Player Matchup

Cernunnos
Cernunnos
El-Puerro_Shanks
Cernunnos
Level 104
God Stats
4W - 7L
1,698 SR
Queue Stats
646W - 653L
1,500 Elo+
Party 2
Olorun
Olorun
El-Puerro_Wayne
Olorun
Level 88
God Stats
12W - 14L
1,573 SR
Queue Stats
436W - 460L
1,411 Elo+
Party 2
Ares
Ares
OddLookinFella69
Ares
Level 128
God Stats
5W - 3L
1,602 SR
Queue Stats
246W - 245L
1,405 Elo+
Party 1
He Bo
He Bo
SirScar
He Bo
Level 81
God Stats
3W - 7L
1,493 SR
Queue Stats
174W - 199L
1,386 Elo+
Party 2
Sun Wukong
Sun Wukong
iljamuc89
Sun Wukong
Level 88
God Stats
3W - 3L
1,633 SR
Queue Stats
177W - 165L
1,461 Elo+
Party 1
Team Averages
Level 98
1,600 SR
1,433 Elo+

VS

Team Averages
Level 126
1,457 SR
1,441 Elo+
Cupid
Cupid
BeyaZZers
Cupid
Level 58
God Stats
2W - 1L
1,302 SR
Queue Stats
78W - 62L
1,456 Elo+
Solo
Loki
Loki
ItsBambi
Loki
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 90L
1,471 Elo+
Party 3
Baba Yaga
Baba Yaga
LAKI71
Baba Yaga
Level 160
God Stats
14W - 13L
1,489 SR
Queue Stats
1,190W - 1,234L
1,440 Elo+
Party 3
Nemesis
Nemesis
MRTRUE_KNOWLEDGE
Nemesis
Level 143
God Stats
1W - 3L
1,192 SR
Queue Stats
460W - 497L
1,410 Elo+
Solo
Nu Wa
Nu Wa
mira71
Nu Wa
Level 160
God Stats
32W - 11L
1,804 SR
Queue Stats
1,188W - 1,232L
1,430 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
18
6 / 5 / 8
10,828
773
11,429
16,099
6,352
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
4 / 4 / 9
10,445
746
9,559
17,585
7,754
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 10 / 8
9,224
659
9,165
21,084
20,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
SirScar
He Bo
17
7 / 9 / 12
11,144
796
15,301
15,870
5,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
iljamuc89
Sun Wukong
17
2 / 7 / 9
9,777
698
6,194
15,312
11,794
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BeyaZZers
Cupid
20
9 / 5 / 16
12,480
891
20,364
19,085
9,165
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Loki
19
8 / 2 / 18
11,711
837
10,269
10,483
6,080
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
LAKI71
Baba Yaga
20
8 / 4 / 20
12,399
886
23,394
11,658
5,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 7 / 12
9,935
710
8,317
12,997
5,684
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Nu Wa
mira71
Nu Wa
20
7 / 4 / 15
12,178
870
15,875
9,205
3,751
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
116
22
Kills
35
35
Deaths
22
46
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Cupid
BeyaZZers
Cupid
9
5
16
3.4
L
Cernunnos
6
5
8
2
L
4
4
9
2.13
W
Loki
8
2
18
8.5
W
Baba Yaga
LAKI71
Baba Yaga
8
4
20
4.5
W
3
7
12
1.29
L
3
10
8
0.7
L
He Bo
SirScar
He Bo
7
9
12
1.44
L
Sun Wukong
iljamuc89
Sun Wukong
2
7
9
0.93
W
Nu Wa
mira71
Nu Wa
7
4
15
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,648
Damage
78,219
85,950
Taken
63,428
52,019
Mitigated
30,159
23,615
Healing
24,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
BeyaZZers
Cupid
20,364
9,486
4,881
6,888
19,085
9,165
2,382
12,222
6,863
0
41,425
L
Cernunnos
11,429
3,791
939
4,300
16,099
6,352
210
10,005
6,094
0
49,904
L
9,559
6,385
1,734
7,516
17,585
7,754
48
9,157
8,428
27,731
0
W
Loki
10,269
839
950
2,009
10,483
6,080
145
5,241
5,242
0
22,211
W
Baba Yaga
LAKI71
Baba Yaga
23,394
2,066
1,317
4,529
11,658
5,479
610
6,388
5,270
42,807
0
W
8,317
2,594
742
1,381
12,997
5,684
587
6,886
6,111
0
10,460
L
9,165
225
672
916
21,084
20,672
0
7,020
14,064
17,821
0
L
He Bo
SirScar
He Bo
15,301
465
1,992
3,494
15,870
5,447
0
5,952
9,918
26,938
0
L
Sun Wukong
iljamuc89
Sun Wukong
6,194
935
500
1,552
15,312
11,794
0
7,135
8,177
0
22,476
W
Nu Wa
mira71
Nu Wa
15,875
3,930
800
1,408
9,205
3,751
1,563
3,288
5,917
41,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,418
Gold Earned
58,703
190
Minions Killed
171
0
Camps Cleared
0
1,117,716
Distance Traveled
1,246,312
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,480
891
41
3
0
241,169
0
L
Cernunnos
10,828
773
72
5
0
208,617
4
L
Olorun
10,445
746
44
3
0
221,046
0
W
Loki
11,711
837
23
2
0
295,095
0
W
Baba Yaga
12,399
886
44
3
0
237,263
1
W
Nemesis
9,935
710
5
0
0
243,753
0
L
Ares
9,224
659
10
1
0
211,539
0
L
He Bo
11,144
796
28
2
0
237,174
0
L
Sun Wukong
9,777
698
36
3
0
239,340
0
W
Nu Wa
12,178
870
58
4
0
229,032
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role