Player Matchup

Fenrir
Fenrir
Broom broom5071
Fenrir
Level 23
God Stats
0W - 4L
1,278 SR
Queue Stats
7W - 20L
1,106 Elo+
Party 1
Ao Kuang
Ao Kuang
TFL WOLF
Ao Kuang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,182 Elo+
Party 1
Izanami
Izanami
godofwar660
Izanami
Level 120
God Stats
10W - 12L
1,510 SR
Queue Stats
258W - 429L
1,225 Elo+
Solo
Team Averages
Level 57
1,429 SR
1,171 Elo+

VS

Team Averages
Level 83
1,496 SR
1,377 Elo+
Sobek
Sobek
 
Sobek
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Coopgotyou9519
Camazotz
Level 64
God Stats
17W - 30L
1,328 SR
Queue Stats
199W - 351L
1,272 Elo+
Solo
Odin
Odin
hanzel_themage
Odin
Level 88
God Stats
1W - 1L
1,658 SR
Queue Stats
91W - 120L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 2
5,823
582
2,515
4,867
1,348
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ao Kuang
TFL WOLF
Ao Kuang
10
1 / 6 / 3
6,932
693
4,320
8,485
3,387
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
godofwar660
Izanami
12
4 / 6 / 1
7,851
785
11,159
8,660
2,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
3 / 3 / 4
7,100
710
4,047
6,679
4,047
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Camazotz
12
4 / 2 / 9
7,983
798
4,731
9,948
2,575
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
7 / 0 / 4
8,433
843
8,439
6,911
3,642
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
5
Kills
14
14
Deaths
5
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
3
4
1.67
L
0
2
2
0.5
W
Camazotz
4
2
9
4.25
L
Ao Kuang
TFL WOLF
Ao Kuang
1
6
3
0.42
L
Izanami
godofwar660
Izanami
4
6
1
0.75
W
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,994
Damage
17,217
22,012
Taken
23,538
7,180
Mitigated
10,264
1,306
Healing
7,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,047
309
0
833
6,679
4,047
0
1,188
5,491
9,379
0
L
2,515
311
0
54
4,867
1,348
0
1,392
3,475
0
6,893
W
Camazotz
4,731
1,069
0
3,963
9,948
2,575
0
2,427
7,521
0
17,544
L
Ao Kuang
TFL WOLF
Ao Kuang
4,320
1,218
0
811
8,485
3,387
0
2,268
6,217
10,881
0
L
Izanami
godofwar660
Izanami
11,159
7,985
0
441
8,660
2,445
0
1,458
7,202
0
31,411
W
8,439
1,447
505
2,538
6,911
3,642
0
1,247
5,664
3,413
27,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,606
Gold Earned
23,516
86
Minions Killed
89
2
Camps Cleared
6
488,570
Distance Traveled
570,656
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,100
710
13
1
0
160,056
0
L
Fenrir
5,823
582
11
1
0
166,457
0
W
Camazotz
7,983
798
21
2
0
207,824
1
L
Ao Kuang
6,932
693
15
2
0
173,128
3
L
Izanami
7,851
785
60
6
2
148,985
1
W
Odin
8,433
843
55
6
6
202,776
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role