Player Matchup

Sobek
Sobek
M73Acorns
Sobek
Level 29
God Stats
32W - 33L
1,506 SR
Queue Stats
85W - 89L
1,515 Elo+
Party 1
Aphrodite
Aphrodite
TTV_shibasalty
Aphrodite
Level 18
God Stats
3W - 7L
1,507 SR
Queue Stats
63W - 85L
1,117 Elo+
Solo
Tyr
Tyr
Trippyhippy5041
Tyr
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 48L
1,395 Elo+
Solo
Skadi
Skadi
Tyronne54321
Skadi
Level 17
God Stats
8W - 13L
1,247 SR
Queue Stats
29W - 34L
1,436 Elo+
Party 1
Eset
Eset
o-_-ar
Eset
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 120L
1,369 Elo+
Solo
Team Averages
Level 22
1,452 SR
1,366 Elo+

VS

Team Averages
Level 27
1,610 SR
1,433 Elo+
Sobek
Sobek
ChrisXD_Zer0
Sobek
Level 8
God Stats
2W - 0L
1,774 SR
Queue Stats
15W - 13L
1,684 Elo+
Party 2
Izanami
Izanami
Kiing_Caso
Izanami
Level 56
God Stats
53W - 46L
1,559 SR
Queue Stats
146W - 169L
1,401 Elo+
Party 2
Guan Yu
Guan Yu
Killermojito
Guan Yu
Level 29
God Stats
10W - 6L
1,715 SR
Queue Stats
28W - 27L
1,399 Elo+
Solo
Thanatos
Thanatos
MisterDude4
Thanatos
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 27L
1,139 Elo+
Solo
Zeus
Zeus
xcaraberax
Zeus
Level 29
God Stats
8W - 5L
1,500 SR
Queue Stats
104W - 92L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
M73Acorns
Sobek
11
4 / 2 / 6
8,323
490
8,951
18,342
16,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
TTV_shibasalty
Aphrodite
10
0 / 10 / 4
6,622
390
3,919
11,203
4,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 4 / 1
7,294
429
2,023
6,866
2,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
6 / 8 / 1
8,395
494
8,822
12,680
3,631
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Eset
o-_-ar
Eset
14
0 / 6 / 2
8,155
480
3,647
14,321
4,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 6
7,949
468
4,860
13,706
11,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Kiing_Caso
Izanami
15
4 / 3 / 1
9,200
541
10,559
9,345
3,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
Killermojito
Guan Yu
18
8 / 2 / 0
10,474
616
10,822
9,928
8,368
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
MisterDude4
Thanatos
15
3 / 1 / 1
8,901
524
2,971
10,389
4,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

16
15 / 1 / 3
10,300
606
20,558
9,072
3,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
41
11
Kills
30
30
Deaths
12
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
5
6
0.6
W
Izanami
Kiing_Caso
Izanami
4
3
1
1.5
W
Guan Yu
Killermojito
Guan Yu
8
2
0
4
L
Sobek
M73Acorns
Sobek
4
2
6
3.5
W
Thanatos
MisterDude4
Thanatos
3
1
1
3.5
L
Aphrodite
TTV_shibasalty
Aphrodite
0
10
4
0.2
L
1
4
1
0.38
L
6
8
1
0.81
L
Eset
o-_-ar
Eset
0
6
2
0.17
W
15
1
3
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,362
Damage
49,770
63,412
Taken
52,440
31,388
Mitigated
31,090
18,170
Healing
26,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,860
1,208
0
3,346
13,706
11,812
27
6,037
7,669
14,559
0
W
Izanami
Kiing_Caso
Izanami
10,559
7,677
0
3,395
9,345
3,266
725
2,932
6,413
0
82,997
W
Guan Yu
Killermojito
Guan Yu
10,822
2,207
0
4,070
9,928
8,368
2,640
1,876
8,052
0
61,190
L
Sobek
M73Acorns
Sobek
8,951
1,026
0
6,237
18,342
16,566
0
8,647
9,695
23,116
0
W
Thanatos
MisterDude4
Thanatos
2,971
497
0
11,346
10,389
4,040
870
1,601
8,788
0
49,509
L
Aphrodite
TTV_shibasalty
Aphrodite
3,919
1,170
1,843
3,010
11,203
4,423
408
7,014
4,189
20,132
0
L
2,023
304
0
1,632
6,866
2,737
0
0
6,866
0
30,782
L
8,822
5,414
0
1,419
12,680
3,631
0
4,490
8,190
0
30,723
L
Eset
o-_-ar
Eset
3,647
525
91
3,938
14,321
4,031
34
5,267
9,054
52,028
0
W
20,558
1,860
94
4,530
9,072
3,604
1,026
4,071
5,001
66,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,789
Gold Earned
46,824
274
Minions Killed
481
0
Camps Cleared
0
1,346,019
Distance Traveled
1,607,955
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,949
468
26
2
0
346,768
0
W
Izanami
9,200
541
123
7
0
308,300
0
W
Guan Yu
10,474
616
117
7
0
320,314
0
L
Sobek
8,323
490
17
1
0
352,441
5
W
Thanatos
8,901
524
109
6
0
323,368
5
L
Aphrodite
6,622
390
33
2
0
275,887
0
L
Tyr
7,294
429
63
4
0
150,408
0
L
Skadi
8,395
494
57
3
0
275,686
0
L
Eset
8,155
480
104
6
0
291,597
0
W
Zeus
10,300
606
106
6
0
309,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role