Player Matchup

Danzaburou
Danzaburou
Baba_La_Boule
Danzaburou
Level 29
God Stats
4W - 4L
1,506 SR
Queue Stats
110W - 142L
1,380 Elo+
Party 3
Baron Samedi
Baron Samedi
RIP-MSMC
Baron Samedi
Level 28
God Stats
37W - 30L
1,560 SR
Queue Stats
86W - 82L
1,389 Elo+
Party 2
Zeus
Zeus
Shogonai9628
Zeus
Level 28
God Stats
3W - 7L
1,279 SR
Queue Stats
85W - 103L
1,351 Elo+
Party 3
Izanami
Izanami
megapowers13
Izanami
Level 23
God Stats
6W - 7L
1,349 SR
Queue Stats
9W - 17L
1,240 Elo+
Party 2
Chaac
Chaac
xL0sKi--
Chaac
Level 16
God Stats
3W - 4L
1,500 SR
Queue Stats
5W - 5L
1,635 Elo+
Party 2
Team Averages
Level 25
1,439 SR
1,399 Elo+

VS

Team Averages
Level 23
1,524 SR
1,321 Elo+
Izanami
Izanami
Ilodikal
Izanami
Level 21
God Stats
18W - 9L
1,550 SR
Queue Stats
111W - 132L
1,344 Elo+
Party 1
Poseidon
Poseidon
La3arus
Poseidon
Level 28
God Stats
6W - 3L
1,482 SR
Queue Stats
33W - 50L
1,255 Elo+
Solo
Cliodhna
Cliodhna
Nash1993
Cliodhna
Level 29
God Stats
9W - 4L
1,574 SR
Queue Stats
124W - 144L
1,330 Elo+
Solo
Cthulhu
Cthulhu
Zimabluue
Cthulhu
Level 16
God Stats
8W - 9L
1,514 SR
Queue Stats
120W - 148L
1,266 Elo+
Party 1
Eset
Eset
solgtn
Eset
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 163L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Baba_La_Boule
Danzaburou
17
1 / 7 / 1
10,586
423
5,470
15,413
5,909
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
RIP-MSMC
Baron Samedi
18
10 / 8 / 8
12,500
500
29,495
21,356
13,516
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 7 / 6
10,221
409
9,404
15,790
4,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
megapowers13
Izanami
17
2 / 12 / 6
10,144
406
6,482
18,999
6,874
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chaac
xL0sKi--
Chaac
16
6 / 3 / 12
11,587
463
12,162
21,738
20,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ilodikal
Izanami
20
12 / 3 / 5
15,905
636
22,333
20,605
8,488
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
La3arus
Poseidon
16
4 / 5 / 7
11,836
473
11,698
11,906
3,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Nash1993
Cliodhna
20
14 / 2 / 2
14,278
571
20,306
21,370
9,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Zimabluue
Cthulhu
16
1 / 5 / 7
11,248
450
8,388
22,513
9,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Eset
solgtn
Eset
16
6 / 8 / 6
12,229
489
12,111
19,228
9,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
64
22
Kills
37
37
Deaths
23
33
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Baba_La_Boule
Danzaburou
1
7
1
0.21
W
Izanami
Ilodikal
Izanami
12
3
5
4.83
W
Poseidon
La3arus
Poseidon
4
5
7
1.5
W
Cliodhna
Nash1993
Cliodhna
14
2
2
7.5
L
Baron Samedi
RIP-MSMC
Baron Samedi
10
8
8
1.75
L
3
7
6
0.86
W
Cthulhu
Zimabluue
Cthulhu
1
5
7
0.9
L
Izanami
megapowers13
Izanami
2
12
6
0.42
W
Eset
solgtn
Eset
6
8
6
1.13
L
Chaac
xL0sKi--
Chaac
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,013
Damage
74,836
93,296
Taken
95,622
51,136
Mitigated
39,694
20,095
Healing
29,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Baba_La_Boule
Danzaburou
5,470
2,337
0
708
15,413
5,909
512
884
14,529
0
67,248
W
Izanami
Ilodikal
Izanami
22,333
13,789
0
6,992
20,605
8,488
9,996
6,630
13,610
0
151,376
W
Poseidon
La3arus
Poseidon
11,698
1,481
211
2,297
11,906
3,304
1,404
7,431
4,179
61,129
0
W
Cliodhna
Nash1993
Cliodhna
20,306
1,339
0
11,685
21,370
9,451
197
4,947
16,008
0
105,048
L
Baron Samedi
RIP-MSMC
Baron Samedi
29,495
1,662
3,503
4,210
21,356
13,516
330
9,210
12,146
80,450
0
L
9,404
409
81
4,528
15,790
4,673
0
3,422
12,368
52,235
0
W
Cthulhu
Zimabluue
Cthulhu
8,388
113
173
3,852
22,513
9,053
1,084
11,529
10,136
53,547
0
L
Izanami
megapowers13
Izanami
6,482
3,256
788
2,128
18,999
6,874
567
8,343
10,551
0
43,793
W
Eset
solgtn
Eset
12,111
949
1,659
2,178
19,228
9,398
1,086
10,058
8,581
44,136
0
L
Chaac
xL0sKi--
Chaac
12,162
2,296
0
4,149
21,738
20,164
315
10,093
11,505
6,414
21,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,038
Gold Earned
65,496
432
Minions Killed
606
0
Camps Cleared
0
1,915,192
Distance Traveled
2,301,585
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,586
423
125
5
0
258,011
2
W
Izanami
15,905
636
215
9
0
443,534
4
W
Poseidon
11,836
473
124
5
0
437,975
4
W
Cliodhna
14,278
571
134
5
0
484,035
1
L
Baron Samedi
12,500
500
115
5
0
421,947
0
L
Zeus
10,221
409
95
4
0
336,607
1
W
Cthulhu
11,248
450
80
3
0
469,390
3
L
Izanami
10,144
406
65
3
0
383,445
3
W
Eset
12,229
489
53
2
0
466,651
5
L
Chaac
11,587
463
32
1
0
515,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role