Player Matchup

Zeus
Zeus
 
Zeus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
KonungLOKI
Bastet
Level 116
God Stats
27W - 9L
1,617 SR
Queue Stats
33W - 16L
1,548 Elo+
Solo
Nu Wa
Nu Wa
dragunovShot
Nu Wa
Level 155
God Stats
22W - 19L
1,483 SR
Queue Stats
100W - 128L
1,420 Elo+
Solo
Horus
Horus
hnmk13
Horus
Level 143
God Stats
2W - 1L
1,259 SR
Queue Stats
338W - 370L
1,342 Elo+
Solo
Team Averages
Level 120
1,472 SR
1,462 Elo+

VS

Team Averages
Level 92
1,372 SR
1,386 Elo+
Apollo
Apollo
Gioskyspirit
Apollo
Level 128
God Stats
21W - 24L
1,495 SR
Queue Stats
159W - 172L
1,392 Elo+
Solo
Odin
Odin
GolDRoger_OP
Odin
Level 58
God Stats
0W - 1L
1,359 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
MadameDePwnadour
Chang'e
Level 104
God Stats
15W - 24L
1,368 SR
Queue Stats
47W - 69L
1,317 Elo+
Solo
Cliodhna
Cliodhna
Norkmar
Cliodhna
Level 132
God Stats
2W - 1L
1,315 SR
Queue Stats
14W - 25L
1,439 Elo+
Party 2
Cabrakan
Cabrakan
dav291
Cabrakan
Level 40
God Stats
5W - 8L
1,323 SR
Queue Stats
18W - 39L
1,283 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
7 / 2 / 15
10,647
887
21,550
8,064
2,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
 
Artemis
15
5 / 2 / 11
9,795
816
8,344
8,810
3,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
KonungLOKI
Bastet
15
7 / 0 / 12
10,506
876
11,932
6,198
1,982
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
6 / 1 / 17
11,086
924
12,812
5,945
2,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
hnmk13
Horus
15
2 / 1 / 16
9,711
809
3,929
11,087
10,866
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
1 / 9 / 3
8,749
729
5,511
15,353
5,686
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
0 / 5 / 2
7,310
609
4,523
13,270
9,009
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
1 / 5 / 1
7,334
611
4,303
9,185
3,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cliodhna
Norkmar
Cliodhna
14
3 / 5 / 2
9,832
819
10,643
11,802
5,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
dav291
Cabrakan
14
1 / 3 / 4
8,632
719
3,806
16,328
18,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
18
27
Kills
6
6
Deaths
27
71
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
7
2
15
7.25
W
Artemis
 
Artemis
5
2
11
5.25
L
Apollo
1
9
3
0.28
L
0
5
2
0.2
W
Bastet
KonungLOKI
Bastet
7
0
12
13
L
1
5
1
0.3
L
Cliodhna
Norkmar
Cliodhna
3
5
2
0.8
L
Cabrakan
dav291
Cabrakan
1
3
4
1
W
6
1
17
14.5
W
Horus
hnmk13
Horus
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,567
Damage
28,786
40,104
Taken
65,938
21,237
Mitigated
42,529
14,066
Healing
13,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
21,550
2,016
959
3,097
8,064
2,999
1,256
1,762
6,302
47,021
0
W
Artemis
 
Artemis
8,344
2,824
0
773
8,810
3,107
1,879
3,298
5,512
0
29,005
L
Apollo
5,511
1,512
141
2,432
15,353
5,686
0
8,274
6,570
0
35,956
L
4,523
595
0
0
13,270
9,009
0
4,940
8,044
0
18,097
W
Bastet
KonungLOKI
Bastet
11,932
2,659
0
218
6,198
1,982
498
591
5,607
0
22,665
L
4,303
549
3,945
2,217
9,185
3,654
1
3,825
5,156
18,813
0
L
Cliodhna
Norkmar
Cliodhna
10,643
534
0
1,075
11,802
5,505
0
6,485
4,869
0
23,546
L
Cabrakan
dav291
Cabrakan
3,806
435
0
3,784
16,328
18,675
1
8,765
6,937
14,323
0
W
12,812
2,615
126
1,008
5,945
2,283
903
503
5,442
44,306
0
W
Horus
hnmk13
Horus
3,929
1,655
4,144
3,741
11,087
10,866
359
2,132
8,955
0
11,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,745
Gold Earned
41,857
243
Minions Killed
209
12
Camps Cleared
3
1,175,543
Distance Traveled
1,078,049
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,647
887
59
5
1
200,935
0
W
Artemis
9,795
816
63
5
4
244,152
3
L
Apollo
8,749
729
77
6
0
192,961
3
L
Odin
7,310
609
39
3
2
195,751
1
W
Bastet
10,506
876
25
2
1
268,878
3
L
Chang'e
7,334
611
39
3
0
220,851
10
L
Cliodhna
9,832
819
33
3
1
229,198
1
L
Cabrakan
8,632
719
21
2
0
239,288
3
W
Nu Wa
11,086
924
82
7
6
218,401
3
W
Horus
9,711
809
14
1
0
243,177
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role