Player Matchup

Bellona
Bellona
KingBlacBird
Bellona
Level 3
God Stats
2W - 0L
1,721 SR
Queue Stats
2W - 0L
1,682 Elo+
Solo
Da Ji
Da Ji
Somatology
Da Ji
Level 22
God Stats
4W - 3L
1,683 SR
Queue Stats
32W - 38L
1,360 Elo+
Party 1
Merlin
Merlin
TTempoV
Merlin
Level 19
God Stats
15W - 19L
1,475 SR
Queue Stats
43W - 46L
1,513 Elo+
Party 1
Xbalanque
Xbalanque
kuronimo
Xbalanque
Level 24
God Stats
2W - 3L
1,715 SR
Queue Stats
69W - 74L
1,525 Elo+
Party 1
Bacchus
Bacchus
sndolh
Bacchus
Level 29
God Stats
77W - 58L
1,475 SR
Queue Stats
291W - 256L
1,534 Elo+
Solo
Team Averages
Level 19
1,614 SR
1,523 Elo+

VS

Team Averages
Level 20
1,533 SR
1,544 Elo+
Thoth
Thoth
ComradeBabushka
Thoth
Level 26
God Stats
4W - 2L
1,495 SR
Queue Stats
79W - 78L
1,500 Elo+
Solo
Terra
Terra
GStorm
Terra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 55L
1,560 Elo+
Party 2
Thor
Thor
Jaggerdrot
Thor
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
46W - 44L
1,458 Elo+
Party 2
Tyr
Tyr
Leunamtrosk
Tyr
Level 25
God Stats
12W - 8L
1,565 SR
Queue Stats
18W - 11L
1,614 Elo+
Solo
Ullr
Ullr
WhiskeySavant
Ullr
Level 29
God Stats
2W - 2L
1,606 SR
Queue Stats
67W - 59L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KingBlacBird
Bellona
14
4 / 5 / 0
8,433
649
4,715
8,787
8,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
14
6 / 3 / 9
8,536
657
10,824
11,047
4,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
TTempoV
Merlin
12
3 / 3 / 7
7,404
570
6,753
8,243
3,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
kuronimo
Xbalanque
10
2 / 3 / 4
6,603
508
5,614
8,498
2,461
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bacchus
sndolh
Bacchus
12
6 / 1 / 6
8,353
643
4,359
10,132
10,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
6,286
484
3,028
7,865
1,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
GStorm
Terra
11
0 / 4 / 2
5,684
437
990
7,556
3,113
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

11
3 / 6 / 2
6,762
520
6,598
10,131
3,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
9 / 5 / 1
8,574
660
11,431
13,220
11,091
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
2 / 1 / 1
6,194
476
6,312
6,326
1,927
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
21
Kills
15
15
Deaths
21
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
Terra
GStorm
Terra
0
4
2
0.25
L
3
6
2
0.67
W
Bellona
KingBlacBird
Bellona
4
5
0
0.8
L
9
5
1
1.9
W
Da Ji
6
3
9
3.5
W
Merlin
TTempoV
Merlin
3
3
7
2.17
L
2
1
1
2.5
W
Xbalanque
kuronimo
Xbalanque
2
3
4
1.33
W
Bacchus
sndolh
Bacchus
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,265
Damage
28,359
46,707
Taken
45,098
28,807
Mitigated
21,350
10,918
Healing
8,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,028
228
0
1,190
7,865
1,835
516
2,272
5,593
23,117
0
L
Terra
GStorm
Terra
990
516
106
959
7,556
3,113
0
2,119
5,437
11,169
0
L
6,598
1,754
0
1,877
10,131
3,384
0
3,088
7,043
0
30,055
W
Bellona
KingBlacBird
Bellona
4,715
1,324
0
1,123
8,787
8,324
573
0
8,787
9,559
29,786
L
11,431
1,674
0
4,067
13,220
11,091
302
2,782
10,438
0
52,433
W
Da Ji
10,824
2,795
0
2,814
11,047
4,649
462
713
10,172
0
48,010
W
Merlin
TTempoV
Merlin
6,753
963
39
1,918
8,243
3,254
88
1,646
6,321
37,507
0
L
6,312
1,134
0
735
6,326
1,927
222
1,813
4,513
0
43,117
W
Xbalanque
kuronimo
Xbalanque
5,614
3,532
0
1,856
8,498
2,461
970
358
8,140
0
31,111
W
Bacchus
sndolh
Bacchus
4,359
904
0
3,168
10,132
10,119
175
859
9,269
12,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,329
Gold Earned
33,500
312
Minions Killed
325
0
Camps Cleared
0
1,296,103
Distance Traveled
1,240,449
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,286
484
59
5
0
242,914
4
L
Terra
5,684
437
15
1
0
254,042
3
L
Thor
6,762
520
65
5
0
241,784
1
W
Bellona
8,433
649
92
7
0
255,839
1
L
Tyr
8,574
660
103
8
0
246,797
0
W
Da Ji
8,536
657
85
7
0
286,803
1
W
Merlin
7,404
570
65
5
0
242,672
0
L
Ullr
6,194
476
83
6
0
254,912
0
W
Xbalanque
6,603
508
59
5
0
231,993
0
W
Bacchus
8,353
643
11
1
0
278,796
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role