Player Matchup

Sobek
Sobek
Bitzuy
Sobek
Level 60
God Stats
8W - 6L
1,420 SR
Queue Stats
173W - 181L
1,360 Elo+
Solo
Cthulhu
Cthulhu
IhaveAbotAllergy
Cthulhu
Level 159
God Stats
7W - 11L
1,416 SR
Queue Stats
326W - 375L
1,345 Elo+
Solo
Apollo
Apollo
ImTomy10
Apollo
Level 104
God Stats
18W - 14L
1,503 SR
Queue Stats
324W - 364L
1,393 Elo+
Party 2
Chronos
Chronos
ca-saintete
Chronos
Level 128
God Stats
35W - 29L
1,555 SR
Queue Stats
830W - 895L
1,363 Elo+
Solo
Cliodhna
Cliodhna
fabrifuentes22
Cliodhna
Level 108
God Stats
19W - 8L
1,529 SR
Queue Stats
164W - 160L
1,406 Elo+
Party 2
Team Averages
Level 112
1,484 SR
1,374 Elo+

VS

Team Averages
Level 80
1,518 SR
1,399 Elo+
Chernobog
Chernobog
 
Chernobog
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
CheeseCakeX
Raijin
Level 142
God Stats
0W - 2L
1,293 SR
Queue Stats
557W - 523L
1,456 Elo+
Solo
Cliodhna
Cliodhna
Sinbad719
Cliodhna
Level 67
God Stats
1W - 2L
1,697 SR
Queue Stats
136W - 140L
1,372 Elo+
Solo
Bellona
Bellona
xAsian04
Bellona
Level 60
God Stats
17W - 9L
1,595 SR
Queue Stats
219W - 263L
1,369 Elo+
Solo
Skadi
Skadi
xXCHINO__2IDXx
Skadi
Level 64
God Stats
4W - 5L
1,508 SR
Queue Stats
90W - 131L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bitzuy
Sobek
14
2 / 1 / 11
8,621
507
4,937
17,031
18,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 3 / 1
8,948
526
10,506
15,763
13,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
ImTomy10
Apollo
14
2 / 0 / 8
8,431
496
7,687
7,610
2,668
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chronos
ca-saintete
Chronos
16
2 / 0 / 3
9,343
550
5,869
11,432
4,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
17
12 / 2 / 3
10,420
613
13,171
13,786
6,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
11
0 / 4 / 2
6,739
396
5,158
10,624
3,342
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Raijin
15
1 / 3 / 0
9,293
547
7,376
9,180
3,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cliodhna
Sinbad719
Cliodhna
14
0 / 5 / 4
8,013
471
8,522
13,278
3,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
xAsian04
Bellona
15
4 / 2 / 0
9,645
567
12,174
15,357
11,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
1 / 6 / 1
6,879
405
8,597
10,842
2,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
20
Kills
6
6
Deaths
20
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
4
2
0.25
W
Sobek
Bitzuy
Sobek
2
1
11
7.5
L
Raijin
1
3
0
0.33
W
2
3
1
0.83
W
Apollo
ImTomy10
Apollo
2
0
8
6
L
Cliodhna
Sinbad719
Cliodhna
0
5
4
0.4
W
Chronos
ca-saintete
Chronos
2
0
3
3.5
W
Cliodhna
12
2
3
6.75
L
Bellona
xAsian04
Bellona
4
2
0
2
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,170
Damage
41,827
65,622
Taken
59,281
45,662
Mitigated
24,194
22,810
Healing
13,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
5,158
3,053
82
3,328
10,624
3,342
0
2,351
8,273
0
34,905
W
Sobek
Bitzuy
Sobek
4,937
438
0
4,210
17,031
18,599
31
1,275
15,652
21,645
0
L
Raijin
7,376
211
0
1,128
9,180
3,191
0
4,111
5,020
65,592
0
W
10,506
1,399
0
3,612
15,763
13,752
101
701
15,022
54,969
0
W
Apollo
ImTomy10
Apollo
7,687
4,827
0
2,699
7,610
2,668
0
489
7,059
0
60,591
L
Cliodhna
Sinbad719
Cliodhna
8,522
1,528
162
4,603
13,278
3,756
0
2,960
10,274
0
51,583
W
Chronos
ca-saintete
Chronos
5,869
1,861
795
6,224
11,432
4,425
1,046
3,814
7,292
71,155
0
W
Cliodhna
13,171
1,242
256
5,014
13,786
6,218
0
790
12,940
0
76,910
L
Bellona
xAsian04
Bellona
12,174
6,760
0
1,481
15,357
11,879
102
9,074
4,934
0
62,549
L
8,597
5,494
0
2,238
10,842
2,026
0
1,590
9,252
0
36,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,763
Gold Earned
40,569
530
Minions Killed
505
0
Camps Cleared
0
1,669,697
Distance Traveled
1,581,037
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,739
396
59
3
0
304,571
2
W
Sobek
8,621
507
39
2
0
360,630
4
L
Raijin
9,293
547
141
8
0
301,216
5
W
Cthulhu
8,948
526
112
7
0
326,318
0
W
Apollo
8,431
496
109
6
0
332,887
1
L
Cliodhna
8,013
471
111
7
0
353,018
3
W
Chronos
9,343
550
152
9
0
306,454
2
W
Cliodhna
10,420
613
118
7
0
343,408
2
L
Bellona
9,645
567
138
8
0
320,533
3
L
Skadi
6,879
405
56
3
0
301,699
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role