Player Matchup

Medusa
Medusa
AstriodDoctor
Medusa
Level 28
God Stats
47W - 28L
1,668 SR
Queue Stats
130W - 116L
1,593 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Machimiiya
Morgan Le Fay
Level 149
God Stats
5W - 9L
1,552 SR
Queue Stats
191W - 171L
1,613 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SirDemose
Ah Muzen Cab
Level 27
God Stats
14W - 13L
1,549 SR
Queue Stats
71W - 71L
1,494 Elo+
Solo
Bellona
Bellona
TaikoTwink
Bellona
Level 5
God Stats
4W - 2L
1,601 SR
Queue Stats
5W - 2L
1,619 Elo+
Party 2
Kumbhakarna
Kumbhakarna
tehackeo
Kumbhakarna
Level 17
God Stats
162W - 185L
1,563 SR
Queue Stats
396W - 394L
1,545 Elo+
Solo
Team Averages
Level 45
1,586 SR
1,573 Elo+

VS

Team Averages
Level 28
1,566 SR
1,453 Elo+
Agni
Agni
 
Agni
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
LtTourettes
Heimdallr
Level 9
God Stats
2W - 4L
1,376 SR
Queue Stats
8W - 19L
1,316 Elo+
Solo
Pele
Pele
Parebo
Pele
Level 17
God Stats
8W - 13L
1,462 SR
Queue Stats
73W - 73L
1,486 Elo+
Party 1
Horus
Horus
Scycisolum
Horus
Level 21
God Stats
16W - 9L
1,699 SR
Queue Stats
100W - 108L
1,472 Elo+
Party 1
Hel
Hel
SpinGyroSpin
Hel
Level 68
God Stats
4W - 2L
1,795 SR
Queue Stats
692W - 675L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 14
10,959
1,096
14,104
10,661
7,326
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Machimiiya
Morgan Le Fay
17
7 / 2 / 12
11,253
1,125
20,391
11,345
4,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
SirDemose
Ah Muzen Cab
17
5 / 5 / 13
10,185
1,019
22,589
16,053
8,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
TaikoTwink
Bellona
17
4 / 0 / 17
11,352
1,135
10,831
13,293
14,400
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kumbhakarna
tehackeo
Kumbhakarna
17
2 / 2 / 16
9,616
962
5,025
15,571
16,322
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

268

VS

Team 2 Tickets

151

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
1 / 5 / 8
9,543
954
30,573
17,281
6,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
LtTourettes
Heimdallr
15
1 / 5 / 5
8,915
892
9,845
12,330
5,690
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
Parebo
Pele
15
3 / 7 / 4
9,224
922
10,124
22,412
18,755
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Horus
15
3 / 5 / 4
9,630
963
6,325
16,860
10,521
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

15
2 / 1 / 5
9,451
945
5,641
10,475
8,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
36
23
Kills
10
10
Deaths
23
72
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
5
8
1
W
5
1
14
12
L
Heimdallr
LtTourettes
Heimdallr
1
5
5
0.7
W
Morgan Le Fay
Machimiiya
Morgan Le Fay
7
2
12
6.5
L
Pele
Parebo
Pele
3
7
4
0.71
L
Horus
3
5
4
1
W
Ah Muzen Cab
SirDemose
Ah Muzen Cab
5
5
13
2.3
L
2
1
5
4.5
W
Bellona
TaikoTwink
Bellona
4
0
17
12.5
W
Kumbhakarna
tehackeo
Kumbhakarna
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,940
Damage
62,508
66,923
Taken
79,358
50,700
Mitigated
49,841
10,515
Healing
21,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
30,573
1,746
251
2,351
17,281
6,821
0
3,833
12,884
59,535
0
W
14,104
7,945
0
793
10,661
7,326
0
7,322
3,294
0
43,538
L
Heimdallr
LtTourettes
Heimdallr
9,845
2,798
0
260
12,330
5,690
0
4,675
7,369
0
25,082
W
Morgan Le Fay
Machimiiya
Morgan Le Fay
20,391
1,478
81
1,236
11,345
4,592
0
6,893
4,404
42,507
0
L
Pele
Parebo
Pele
10,124
2,079
0
2,682
22,412
18,755
0
6,917
14,745
0
20,781
L
Horus
6,325
3,474
2,090
1,975
16,860
10,521
0
4,825
11,401
0
10,902
W
Ah Muzen Cab
SirDemose
Ah Muzen Cab
22,589
11,345
1,070
4,202
16,053
8,060
0
10,403
5,477
0
37,523
L
5,641
748
7,381
4,539
10,475
8,054
0
4,068
5,814
24,520
0
W
Bellona
TaikoTwink
Bellona
10,831
2,210
1,717
1,416
13,293
14,400
0
7,623
5,478
0
21,019
W
Kumbhakarna
tehackeo
Kumbhakarna
5,025
484
0
0
15,571
16,322
0
3,973
10,947
11,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,365
Gold Earned
46,763
193
Minions Killed
184
7
Camps Cleared
5
1,109,486
Distance Traveled
920,219
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,543
954
73
7
2
187,117
4
W
Medusa
10,959
1,096
67
7
1
215,547
1
L
Heimdallr
8,915
892
31
3
1
160,915
0
W
Morgan Le Fay
11,253
1,125
70
7
3
206,014
1
L
Pele
9,224
922
16
2
0
188,221
0
L
Horus
9,630
963
7
1
2
201,623
0
W
Ah Muzen Cab
10,185
1,019
29
3
1
203,770
1
L
Hel
9,451
945
57
6
0
182,343
0
W
Bellona
11,352
1,135
15
2
2
234,786
0
W
Kumbhakarna
9,616
962
12
1
0
249,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role