Player Matchup

Yemoja
Yemoja
Ahlyx
Yemoja
Level 46
God Stats
8W - 1L
1,676 SR
Queue Stats
30W - 27L
1,396 Elo+
Party 1
Olorun
Olorun
AncientLorMastR
Olorun
Level 37
God Stats
20W - 14L
1,537 SR
Queue Stats
22W - 16L
1,442 Elo+
Solo
Ah Puch
Ah Puch
GrandpaShady
Ah Puch
Level 107
God Stats
2W - 4L
1,293 SR
Queue Stats
114W - 99L
1,549 Elo+
Party 1
Neith
Neith
Oryol
Neith
Level 38
God Stats
4W - 4L
1,385 SR
Queue Stats
51W - 52L
1,402 Elo+
Solo
Bastet
Bastet
xx-_L1L1TH_-xx
Bastet
Level 33
God Stats
4W - 1L
1,720 SR
Queue Stats
219W - 235L
1,450 Elo+
Solo
Team Averages
Level 52
1,522 SR
1,448 Elo+

VS

Team Averages
Level 73
1,583 SR
1,547 Elo+
Bellona
Bellona
HorseJoke
Bellona
Level 130
God Stats
1W - 3L
1,697 SR
Queue Stats
98W - 62L
1,677 Elo+
Party 2
Loki
Loki
MochaCandy25118
Loki
Level 97
God Stats
1W - 3L
1,352 SR
Queue Stats
64W - 72L
1,453 Elo+
Solo
Sun Wukong
Sun Wukong
OleDirtyTurtle
Sun Wukong
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 49L
1,435 Elo+
Solo
Kukulkan
Kukulkan
Storm5588
Kukulkan
Level 29
God Stats
47W - 28L
1,640 SR
Queue Stats
48W - 31L
1,617 Elo+
Party 2
Cernunnos
Cernunnos
gavgav85
Cernunnos
Level 29
God Stats
15W - 6L
1,727 SR
Queue Stats
75W - 65L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ahlyx
Yemoja
20
4 / 1 / 20
16,207
953
11,818
26,762
39,411
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
4 / 12 / 12
15,074
887
22,179
33,824
18,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Puch
GrandpaShady
Ah Puch
20
7 / 3 / 12
15,913
936
36,369
17,728
9,136
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
Oryol
Neith
20
2 / 3 / 15
14,782
870
18,595
15,453
8,406
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
12 / 5 / 11
17,657
1,039
34,541
25,008
13,424
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Team 1 Tickets

8

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HorseJoke
Bellona
20
12 / 6 / 12
17,512
1,030
37,224
35,297
34,221
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
5 / 9 / 13
15,878
934
14,176
25,138
8,805
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
OleDirtyTurtle
Sun Wukong
20
3 / 3 / 16
15,506
912
16,783
28,939
32,561
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
Storm5588
Kukulkan
20
3 / 4 / 9
16,053
944
30,034
16,541
6,550
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
gavgav85
Cernunnos
20
1 / 7 / 13
14,539
855
14,225
23,571
8,064
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
87
29
Kills
24
24
Deaths
29
70
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Ahlyx
Yemoja
4
1
20
14
W
4
12
12
0.83
W
Ah Puch
GrandpaShady
Ah Puch
7
3
12
4.33
L
Bellona
HorseJoke
Bellona
12
6
12
3
L
5
9
13
1.28
L
Sun Wukong
OleDirtyTurtle
Sun Wukong
3
3
16
3.67
W
Neith
Oryol
Neith
2
3
15
3.17
L
Kukulkan
Storm5588
Kukulkan
3
4
9
1.88
L
Cernunnos
gavgav85
Cernunnos
1
7
13
1.07
W
12
5
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,502
Damage
112,442
118,775
Taken
129,486
89,358
Mitigated
90,201
22,716
Healing
4,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Ahlyx
Yemoja
11,818
1,668
2,255
0
26,762
39,411
0
14,923
11,839
52,722
0
W
22,179
12,634
3,592
9,693
33,824
18,981
0
11,227
22,597
57,575
0
W
Ah Puch
GrandpaShady
Ah Puch
36,369
3,105
0
3,909
17,728
9,136
0
5,910
11,818
66,972
0
L
Bellona
HorseJoke
Bellona
37,224
10,221
527
1,997
35,297
34,221
0
17,046
18,251
11,271
44,910
L
14,176
1,542
0
76
25,138
8,805
0
17,743
7,395
0
43,262
L
Sun Wukong
OleDirtyTurtle
Sun Wukong
16,783
3,070
0
1,592
28,939
32,561
0
15,398
13,541
12,022
29,992
W
Neith
Oryol
Neith
18,595
9,948
0
3,267
15,453
8,406
0
2,645
12,808
0
40,991
L
Kukulkan
Storm5588
Kukulkan
30,034
1,271
0
349
16,541
6,550
0
7,896
8,645
94,720
0
L
Cernunnos
gavgav85
Cernunnos
14,225
7,336
0
191
23,571
8,064
0
12,283
11,288
0
26,670
W
34,541
8,350
0
0
25,008
13,424
0
7,053
17,955
0
61,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,633
Gold Earned
79,488
350
Minions Killed
382
10
Camps Cleared
11
1,615,031
Distance Traveled
1,645,087
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
16,207
953
80
5
0
316,881
0
W
Olorun
15,074
887
93
5
0
286,813
0
W
Ah Puch
15,913
936
70
4
0
314,263
1
L
Bellona
17,512
1,030
50
3
1
339,021
0
L
Loki
15,878
934
59
3
4
329,316
2
L
Sun Wukong
15,506
912
53
3
2
323,983
1
W
Neith
14,782
870
60
4
0
307,092
0
L
Kukulkan
16,053
944
176
10
2
319,026
0
L
Cernunnos
14,539
855
44
3
2
333,741
0
W
Bastet
17,657
1,039
47
3
10
389,982
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role