Player Matchup

Da Ji
Da Ji
ARTHURZORKL
Da Ji
Level 27
God Stats
5W - 6L
1,707 SR
Queue Stats
119W - 143L
1,511 Elo+
Party 2
Osiris
Osiris
Baki405
Osiris
Level 40
God Stats
26W - 29L
1,530 SR
Queue Stats
169W - 171L
1,467 Elo+
Solo
Fafnir
Fafnir
Biggs_man05
Fafnir
Level 36
God Stats
2W - 3L
1,648 SR
Queue Stats
87W - 89L
1,470 Elo+
Solo
Medusa
Medusa
MHTERRORISTA157
Medusa
Level 36
God Stats
1W - 3L
1,351 SR
Queue Stats
216W - 261L
1,459 Elo+
Party 2
Discordia
Discordia
Wolly Willy
Discordia
Level 36
God Stats
6W - 5L
1,559 SR
Queue Stats
121W - 108L
1,555 Elo+
Solo
Team Averages
Level 35
1,559 SR
1,492 Elo+

VS

Team Averages
Level 63
1,565 SR
1,622 Elo+
Gilgamesh
Gilgamesh
Azraeliz
Gilgamesh
Level 119
God Stats
3W - 3L
1,621 SR
Queue Stats
503W - 354L
1,697 Elo+
Party 1
Thanatos
Thanatos
DropDeadDante
Thanatos
Level 45
God Stats
9W - 12L
1,435 SR
Queue Stats
91W - 102L
1,433 Elo+
Solo
Merlin
Merlin
Hellooomotto
Merlin
Level 88
God Stats
1W - 0L
1,577 SR
Queue Stats
225W - 166L
1,700 Elo+
Party 1
Cabrakan
Cabrakan
mushr00m2013
Cabrakan
Level 47
God Stats
8W - 4L
1,694 SR
Queue Stats
150W - 167L
1,462 Elo+
Solo
Medusa
Medusa
xNocticula
Medusa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 7L
1,816 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 1
9,301
517
5,820
14,895
5,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
Baki405
Osiris
16
1 / 3 / 2
9,293
516
12,814
28,200
18,250
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
9
1 / 4 / 0
6,976
388
3,548
14,956
15,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
0 / 12 / 1
7,668
426
5,298
15,405
4,126
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Wolly Willy
Discordia
14
0 / 6 / 0
7,796
433
9,979
10,607
3,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Azraeliz
Gilgamesh
17
2 / 1 / 0
10,467
582
14,979
14,768
17,037
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
DropDeadDante
Thanatos
17
3 / 1 / 2
10,072
560
6,678
11,143
5,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
18
7 / 1 / 5
11,506
639
12,523
10,312
4,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
mushr00m2013
Cabrakan
14
4 / 2 / 12
9,812
545
7,955
12,770
14,077
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
xNocticula
Medusa
18
14 / 0 / 9
11,612
645
22,623
11,922
4,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
58
5
Kills
30
30
Deaths
5
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
W
Gilgamesh
Azraeliz
Gilgamesh
2
1
0
2
L
Osiris
Baki405
Osiris
1
3
2
0.67
L
Fafnir
1
4
0
0.25
W
Thanatos
DropDeadDante
Thanatos
3
1
2
4
W
Merlin
7
1
5
9.5
L
0
12
1
0.04
L
Discordia
Wolly Willy
Discordia
0
6
0
0
W
Cabrakan
mushr00m2013
Cabrakan
4
2
12
5
W
Medusa
xNocticula
Medusa
14
0
9
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,459
Damage
64,758
84,063
Taken
60,915
46,388
Mitigated
45,065
25,175
Healing
23,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,820
1,480
0
4,683
14,895
5,242
0
1,917
12,922
0
63,863
W
Gilgamesh
Azraeliz
Gilgamesh
14,979
3,455
0
5,024
14,768
17,037
584
948
13,762
0
76,543
L
Osiris
Baki405
Osiris
12,814
4,742
0
14,827
28,200
18,250
297
3,938
24,190
0
67,190
L
Fafnir
3,548
1,077
0
3,378
14,956
15,551
0
4,386
10,510
12,281
0
W
Thanatos
DropDeadDante
Thanatos
6,678
2,412
0
10,874
11,143
5,323
0
415
10,680
0
75,013
W
Merlin
12,523
241
0
2,841
10,312
4,009
2,161
5,298
4,500
86,042
0
L
5,298
1,792
0
570
15,405
4,126
0
2,809
12,572
0
49,411
L
Discordia
Wolly Willy
Discordia
9,979
392
0
1,717
10,607
3,219
0
6,756
3,391
57,947
0
W
Cabrakan
mushr00m2013
Cabrakan
7,955
1,775
434
1,956
12,770
14,077
665
3,213
9,442
27,770
0
W
Medusa
xNocticula
Medusa
22,623
9,659
0
2,676
11,922
4,619
2,650
2,905
8,930
0
90,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,034
Gold Earned
53,469
495
Minions Killed
594
0
Camps Cleared
0
1,615,240
Distance Traveled
1,782,625
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,301
517
116
6
0
349,731
1
W
Gilgamesh
10,467
582
139
8
0
348,054
0
L
Osiris
9,293
516
143
8
0
349,470
5
L
Fafnir
6,976
388
22
1
0
268,088
5
W
Thanatos
10,072
560
124
7
0
391,740
2
W
Merlin
11,506
639
168
9
0
380,717
1
L
Medusa
7,668
426
106
6
0
303,737
1
L
Discordia
7,796
433
108
6
0
344,214
5
W
Cabrakan
9,812
545
51
3
0
318,228
8
W
Medusa
11,612
645
112
6
0
343,886
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role