Player Matchup

Bellona
Bellona
IcyDespair
Bellona
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Solo
Zeus
Zeus
Jolantina
Zeus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 70L
1,323 Elo+
Solo
Tsukuyomi
Tsukuyomi
KlauddiusZ
Tsukuyomi
Level 70
God Stats
3W - 2L
1,395 SR
Queue Stats
168W - 266L
1,381 Elo+
Party 2
Ymir
Ymir
Ollollo
Ymir
Level 5
God Stats
4W - 7L
1,708 SR
Queue Stats
10W - 12L
1,500 Elo+
Party 2
Medusa
Medusa
renanshi
Medusa
Level 15
God Stats
3W - 5L
1,455 SR
Queue Stats
27W - 33L
1,347 Elo+
Solo
Team Averages
Level 23
1,512 SR
1,410 Elo+

VS

Team Averages
Level 38
1,566 SR
1,447 Elo+
Nemesis
Nemesis
Alpha6032
Nemesis
Level 25
God Stats
0W - 2L
1,290 SR
Queue Stats
45W - 50L
1,372 Elo+
Solo
Merlin
Merlin
JBGoLost
Merlin
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 47L
1,362 Elo+
Solo
Yemoja
Yemoja
KhkAkage
Yemoja
Level 11
God Stats
2W - 1L
1,806 SR
Queue Stats
2W - 1L
1,767 Elo+
Party 1
Cliodhna
Cliodhna
QUEEN RAPT0R
Cliodhna
Level 121
God Stats
20W - 23L
1,476 SR
Queue Stats
42W - 66L
1,352 Elo+
Party 1
Neith
Neith
agaviria
Neith
Level 12
God Stats
13W - 4L
1,759 SR
Queue Stats
24W - 29L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
IcyDespair
Bellona
18
10 / 3 / 4
11,615
581
10,673
14,577
15,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zeus
17
5 / 8 / 5
10,619
531
9,681
12,543
3,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
KlauddiusZ
Tsukuyomi
17
9 / 3 / 8
11,146
557
16,643
12,150
5,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Ollollo
Ymir
13
3 / 5 / 9
9,344
467
6,501
15,064
17,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
renanshi
Medusa
16
8 / 4 / 4
10,066
503
11,859
14,120
5,209
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alpha6032
Nemesis
15
9 / 8 / 2
10,378
519
10,535
17,874
7,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
JBGoLost
Merlin
13
2 / 7 / 7
8,778
439
6,831
12,427
3,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
KhkAkage
Yemoja
13
0 / 3 / 7
7,904
395
7,345
12,601
7,370
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
QUEEN RAPT0R
Cliodhna
16
8 / 8 / 6
10,659
533
14,202
18,110
13,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
agaviria
Neith
12
4 / 9 / 0
8,629
431
7,538
11,450
3,570
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
45
35
Kills
23
23
Deaths
35
30
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Alpha6032
Nemesis
9
8
2
1.25
W
Bellona
IcyDespair
Bellona
10
3
4
4
L
Merlin
JBGoLost
Merlin
2
7
7
0.79
W
Zeus
5
8
5
0.94
L
Yemoja
KhkAkage
Yemoja
0
3
7
1.17
W
Tsukuyomi
KlauddiusZ
Tsukuyomi
9
3
8
4.33
W
Ymir
Ollollo
Ymir
3
5
9
1.5
L
Cliodhna
QUEEN RAPT0R
Cliodhna
8
8
6
1.38
L
Neith
agaviria
Neith
4
9
0
0.44
W
Medusa
renanshi
Medusa
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,357
Damage
46,451
68,454
Taken
72,462
47,550
Mitigated
34,771
14,566
Healing
14,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Alpha6032
Nemesis
10,535
4,522
0
3,176
17,874
7,013
0
5,633
12,051
0
53,134
W
Bellona
IcyDespair
Bellona
10,673
2,349
0
3,122
14,577
15,719
544
2,218
12,359
14,162
53,880
L
Merlin
JBGoLost
Merlin
6,831
1,325
0
2,929
12,427
3,210
0
3,245
8,982
32,191
0
W
Zeus
9,681
2,394
0
1,980
12,543
3,843
414
1,468
11,075
55,943
0
L
Yemoja
KhkAkage
Yemoja
7,345
1,874
1,531
3,231
12,601
7,370
226
2,387
10,172
22,425
0
W
Tsukuyomi
KlauddiusZ
Tsukuyomi
16,643
3,175
0
2,745
12,150
5,762
0
3,559
8,591
0
69,099
W
Ymir
Ollollo
Ymir
6,501
971
0
2,692
15,064
17,017
136
4,194
10,870
25,723
0
L
Cliodhna
QUEEN RAPT0R
Cliodhna
14,202
1,432
114
2,407
18,110
13,608
0
5,451
12,504
0
52,042
L
Neith
agaviria
Neith
7,538
3,959
0
1,232
11,450
3,570
743
1,705
9,745
0
41,921
W
Medusa
renanshi
Medusa
11,859
5,652
0
4,027
14,120
5,209
2,986
2,737
11,383
0
58,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,790
Gold Earned
46,348
466
Minions Killed
319
0
Camps Cleared
0
1,726,440
Distance Traveled
1,674,496
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,378
519
87
4
0
382,936
1
W
Bellona
11,615
581
114
6
0
395,991
1
L
Merlin
8,778
439
50
3
0
278,557
0
W
Zeus
10,619
531
111
6
0
302,680
0
L
Yemoja
7,904
395
19
1
0
359,433
2
W
Tsukuyomi
11,146
557
95
5
0
417,605
0
W
Ymir
9,344
467
52
3
0
320,261
2
L
Cliodhna
10,659
533
75
4
0
347,622
0
L
Neith
8,629
431
88
4
0
305,948
0
W
Medusa
10,066
503
94
5
0
289,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role