Player Matchup

Fenrir
Fenrir
Inesite
Fenrir
Level 47
God Stats
7W - 16L
1,212 SR
Queue Stats
97W - 107L
1,403 Elo+
Solo
Geb
Geb
MelaMee
Geb
Level 33
God Stats
10W - 4L
1,724 SR
Queue Stats
83W - 74L
1,330 Elo+
Party 2
Zeus
Zeus
mazin47
Zeus
Level 9
God Stats
3W - 1L
1,724 SR
Queue Stats
49W - 47L
1,265 Elo+
Party 2
Team Averages
Level 30
1,553 SR
1,333 Elo+

VS

Team Averages
Level 34
1,363 SR
1,280 Elo+
Bacchus
Bacchus
Av0nt
Bacchus
Level 22
God Stats
1W - 2L
1,699 SR
Queue Stats
12W - 14L
1,202 Elo+
Party 1
Ne Zha
Ne Zha
Legend21484
Ne Zha
Level 62
God Stats
0W - 1L
1,222 SR
Queue Stats
46W - 54L
1,436 Elo+
Solo
Amaterasu
Amaterasu
OutbreakAD
Amaterasu
Level 17
God Stats
0W - 6L
1,166 SR
Queue Stats
12W - 12L
1,201 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Inesite
Fenrir
11
6 / 3 / 6
8,414
765
7,753
8,234
2,380
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Geb
12
3 / 1 / 11
8,150
741
5,475
6,482
4,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
mazin47
Zeus
13
5 / 1 / 7
8,411
765
9,157
3,647
795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Av0nt
Bacchus
9
1 / 6 / 3
6,479
589
4,406
13,832
7,192
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
9
2 / 2 / 2
6,669
606
3,641
4,705
1,714
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
OutbreakAD
Amaterasu
10
2 / 6 / 2
6,815
620
6,046
9,742
5,652
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
14
Kills
5
5
Deaths
14
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Av0nt
Bacchus
1
6
3
0.42
W
Fenrir
Inesite
Fenrir
6
3
6
3
L
Ne Zha
2
2
2
1.5
W
Geb
3
1
11
8.5
L
Amaterasu
OutbreakAD
Amaterasu
2
6
2
0.5
W
Zeus
mazin47
Zeus
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,385
Damage
14,093
18,363
Taken
28,279
7,380
Mitigated
14,558
4,531
Healing
2,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Av0nt
Bacchus
4,406
379
0
250
13,832
7,192
0
9,031
4,801
9,138
0
W
Fenrir
Inesite
Fenrir
7,753
2,867
0
881
8,234
2,380
0
1,862
6,372
0
16,004
L
Ne Zha
3,641
332
0
755
4,705
1,714
0
2,003
2,702
0
16,944
W
Geb
5,475
876
0
1,805
6,482
4,205
26
2,071
4,411
19,352
0
L
Amaterasu
OutbreakAD
Amaterasu
6,046
1,845
0
1,145
9,742
5,652
0
4,264
5,478
0
18,450
W
Zeus
mazin47
Zeus
9,157
907
36
1,809
3,647
795
132
1,115
2,532
26,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,975
Gold Earned
19,963
96
Minions Killed
64
7
Camps Cleared
4
595,881
Distance Traveled
472,982
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,479
589
12
1
1
176,321
0
W
Fenrir
8,414
765
20
2
2
189,669
3
L
Ne Zha
6,669
606
28
3
2
125,556
0
W
Geb
8,150
741
30
3
3
219,548
8
L
Amaterasu
6,815
620
24
2
1
171,105
0
W
Zeus
8,411
765
46
4
2
186,664
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role