Player Matchup

Poseidon
Poseidon
Aleksej04
Poseidon
Level 16
God Stats
0W - 4L
1,233 SR
Queue Stats
2W - 10L
1,133 Elo+
Party 2
Cerberus
Cerberus
BijemZenu
Cerberus
Level 25
God Stats
3W - 1L
1,585 SR
Queue Stats
8W - 12L
1,293 Elo+
Party 2
Guan Yu
Guan Yu
avbuster
Guan Yu
Level 26
God Stats
0W - 1L
1,558 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Merlin
Merlin
cavixズ
Merlin
Level 18
God Stats
0W - 2L
1,282 SR
Queue Stats
5W - 11L
1,250 Elo+
Party 2
Thor
Thor
kr00n0s
Thor
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,679 Elo+
Solo
Team Averages
Level 19
1,432 SR
1,371 Elo+

VS

Team Averages
Level 20
1,417 SR
1,420 Elo+
Ymir
Ymir
AstraLazer
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
Daiki_ENP
Ao Kuang
Level 33
God Stats
1W - 1L
1,293 SR
Queue Stats
4W - 6L
1,348 Elo+
Party 1
Hachiman
Hachiman
DeeW1ck
Hachiman
Level 43
God Stats
1W - 1L
1,295 SR
Queue Stats
15W - 9L
1,654 Elo+
Party 3
Mulan
Mulan
Trigallity
Mulan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,300 Elo+
Party 1
Tiamat
Tiamat
mache16
Tiamat
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Aleksej04
Poseidon
16
6 / 14 / 8
11,633
447
15,516
15,896
5,824
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cerberus
BijemZenu
Cerberus
17
6 / 6 / 7
11,288
434
10,431
25,014
32,574
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Guan Yu
avbuster
Guan Yu
19
8 / 9 / 9
13,234
509
15,441
21,279
18,914
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
cavixズ
Merlin
18
7 / 12 / 13
12,674
487
20,513
20,534
6,829
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Thor
kr00n0s
Thor
18
5 / 10 / 9
12,046
463
9,844
18,328
10,529
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 10 / 20
12,815
493
7,550
21,694
28,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Ao Kuang
Daiki_ENP
Ao Kuang
19
11 / 5 / 17
13,027
501
15,678
24,686
10,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
DeeW1ck
Hachiman
19
15 / 6 / 7
13,473
518
19,227
16,821
6,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mulan
19
11 / 6 / 12
13,276
511
19,267
23,636
14,563
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
mache16
Tiamat
17
7 / 6 / 19
11,562
445
16,364
17,950
9,359
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
126
32
Kills
51
51
Deaths
33
46
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Aleksej04
Poseidon
6
14
8
0.71
W
7
10
20
1.7
L
Cerberus
BijemZenu
Cerberus
6
6
7
1.58
W
Ao Kuang
Daiki_ENP
Ao Kuang
11
5
17
3.9
W
Hachiman
DeeW1ck
Hachiman
15
6
7
3.08
W
Mulan
11
6
12
2.83
L
Guan Yu
avbuster
Guan Yu
8
9
9
1.39
L
Merlin
cavixズ
Merlin
7
12
13
1.13
L
Thor
kr00n0s
Thor
5
10
9
0.95
W
Tiamat
mache16
Tiamat
7
6
19
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,745
Damage
78,086
101,051
Taken
104,787
74,670
Mitigated
69,143
9,691
Healing
22,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Aleksej04
Poseidon
15,516
3,158
343
543
15,896
5,824
1,475
8,659
6,949
36,574
0
W
7,550
1,898
0
1,913
21,694
28,520
380
11,202
10,492
31,556
0
L
Cerberus
BijemZenu
Cerberus
10,431
1,197
162
3,362
25,014
32,574
477
8,040
16,430
37,078
0
W
Ao Kuang
Daiki_ENP
Ao Kuang
15,678
3,865
0
8,843
24,686
10,280
2,462
9,904
14,782
68,811
11,867
W
Hachiman
DeeW1ck
Hachiman
19,227
8,333
0
3,472
16,821
6,421
2,952
8,365
8,456
0
80,579
W
Mulan
19,267
5,729
0
5,289
23,636
14,563
1,348
6,537
17,099
123
88,912
L
Guan Yu
avbuster
Guan Yu
15,441
3,771
1,116
2,952
21,279
18,914
2,795
9,777
11,208
858
50,729
L
Merlin
cavixズ
Merlin
20,513
2,894
141
415
20,534
6,829
786
6,079
14,265
76,462
0
L
Thor
kr00n0s
Thor
9,844
2,216
0
657
18,328
10,529
168
4,979
13,303
0
55,716
W
Tiamat
mache16
Tiamat
16,364
1,797
0
3,270
17,950
9,359
678
10,824
7,126
35,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,875
Gold Earned
64,153
357
Minions Killed
438
0
Camps Cleared
0
2,046,068
Distance Traveled
2,210,482
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
11,633
447
41
2
0
327,992
0
W
Ymir
12,815
493
56
2
0
377,036
0
L
Cerberus
11,288
434
45
2
0
425,128
2
W
Ao Kuang
13,027
501
95
4
0
458,609
0
W
Hachiman
13,473
518
115
4
0
453,972
5
W
Mulan
13,276
511
134
5
0
488,904
2
L
Guan Yu
13,234
509
67
3
0
465,619
1
L
Merlin
12,674
487
107
4
0
380,542
0
L
Thor
12,046
463
97
4
0
446,787
0
W
Tiamat
11,562
445
38
1
0
431,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role