Player Matchup

Olorun
Olorun
 
Olorun
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
CopaceticBeast
Mulan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 66L
1,228 Elo+
Solo
Da Ji
Da Ji
GuuhN3rd
Da Ji
Level 26
God Stats
5W - 1L
1,776 SR
Queue Stats
47W - 61L
1,258 Elo+
Party 1
Cliodhna
Cliodhna
MINE_CESAR
Cliodhna
Level 17
God Stats
6W - 5L
1,394 SR
Queue Stats
30W - 51L
1,092 Elo+
Party 1
Sylvanus
Sylvanus
WMuniz
Sylvanus
Level 40
God Stats
4W - 4L
1,537 SR
Queue Stats
133W - 142L
1,369 Elo+
Party 1
Team Averages
Level 25
1,542 SR
1,289 Elo+

VS

Team Averages
Level 17
1,386 SR
1,213 Elo+
Bellona
Bellona
JuieyOrange
Bellona
Level 26
God Stats
2W - 3L
1,265 SR
Queue Stats
25W - 41L
1,114 Elo+
Solo
Hou Yi
Hou Yi
KURAMA1622
Hou Yi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,158 Elo+
Solo
Susano
Susano
LTK Octane
Susano
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Ares
Ares
Volchara_6_8
Ares
Level 6
God Stats
3W - 10L
1,296 SR
Queue Stats
12W - 24L
1,142 Elo+
Solo
Amaterasu
Amaterasu
eS Ricard
Amaterasu
Level 10
God Stats
4W - 11L
1,369 SR
Queue Stats
12W - 22L
1,151 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
6 / 0 / 16
10,229
511
11,467
8,429
3,388
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
2 / 3 / 4
9,429
471
2,809
7,480
3,767
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Da Ji
GuuhN3rd
Da Ji
15
9 / 2 / 13
10,792
540
4,825
12,684
5,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cliodhna
MINE_CESAR
Cliodhna
14
13 / 3 / 12
10,519
526
23,306
9,417
3,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
WMuniz
Sylvanus
17
15 / 1 / 12
11,537
577
15,715
16,647
9,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JuieyOrange
Bellona
6
0 / 4 / 4
6,256
313
953
7,552
3,822
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
KURAMA1622
Hou Yi
7
1 / 4 / 3
6,711
336
2,766
8,666
1,211
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
LTK Octane
Susano
11
2 / 12 / 3
7,892
395
7,233
19,166
5,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 12 / 2
7,717
386
978
18,799
6,956
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
eS Ricard
Amaterasu
12
2 / 15 / 3
7,939
397
7,750
20,956
6,832
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
21
45
Kills
6
9
Deaths
47
57
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
6
0
16
14
W
2
3
4
1.33
W
Da Ji
GuuhN3rd
Da Ji
9
2
13
7.75
L
Bellona
JuieyOrange
Bellona
0
4
4
0.5
L
Hou Yi
KURAMA1622
Hou Yi
1
4
3
0.63
L
Susano
LTK Octane
Susano
2
12
3
0.29
W
Cliodhna
MINE_CESAR
Cliodhna
13
3
12
6.33
L
1
12
2
0.17
W
Sylvanus
WMuniz
Sylvanus
15
1
12
21
L
Amaterasu
eS Ricard
Amaterasu
2
15
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,122
Damage
19,680
54,657
Taken
75,139
25,601
Mitigated
24,371
23,693
Healing
4,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
11,467
2,817
1,455
5,677
8,429
3,388
2,350
301
8,128
58,728
0
W
2,809
926
0
1,085
7,480
3,767
2,249
0
7,480
0
37,214
W
Da Ji
GuuhN3rd
Da Ji
4,825
1,259
0
4,355
12,684
5,861
126
117
11,796
0
56,676
L
Bellona
JuieyOrange
Bellona
953
158
0
550
7,552
3,822
0
2,316
5,236
0
7,928
L
Hou Yi
KURAMA1622
Hou Yi
2,766
1,545
0
498
8,666
1,211
0
3,065
5,601
0
7,705
L
Susano
LTK Octane
Susano
7,233
953
0
444
19,166
5,550
0
8,732
10,434
0
32,344
W
Cliodhna
MINE_CESAR
Cliodhna
23,306
2,105
0
391
9,417
3,071
844
303
9,114
0
50,136
L
978
122
0
0
18,799
6,956
352
6,530
12,269
20,597
0
W
Sylvanus
WMuniz
Sylvanus
15,715
5,077
1,497
9,233
16,647
9,514
3,498
257
15,236
65,409
13,887
L
Amaterasu
eS Ricard
Amaterasu
7,750
3,745
0
3,111
20,956
6,832
0
5,574
15,382
0
32,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,506
Gold Earned
36,515
436
Minions Killed
140
0
Camps Cleared
0
1,827,540
Distance Traveled
1,155,322
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,229
511
84
4
0
370,532
0
W
Mulan
9,429
471
81
4
0
307,128
0
W
Da Ji
10,792
540
99
5
0
383,930
1
L
Bellona
6,256
313
17
1
0
195,983
0
L
Hou Yi
6,711
336
12
1
0
98,288
0
L
Susano
7,892
395
39
2
0
288,160
2
W
Cliodhna
10,519
526
49
2
0
409,400
0
L
Ares
7,717
386
21
1
0
253,418
6
W
Sylvanus
11,537
577
123
6
0
356,550
1
L
Amaterasu
7,939
397
51
3
0
319,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role