Player Matchup

Raijin
Raijin
Akyasu
Raijin
Level 122
God Stats
3W - 1L
1,543 SR
Queue Stats
143W - 96L
1,551 Elo+
Party 1
Thanatos
Thanatos
BlodyRoses
Thanatos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 48L
1,645 Elo+
Party 1
Zeus
Zeus
Ekoflexx
Zeus
Level 63
God Stats
3W - 0L
1,789 SR
Queue Stats
147W - 100L
1,545 Elo+
Party 1
Discordia
Discordia
Hąchį
Discordia
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,483 Elo+
Solo
Terra
Terra
OniChan0987
Terra
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 53L
1,467 Elo+
Solo
Team Averages
Level 52
1,567 SR
1,538 Elo+

VS

Team Averages
Level 49
1,538 SR
1,486 Elo+
Tyr
Tyr
Kavzor
Tyr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,578 Elo+
Party 2
Terra
Terra
Minimango
Terra
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,578 Elo+
Party 2
Janus
Janus
MissMorti
Janus
Level 124
God Stats
0W - 2L
1,248 SR
Queue Stats
96W - 83L
1,483 Elo+
Solo
Ullr
Ullr
VeggetaDark
Ullr
Level 25
God Stats
0W - 1L
1,728 SR
Queue Stats
19W - 17L
1,323 Elo+
Solo
Vamana
Vamana
h4mpe
Vamana
Level 25
God Stats
0W - 1L
1,715 SR
Queue Stats
1W - 3L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Akyasu
Raijin
19
6 / 4 / 15
12,180
812
22,727
13,455
6,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
BlodyRoses
Thanatos
15
7 / 10 / 9
11,076
738
10,776
14,710
6,567
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zeus
20
13 / 4 / 15
13,188
879
34,681
13,843
5,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Hąchį
Discordia
18
4 / 2 / 14
11,331
755
17,527
6,986
3,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
2 / 4 / 17
10,838
723
4,119
26,192
31,376
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Kavzor
Tyr
17
3 / 7 / 11
9,328
622
11,942
21,207
22,471
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Terra
Minimango
Terra
18
3 / 3 / 13
10,566
704
5,396
22,241
28,984
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Janus
MissMorti
Janus
18
5 / 6 / 7
10,104
674
13,580
12,450
6,336
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
7 / 9 / 5
10,374
692
10,279
19,428
11,738
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
h4mpe
Vamana
17
2 / 7 / 15
10,249
683
12,806
25,076
31,086
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
71
32
Kills
20
24
Deaths
32
70
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Raijin
Akyasu
Raijin
6
4
15
3.38
W
Thanatos
BlodyRoses
Thanatos
7
10
9
1.15
W
Zeus
13
4
15
5.13
W
Discordia
Hąchį
Discordia
4
2
14
5.5
L
Tyr
Kavzor
Tyr
3
7
11
1.21
L
Terra
Minimango
Terra
3
3
13
3.17
L
Janus
MissMorti
Janus
5
6
7
1.42
W
2
4
17
2.63
L
7
9
5
1.06
L
Vamana
h4mpe
Vamana
2
7
15
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,830
Damage
54,003
75,186
Taken
100,402
52,958
Mitigated
100,615
33,374
Healing
40,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Akyasu
Raijin
22,727
1,820
1,633
3,811
13,455
6,140
131
3,568
9,887
45,594
0
W
Thanatos
BlodyRoses
Thanatos
10,776
3,299
460
4,580
14,710
6,567
0
4,238
10,472
0
12,813
W
Zeus
34,681
2,143
1,166
3,291
13,843
5,627
705
3,474
10,369
59,106
0
W
Discordia
Hąchį
Discordia
17,527
784
826
1,251
6,986
3,248
2,589
2,173
4,813
37,119
0
L
Tyr
Kavzor
Tyr
11,942
1,921
183
4,500
21,207
22,471
0
16,308
4,899
0
21,877
L
Terra
Minimango
Terra
5,396
819
10,407
9,364
22,241
28,984
0
16,953
5,288
15,467
0
L
Janus
MissMorti
Janus
13,580
868
1,383
1,029
12,450
6,336
0
10,271
2,179
27,377
0
W
4,119
555
4,882
11,474
26,192
31,376
1,093
5,523
20,669
9,922
0
L
10,279
6,873
1,183
3,274
19,428
11,738
0
17,042
2,386
0
19,618
L
Vamana
h4mpe
Vamana
12,806
7,854
2,302
7,156
25,076
31,086
0
18,480
6,596
0
29,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,613
Gold Earned
50,621
153
Minions Killed
110
0
Camps Cleared
0
1,314,012
Distance Traveled
1,292,768
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,180
812
50
3
0
266,101
0
W
Thanatos
11,076
738
4
0
0
225,068
0
W
Zeus
13,188
879
51
3
0
256,183
0
W
Discordia
11,331
755
38
3
0
276,563
0
L
Tyr
9,328
622
17
1
0
267,051
0
L
Terra
10,566
704
17
1
0
320,160
0
L
Janus
10,104
674
33
2
0
255,529
0
W
Terra
10,838
723
10
1
0
290,097
0
L
Ullr
10,374
692
22
1
0
182,360
0
L
Vamana
10,249
683
21
1
0
267,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role