Player Matchup

Neith
Neith
ChiggidyChang01
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,674 Elo+
Solo
Merlin
Merlin
El_SuperUwU
Merlin
Level 14
God Stats
2W - 3L
1,520 SR
Queue Stats
31W - 33L
1,575 Elo+
Solo
Hera
Hera
Roonical
Hera
Level 27
God Stats
3W - 2L
1,752 SR
Queue Stats
95W - 116L
1,540 Elo+
Solo
Cernunnos
Cernunnos
TeacherWhiz
Cernunnos
Level 29
God Stats
1W - 5L
1,718 SR
Queue Stats
117W - 123L
1,573 Elo+
Solo
Ne Zha
Ne Zha
im_sorryUnU
Ne Zha
Level 18
God Stats
2W - 1L
2,010 SR
Queue Stats
20W - 11L
1,680 Elo+
Solo
Team Averages
Level 19
1,700 SR
1,608 Elo+

VS

Team Averages
Level 22
1,546 SR
1,608 Elo+
Nemesis
Nemesis
DullerRex643620
Nemesis
Level 18
God Stats
2W - 0L
1,704 SR
Queue Stats
56W - 51L
1,538 Elo+
Solo
Fafnir
Fafnir
Fafnir_000
Fafnir
Level 26
God Stats
87W - 76L
1,548 SR
Queue Stats
150W - 152L
1,550 Elo+
Solo
Ares
Ares
RageKage38
Ares
Level 28
God Stats
7W - 8L
1,479 SR
Queue Stats
153W - 142L
1,620 Elo+
Solo
Loki
Loki
Smurf Error
Loki
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,708 Elo+
Solo
Agni
Agni
WintrySauce51
Agni
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 80L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 0
8,672
434
7,081
11,610
3,512
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
16
2 / 4 / 1
9,883
494
6,549
11,549
3,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
6
1 / 5 / 1
6,332
317
1,636
7,199
2,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
TeacherWhiz
Cernunnos
13
0 / 7 / 1
7,798
390
4,509
13,713
3,396
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
8
1 / 3 / 1
6,913
346
2,332
8,599
3,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 4
11,812
591
7,033
13,772
6,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
Fafnir_000
Fafnir
17
5 / 1 / 7
11,929
596
6,169
12,863
15,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
6 / 0 / 2
11,792
590
7,823
15,015
14,093
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
10 / 3 / 5
12,852
643
12,087
13,754
5,683
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
1 / 1 / 5
12,209
610
6,543
10,257
4,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
4
Kills
25
25
Deaths
7
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
3
2
4
2.5
L
Merlin
2
4
1
0.63
W
Fafnir
Fafnir_000
Fafnir
5
1
7
8.5
W
6
0
2
7
L
Hera
1
5
1
0.3
W
10
3
5
4.17
L
Cernunnos
TeacherWhiz
Cernunnos
0
7
1
0.07
W
1
1
5
3.5
L
Ne Zha
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,107
Damage
39,655
52,670
Taken
65,661
15,441
Mitigated
46,468
8,621
Healing
19,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,081
4,028
0
1,665
11,610
3,512
812
5,470
5,919
0
58,649
W
7,033
2,446
0
4,854
13,772
6,762
1,638
2,787
10,674
0
95,915
L
Merlin
6,549
487
0
1,661
11,549
3,182
89
3,106
8,238
60,616
0
W
Fafnir
Fafnir_000
Fafnir
6,169
496
0
2,971
12,863
15,898
1,859
643
12,130
54,201
0
W
7,823
336
0
3,878
15,015
14,093
1,331
1,399
13,462
61,977
0
L
Hera
1,636
599
0
1,243
7,199
2,167
0
2,398
4,362
9,643
0
W
12,087
3,212
0
3,467
13,754
5,683
2,806
1,450
12,228
0
98,681
L
Cernunnos
TeacherWhiz
Cernunnos
4,509
1,311
0
1,064
13,713
3,396
200
6,201
6,768
0
43,876
W
6,543
284
0
3,887
10,257
4,032
5,226
1,430
8,605
87,343
0
L
Ne Zha
2,332
319
0
2,988
8,599
3,184
0
1,556
6,848
0
23,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,598
Gold Earned
60,594
404
Minions Killed
673
0
Camps Cleared
0
1,342,513
Distance Traveled
1,902,990
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,672
434
109
5
0
335,328
1
W
Nemesis
11,812
591
144
7
0
464,762
1
L
Merlin
9,883
494
129
6
0
342,793
5
W
Fafnir
11,929
596
76
4
0
326,221
6
W
Ares
11,792
590
112
6
0
340,200
1
L
Hera
6,332
317
20
1
0
158,735
3
W
Loki
12,852
643
142
7
0
389,187
2
L
Cernunnos
7,798
390
86
4
0
355,646
8
W
Agni
12,209
610
199
10
0
382,620
3
L
Ne Zha
6,913
346
60
3
0
150,011
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role