Player Matchup

Ra
Ra
Haji
Ra
Level 107
God Stats
7W - 9L
1,569 SR
Queue Stats
123W - 121L
1,480 Elo+
Party 1
Ymir
Ymir
Kakol021
Ymir
Level 22
God Stats
51W - 46L
1,563 SR
Queue Stats
96W - 96L
1,484 Elo+
Party 1
Thanatos
Thanatos
Villinistic
Thanatos
Level 28
God Stats
3W - 5L
1,467 SR
Queue Stats
61W - 101L
1,361 Elo+
Solo
Team Averages
Level 52
1,533 SR
1,442 Elo+

VS

Team Averages
Level 38
1,428 SR
1,444 Elo+
Cthulhu
Cthulhu
BiggestTony
Cthulhu
Level 16
God Stats
4W - 5L
1,567 SR
Queue Stats
89W - 95L
1,451 Elo+
Party 2
Aphrodite
Aphrodite
ClickMan98
Aphrodite
Level 84
God Stats
9W - 14L
1,397 SR
Queue Stats
34W - 51L
1,448 Elo+
Solo
Mulan
Mulan
bigtony35
Mulan
Level 15
God Stats
2W - 6L
1,321 SR
Queue Stats
183W - 140L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
Haji
Ra
17
4 / 2 / 10
13,829
601
22,368
19,465
10,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
17
3 / 1 / 11
14,645
637
17,878
31,020
41,422
Magic Focus

Magic Focus

+20
Magical Power

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
Villinistic
Thanatos
17
7 / 4 / 6
14,091
613
14,038
13,917
7,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BiggestTony
Cthulhu
16
1 / 3 / 6
12,352
537
26,364
30,152
45,712
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
ClickMan98
Aphrodite
16
1 / 6 / 6
12,615
548
14,143
22,905
27,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mulan
bigtony35
Mulan
16
5 / 5 / 1
13,106
570
10,758
23,154
27,136
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
14
Kills
7
7
Deaths
14
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BiggestTony
Cthulhu
1
3
6
1.33
L
Aphrodite
ClickMan98
Aphrodite
1
6
6
0.67
W
Ra
Haji
Ra
4
2
10
4.5
W
Ymir
3
1
11
8.5
W
Thanatos
Villinistic
Thanatos
7
4
6
2.5
L
Mulan
bigtony35
Mulan
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,284
Damage
51,265
64,402
Taken
76,211
59,150
Mitigated
99,893
24,769
Healing
25,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BiggestTony
Cthulhu
26,364
1,798
491
500
30,152
45,712
407
12,144
17,338
77,668
0
L
Aphrodite
ClickMan98
Aphrodite
14,143
1,650
11,151
11,862
22,905
27,045
658
15,213
7,092
57,299
0
W
Ra
Haji
Ra
22,368
2,265
4,367
5,555
19,465
10,183
1,250
13,619
5,846
84,084
0
W
Ymir
17,878
3,282
0
8,647
31,020
41,422
381
17,793
13,227
34,398
0
W
Thanatos
Villinistic
Thanatos
14,038
3,959
0
6,200
13,917
7,545
1,432
9,337
4,580
0
29,815
L
Mulan
bigtony35
Mulan
10,758
991
0
1,663
23,154
27,136
612
11,704
11,064
0
28,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,565
Gold Earned
38,073
214
Minions Killed
215
7
Camps Cleared
8
1,173,736
Distance Traveled
1,249,190
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,352
537
78
3
1
439,876
1
L
Aphrodite
12,615
548
88
4
4
410,428
4
W
Ra
13,829
601
153
7
3
402,953
1
W
Ymir
14,645
637
36
2
3
385,771
4
W
Thanatos
14,091
613
25
1
1
385,012
0
L
Mulan
13,106
570
49
2
3
398,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role