Player Matchup

Da Ji
Da Ji
KAY-AWE-HEE
Da Ji
Level 129
God Stats
3W - 6L
1,568 SR
Queue Stats
64W - 64L
1,457 Elo+
Solo
Chronos
Chronos
StickyRickster
Chronos
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 121L
1,399 Elo+
Solo
Kuzenbo
Kuzenbo
VoidGate
Kuzenbo
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 169L
1,470 Elo+
Solo
Ullr
Ullr
Voodoo Village
Ullr
Level 128
God Stats
3W - 2L
1,428 SR
Queue Stats
220W - 211L
1,406 Elo+
Solo
Tiamat
Tiamat
freeestyleeerrr
Tiamat
Level 144
God Stats
0W - 2L
1,498 SR
Queue Stats
54W - 65L
1,439 Elo+
Solo
Team Averages
Level 110
1,499 SR
1,434 Elo+

VS

Team Averages
Level 97
1,525 SR
1,444 Elo+
Agni
Agni
Lord Vergil 360
Agni
Level 118
God Stats
2W - 1L
1,572 SR
Queue Stats
144W - 110L
1,532 Elo+
Party 1
Da Ji
Da Ji
SuperTallFreak
Da Ji
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,260 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
XIX NICK XCVII
Morgan Le Fay
Level 122
God Stats
3W - 4L
1,604 SR
Queue Stats
311W - 278L
1,550 Elo+
Party 1
Hou Yi
Hou Yi
bisby209
Hou Yi
Level 69
God Stats
1W - 0L
1,274 SR
Queue Stats
30W - 31L
1,474 Elo+
Solo
Cerberus
Cerberus
xSCHREIBERx
Cerberus
Level 66
God Stats
11W - 6L
1,676 SR
Queue Stats
358W - 379L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 8 / 4
11,109
926
9,196
12,775
4,378
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 9 / 5
8,201
683
8,228
17,623
5,867
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
VoidGate
Kuzenbo
14
1 / 8 / 8
9,062
755
9,219
18,581
20,039
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
2 / 9 / 5
8,501
708
3,730
14,541
5,228
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 7 / 8
8,335
695
6,336
12,876
6,102
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 19
11,126
927
11,062
7,830
3,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
11 / 5 / 19
10,911
909
13,357
12,192
6,269
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
XIX NICK XCVII
Morgan Le Fay
18
8 / 1 / 21
10,913
909
16,368
9,697
4,609
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
bisby209
Hou Yi
18
11 / 2 / 17
11,147
929
19,870
13,950
7,114
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cerberus
xSCHREIBERx
Cerberus
18
5 / 3 / 27
10,934
911
7,688
15,178
14,613
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
144
12
Kills
41
41
Deaths
13
30
Assists
103
Player
Kills
Deaths
Assists
KDA
L
7
8
4
1.13
W
6
2
19
7.75
L
1
9
5
0.39
W
11
5
19
4.1
L
Kuzenbo
VoidGate
Kuzenbo
1
8
8
0.63
L
2
9
5
0.5
W
Morgan Le Fay
XIX NICK XCVII
Morgan Le Fay
8
1
21
18.5
W
Hou Yi
bisby209
Hou Yi
11
2
17
9.75
L
1
7
8
0.71
W
Cerberus
xSCHREIBERx
Cerberus
5
3
27
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,709
Damage
68,345
76,396
Taken
58,847
41,614
Mitigated
36,325
13,350
Healing
23,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,196
2,312
1,111
2,022
12,775
4,378
0
6,617
6,158
0
14,114
W
11,062
292
1,479
1,418
7,830
3,720
1,246
4,138
3,692
27,925
0
L
8,228
2,701
538
1,725
17,623
5,867
0
9,640
7,983
20,308
0
W
13,357
2,164
0
1,024
12,192
6,269
798
3,980
8,212
0
17,763
L
Kuzenbo
VoidGate
Kuzenbo
9,219
1,699
1,519
2,139
18,581
20,039
7
5,080
13,501
19,540
0
L
3,730
1,365
775
1,201
14,541
5,228
0
4,949
9,592
0
12,164
W
Morgan Le Fay
XIX NICK XCVII
Morgan Le Fay
16,368
1,190
1,911
2,525
9,697
4,609
1,488
3,481
6,216
33,528
0
W
Hou Yi
bisby209
Hou Yi
19,870
12,119
2,931
6,051
13,950
7,114
1,901
7,635
6,315
0
42,615
L
6,336
194
21
2,299
12,876
6,102
8
8,832
4,044
19,874
0
W
Cerberus
xSCHREIBERx
Cerberus
7,688
207
1,950
3,784
15,178
14,613
285
4,549
10,629
21,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,208
Gold Earned
55,031
92
Minions Killed
159
0
Camps Cleared
0
986,686
Distance Traveled
1,153,227
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,109
926
5
0
0
203,330
0
W
Agni
11,126
927
36
3
0
217,336
1
L
Chronos
8,201
683
32
3
0
171,669
0
W
Da Ji
10,911
909
12
1
0
221,077
0
L
Kuzenbo
9,062
755
12
1
0
205,440
0
L
Ullr
8,501
708
20
2
0
188,614
1
W
Morgan Le Fay
10,913
909
39
3
0
249,246
0
W
Hou Yi
11,147
929
44
4
0
214,781
0
L
Tiamat
8,335
695
23
2
0
217,633
0
W
Cerberus
10,934
911
28
2
0
250,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role