Player Matchup

Cerberus
Cerberus
BadgeParodie430
Cerberus
Level 64
God Stats
2W - 7L
1,225 SR
Queue Stats
150W - 169L
1,370 Elo+
Party 4
Agni
Agni
ElNegroCero
Agni
Level 92
God Stats
1W - 5L
1,242 SR
Queue Stats
149W - 135L
1,512 Elo+
Solo
Charybdis
Charybdis
EndlessNaught
Charybdis
Level 128
God Stats
2W - 1L
1,403 SR
Queue Stats
20W - 27L
1,419 Elo+
Party 1
Olorun
Olorun
RECKLESS MOTION
Olorun
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 45L
1,325 Elo+
Party 1
Fenrir
Fenrir
loveandkill07
Fenrir
Level 105
God Stats
30W - 40L
1,464 SR
Queue Stats
550W - 609L
1,397 Elo+
Party 4
Team Averages
Level 83
1,367 SR
1,405 Elo+

VS

Team Averages
Level 74
1,416 SR
1,376 Elo+
Aphrodite
Aphrodite
GUYS WHO CRY
Aphrodite
Level 87
God Stats
45W - 44L
1,435 SR
Queue Stats
241W - 266L
1,408 Elo+
Party 2
Ah Puch
Ah Puch
JAVii1730
Ah Puch
Level 78
God Stats
25W - 24L
1,518 SR
Queue Stats
198W - 216L
1,402 Elo+
Party 2
Izanami
Izanami
Sky7101105
Izanami
Level 28
God Stats
2W - 5L
1,351 SR
Queue Stats
7W - 10L
1,323 Elo+
Party 3
Cabrakan
Cabrakan
Warhawk76
Cabrakan
Level 66
God Stats
4W - 3L
1,549 SR
Queue Stats
246W - 310L
1,385 Elo+
Solo
Baron Samedi
Baron Samedi
ZayysAdvoxate
Baron Samedi
Level 109
God Stats
1W - 3L
1,228 SR
Queue Stats
112W - 89L
1,364 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
0 / 3 / 9
9,291
442
6,151
26,951
31,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
7 / 0 / 5
12,113
577
14,361
10,186
4,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
EndlessNaught
Charybdis
18
4 / 0 / 5
11,671
556
9,061
10,729
4,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
1 / 3 / 8
9,818
468
6,346
11,720
4,933
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
6 / 1 / 5
11,805
562
6,414
14,188
6,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
GUYS WHO CRY
Aphrodite
17
3 / 3 / 1
10,474
499
14,921
14,354
5,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ah Puch
JAVii1730
Ah Puch
12
1 / 5 / 0
8,254
393
3,461
11,282
3,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Sky7101105
Izanami
13
1 / 4 / 2
8,152
388
5,908
9,560
2,439
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Warhawk76
Cabrakan
15
1 / 3 / 3
8,942
426
12,700
19,314
11,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
ZayysAdvoxate
Baron Samedi
12
1 / 3 / 2
7,780
370
7,484
8,361
5,785
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
18
Kills
7
7
Deaths
18
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cerberus
0
3
9
1.5
W
7
0
5
9.5
W
Charybdis
EndlessNaught
Charybdis
4
0
5
6.5
L
Aphrodite
GUYS WHO CRY
Aphrodite
3
3
1
1.17
L
Ah Puch
JAVii1730
Ah Puch
1
5
0
0.2
W
1
3
8
1.67
L
Izanami
Sky7101105
Izanami
1
4
2
0.5
L
Cabrakan
Warhawk76
Cabrakan
1
3
3
0.83
L
Baron Samedi
ZayysAdvoxate
Baron Samedi
1
3
2
0.67
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,333
Damage
44,474
73,774
Taken
62,871
51,827
Mitigated
28,773
26,712
Healing
27,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
6,151
308
1,201
10,530
26,951
31,548
135
15,134
11,817
31,324
0
W
14,361
894
179
3,682
10,186
4,210
1,661
6,963
3,223
77,639
0
W
Charybdis
EndlessNaught
Charybdis
9,061
3,999
0
3,906
10,729
4,983
6,803
5,603
5,126
0
85,819
L
Aphrodite
GUYS WHO CRY
Aphrodite
14,921
306
3,319
8,847
14,354
5,466
40
7,397
6,673
80,499
0
L
Ah Puch
JAVii1730
Ah Puch
3,461
174
0
4,350
11,282
3,581
0
4,828
6,072
44,472
0
W
6,346
2,836
603
3,903
11,720
4,933
5,939
7,018
4,702
49,232
0
L
Izanami
Sky7101105
Izanami
5,908
3,324
0
1,535
9,560
2,439
773
4,092
5,302
0
49,969
L
Cabrakan
Warhawk76
Cabrakan
12,700
1,550
0
7,347
19,314
11,502
122
6,712
12,352
63,865
0
L
Baron Samedi
ZayysAdvoxate
Baron Samedi
7,484
585
779
1,420
8,361
5,785
374
2,673
5,614
38,388
0
W
6,414
720
0
2,708
14,188
6,153
254
3,998
10,190
0
99,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,698
Gold Earned
43,602
592
Minions Killed
528
0
Camps Cleared
0
1,875,784
Distance Traveled
1,705,655
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,291
442
47
2
0
332,613
5
W
Agni
12,113
577
160
8
0
375,688
0
W
Charybdis
11,671
556
172
8
0
360,160
0
L
Aphrodite
10,474
499
160
8
0
383,022
0
L
Ah Puch
8,254
393
87
4
0
247,025
3
W
Olorun
9,818
468
85
4
0
346,774
2
L
Izanami
8,152
388
107
5
0
375,714
4
L
Cabrakan
8,942
426
114
5
0
374,881
2
L
Baron Samedi
7,780
370
60
3
0
325,013
6
W
Fenrir
11,805
562
128
6
0
460,549
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role