Player Matchup

Raijin
Raijin
Dylank120
Raijin
Level 105
God Stats
3W - 1L
1,798 SR
Queue Stats
262W - 145L
1,713 Elo+
Party 1
Loki
Loki
LordOfBricks
Loki
Level 109
God Stats
4W - 4L
1,317 SR
Queue Stats
331W - 204L
1,697 Elo+
Party 1
Bellona
Bellona
ThaneOfNoobs1
Bellona
Level 28
God Stats
72W - 54L
1,731 SR
Queue Stats
154W - 107L
1,627 Elo+
Party 1
Team Averages
Level 81
1,615 SR
1,679 Elo+

VS

Team Averages
Level 37
1,527 SR
1,465 Elo+
Olorun
Olorun
 
Olorun
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
BorrowLovesCrack
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,311 Elo+
Solo
King Arthur
King Arthur
Mordekaîser
King Arthur
Level 85
God Stats
12W - 11L
1,580 SR
Queue Stats
74W - 64L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Dylank120
Raijin
13
8 / 2 / 7
8,407
841
9,564
6,336
2,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 1 / 9
7,575
758
7,061
6,491
2,729
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
12
4 / 1 / 12
7,927
793
6,503
5,406
5,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
0 / 2 / 2
6,433
643
4,110
5,740
1,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

9
1 / 11 / 2
6,570
657
2,341
10,885
2,845
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
Mordekaîser
King Arthur
11
3 / 4 / 1
7,889
789
5,319
9,824
6,716
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
17
Kills
4
4
Deaths
17
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
2
2
0.5
L
1
11
2
0.18
W
Raijin
Dylank120
Raijin
8
2
7
5.75
W
5
1
9
9.5
L
King Arthur
Mordekaîser
King Arthur
3
4
1
0.88
W
Bellona
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,128
Damage
11,770
18,233
Taken
26,449
10,855
Mitigated
11,320
2,516
Healing
2,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
4,110
902
261
1,781
5,740
1,759
0
2,471
3,143
28,884
0
L
2,341
905
0
178
10,885
2,845
0
2,399
7,933
0
4,598
W
Raijin
Dylank120
Raijin
9,564
508
0
859
6,336
2,324
953
1,743
4,593
38,955
0
W
7,061
1,486
0
975
6,491
2,729
169
1,759
4,732
0
16,952
L
King Arthur
Mordekaîser
King Arthur
5,319
488
0
679
9,824
6,716
0
4,333
4,833
0
13,092
W
Bellona
6,503
1,722
0
682
5,406
5,802
588
1,226
4,180
0
16,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,909
Gold Earned
20,892
132
Minions Killed
79
6
Camps Cleared
3
595,014
Distance Traveled
469,937
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,433
643
52
5
3
166,639
5
L
Nemesis
6,570
657
3
0
0
152,722
0
W
Raijin
8,407
841
88
9
4
165,785
0
W
Loki
7,575
758
15
2
1
207,814
3
L
King Arthur
7,889
789
24
2
0
150,576
1
W
Bellona
7,927
793
29
3
1
221,415
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role