Player Matchup

Sun Wukong
Sun Wukong
Elmmenda
Sun Wukong
Level 55
God Stats
2W - 2L
1,628 SR
Queue Stats
88W - 118L
1,423 Elo+
Solo
Cupid
Cupid
SiLeNCeDLoCKeT
Cupid
Level 99
God Stats
5W - 6L
1,625 SR
Queue Stats
69W - 88L
1,429 Elo+
Party 1
Janus
Janus
valenPozzi
Janus
Level 40
God Stats
13W - 12L
1,450 SR
Queue Stats
111W - 106L
1,523 Elo+
Party 1
Team Averages
Level 65
1,568 SR
1,458 Elo+

VS

Team Averages
Level 97
1,635 SR
1,551 Elo+
Hel
Hel
 
Hel
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Dakar9297
Cerberus
Level 46
God Stats
3W - 1L
1,644 SR
Queue Stats
33W - 29L
1,496 Elo+
Party 2
Cupid
Cupid
shingurux
Cupid
Level 128
God Stats
7W - 2L
1,760 SR
Queue Stats
183W - 102L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Elmmenda
Sun Wukong
10
2 / 3 / 0
6,271
627
4,546
9,464
5,714
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 5 / 2
5,841
584
5,768
7,733
2,458
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
10
0 / 4 / 1
6,133
613
5,714
6,404
1,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
3 / 0 / 9
7,523
752
5,395
4,170
1,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Dakar9297
Cerberus
9
2 / 2 / 5
6,681
668
2,552
8,752
6,059
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cupid
shingurux
Cupid
13
7 / 0 / 5
7,978
798
12,289
7,899
4,209
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
2
Kills
12
12
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
0
9
7.5
W
Cerberus
Dakar9297
Cerberus
2
2
5
2.25
L
Sun Wukong
Elmmenda
Sun Wukong
2
3
0
0.67
L
0
5
2
0.2
W
Cupid
shingurux
Cupid
7
0
5
9.5
L
Janus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,028
Damage
20,236
23,601
Taken
20,821
10,013
Mitigated
11,826
2,783
Healing
11,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
5,395
580
5,558
3,093
4,170
1,558
472
1,851
2,319
18,546
0
W
Cerberus
Dakar9297
Cerberus
2,552
176
0
903
8,752
6,059
0
1,381
7,371
10,703
0
L
Sun Wukong
Elmmenda
Sun Wukong
4,546
919
0
1,043
9,464
5,714
0
2,571
6,649
0
13,858
L
5,768
3,204
217
903
7,733
2,458
0
3,348
4,168
0
15,795
W
Cupid
shingurux
Cupid
12,289
5,643
499
1,319
7,899
4,209
935
2,592
5,307
0
40,361
L
Janus
5,714
428
0
620
6,404
1,841
0
1,908
4,332
26,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,245
Gold Earned
22,182
97
Minions Killed
132
3
Camps Cleared
6
534,312
Distance Traveled
548,398
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,523
752
40
4
4
197,106
3
W
Cerberus
6,681
668
25
3
0
173,623
1
L
Sun Wukong
6,271
627
29
3
2
182,764
4
L
Cupid
5,841
584
17
2
1
168,429
2
W
Cupid
7,978
798
67
7
2
177,669
3
L
Janus
6,133
613
51
5
0
183,119
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role