
Level 23
1,441 SR
1,399 Elo+

VS

Team Averages
Level 17
1,482 SR
1,391 Elo+
Bakasura
Bakasura
GK_IS4NE
Bakasura
Level 9
God Stats
0W - 1L
1,332 SR
Queue Stats
22W - 30L
1,116 Elo+
Solo
Cthulhu
Cthulhu
Ivyistrans
Cthulhu
Level 28
God Stats
7W - 3L
1,721 SR
Queue Stats
57W - 42L
1,424 Elo+
Solo
Xbalanque
Xbalanque
PanteraTex
Xbalanque
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
101W - 108L
1,428 Elo+
Solo
Anubis
Anubis
alfranyer
Anubis
Level 6
God Stats
8W - 10L
1,359 SR
Queue Stats
19W - 30L
1,425 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
best_healer_ever
Morgan Le Fay
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
77W - 57L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
A_Need4Speed
Cthulhu
15
6 / 1 / 8
8,843
491
9,811
23,391
12,840
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Odin
16
6 / 0 / 3
10,138
563
7,268
10,470
6,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
5 / 2 / 7
8,726
485
13,499
11,154
3,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
14 / 3 / 3
11,344
630
12,040
12,632
5,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Its a TraP x
Kukulkan
14
2 / 2 / 3
8,820
490
5,662
7,600
2,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GK_IS4NE
Bakasura
11
0 / 9 / 1
6,962
387
3,049
12,454
4,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Ivyistrans
Cthulhu
10
0 / 7 / 1
6,359
353
7,330
20,967
9,546
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xbalanque
PanteraTex
Xbalanque
13
3 / 6 / 2
8,343
464
11,635
13,961
4,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anubis
alfranyer
Anubis
14
1 / 6 / 0
8,059
448
4,191
9,719
3,839
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
best_healer_ever
Morgan Le Fay
12
3 / 6 / 1
7,931
441
13,105
10,770
3,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
12
33
Kills
7
8
Deaths
34
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
A_Need4Speed
Cthulhu
6
1
8
10
W
Odin
6
0
3
7.5
W
5
2
7
4.25
L
Bakasura
GK_IS4NE
Bakasura
0
9
1
0.06
W
14
3
3
5.17
W
Kukulkan
Its a TraP x
Kukulkan
2
2
3
1.75
L
Cthulhu
Ivyistrans
Cthulhu
0
7
1
0.07
L
Xbalanque
PanteraTex
Xbalanque
3
6
2
0.67
L
Anubis
alfranyer
Anubis
1
6
0
0.17
L
Morgan Le Fay
best_healer_ever
Morgan Le Fay
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,280
Damage
39,310
65,247
Taken
67,871
30,549
Mitigated
26,621
26,735
Healing
13,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
A_Need4Speed
Cthulhu
9,811
997
810
11,300
23,391
12,840
185
9,071
14,320
33,385
0
W
Odin
7,268
1,954
0
2,986
10,470
6,065
875
2,910
7,440
0
50,605
W
13,499
6,126
0
4,557
11,154
3,825
2,733
5,255
5,899
0
52,595
L
Bakasura
GK_IS4NE
Bakasura
3,049
1,957
0
1,254
12,454
4,928
962
1,485
10,679
0
31,485
W
12,040
1,441
572
5,510
12,632
5,373
647
3,543
9,009
0
86,595
W
Kukulkan
Its a TraP x
Kukulkan
5,662
265
0
1,000
7,600
2,446
156
3,847
3,753
52,642
0
L
Cthulhu
Ivyistrans
Cthulhu
7,330
1,258
0
4,844
20,967
9,546
0
5,700
15,267
23,965
0
L
Xbalanque
PanteraTex
Xbalanque
11,635
5,865
0
4,064
13,961
4,592
0
5,009
8,952
0
49,455
L
Anubis
alfranyer
Anubis
4,191
203
0
2,449
9,719
3,839
0
0
9,119
44,344
0
L
Morgan Le Fay
best_healer_ever
Morgan Le Fay
13,105
436
0
1,002
10,770
3,716
165
3,279
7,491
49,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,871
Gold Earned
37,654
501
Minions Killed
365
0
Camps Cleared
0
1,720,548
Distance Traveled
1,494,768
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,843
491
59
3
0
367,402
3
W
Odin
10,138
563
108
6
0
350,938
1
W
Neith
8,726
485
84
5
0
318,662
6
L
Bakasura
6,962
387
77
4
0
355,486
0
W
Cliodhna
11,344
630
146
8
0
364,506
2
W
Kukulkan
8,820
490
104
6
0
319,040
2
L
Cthulhu
6,359
353
38
2
0
300,303
3
L
Xbalanque
8,343
464
80
4
0
260,769
1
L
Anubis
8,059
448
96
5
0
264,951
0
L
Morgan Le Fay
7,931
441
74
4
0
313,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role