Player Matchup

Xbalanque
Xbalanque
MonkArts
Xbalanque
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 104L
1,354 Elo+
Solo
Bacchus
Bacchus
Swizziex3
Bacchus
Level 27
God Stats
5W - 8L
1,943 SR
Queue Stats
51W - 61L
1,433 Elo+
Solo
Artemis
Artemis
ThatsKnoYzGirL
Artemis
Level 18
God Stats
43W - 66L
1,424 SR
Queue Stats
49W - 74L
1,334 Elo+
Solo
Team Averages
Level 22
1,622 SR
1,373 Elo+

VS

Team Averages
Level 26
1,351 SR
1,302 Elo+
Baron Samedi
Baron Samedi
F0rceCor3
Baron Samedi
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,292 Elo+
Party 1
Tyr
Tyr
SvenTheMan97
Tyr
Level 6
God Stats
1W - 1L
1,175 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Olorun
Olorun
justa468
Olorun
Level 6
God Stats
1W - 2L
1,379 SR
Queue Stats
1W - 6L
1,115 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
MonkArts
Xbalanque
6
0 / 2 / 1
7,393
493
2,573
2,882
839
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
Swizziex3
Bacchus
15
3 / 2 / 5
10,314
688
11,372
22,650
33,695
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
5 / 3 / 1
10,187
679
8,836
9,722
3,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
F0rceCor3
Baron Samedi
14
5 / 2 / 2
10,391
693
12,199
12,381
5,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 3 / 5
9,014
601
4,634
13,783
13,444
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Olorun
justa468
Olorun
13
2 / 3 / 4
9,553
637
8,767
10,051
3,996
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
18
8
Kills
7
7
Deaths
8
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
F0rceCor3
Baron Samedi
5
2
2
3
L
Xbalanque
MonkArts
Xbalanque
0
2
1
0.25
W
0
3
5
0.83
L
Bacchus
Swizziex3
Bacchus
3
2
5
2.75
L
5
3
1
1.83
W
Olorun
justa468
Olorun
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,781
Damage
25,600
35,254
Taken
36,215
38,141
Mitigated
22,696
2,547
Healing
14,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
F0rceCor3
Baron Samedi
12,199
1,292
2,499
4,855
12,381
5,256
885
3,778
8,603
37,344
0
L
Xbalanque
MonkArts
Xbalanque
2,573
925
0
144
2,882
839
0
1,576
1,306
0
6,583
W
4,634
1,506
0
4,488
13,783
13,444
434
5,112
8,671
0
28,009
L
Bacchus
Swizziex3
Bacchus
11,372
2,890
258
1,480
22,650
33,695
45
12,648
10,002
34,529
0
L
8,836
3,967
0
665
9,722
3,607
0
6,819
2,903
0
35,057
W
Olorun
justa468
Olorun
8,767
5,576
357
2,418
10,051
3,996
2,092
3,936
6,115
35,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,894
Gold Earned
28,958
98
Minions Killed
140
2
Camps Cleared
8
479,085
Distance Traveled
741,120
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,391
693
37
2
3
243,506
1
L
Xbalanque
7,393
493
11
1
0
68,962
0
W
Tyr
9,014
601
40
3
5
282,694
0
L
Bacchus
10,314
688
30
2
1
269,915
0
L
Artemis
10,187
679
57
4
1
140,208
0
W
Olorun
9,553
637
63
4
0
214,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role