Player Matchup

Tyr
Tyr
IedulDaH
Tyr
Level 7
God Stats
1W - 1L
1,233 SR
Queue Stats
4W - 6L
1,235 Elo+
Solo
Cthulhu
Cthulhu
MatteBr11101
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Negrosak666
Tsukuyomi
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 17L
1,366 Elo+
Solo
Persephone
Persephone
WhisKe
Persephone
Level 29
God Stats
12W - 14L
1,399 SR
Queue Stats
80W - 69L
1,464 Elo+
Solo
Heimdallr
Heimdallr
bgoatjames
Heimdallr
Level 20
God Stats
15W - 15L
1,607 SR
Queue Stats
45W - 55L
1,373 Elo+
Solo
Team Averages
Level 14
1,448 SR
1,388 Elo+

VS

Team Averages
Level 21
1,433 SR
1,385 Elo+
Ra
Ra
Gangsta016SP
Ra
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,287 Elo+
Solo
Xbalanque
Xbalanque
Messi420
Xbalanque
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,449 Elo+
Party 1
Kuzenbo
Kuzenbo
TheDarkFlow
Kuzenbo
Level 33
God Stats
1W - 7L
959 SR
Queue Stats
46W - 51L
1,398 Elo+
Party 1
Thor
Thor
secoboy
Thor
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,379 Elo+
Solo
Hercules
Hercules
this-NodZ
Hercules
Level 13
God Stats
2W - 1L
1,708 SR
Queue Stats
11W - 19L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 4
10,061
437
6,377
14,547
16,762
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
MatteBr11101
Cthulhu
4
0 / 3 / 0
6,476
282
425
3,157
1,263
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Tsukuyomi
Negrosak666
Tsukuyomi
18
7 / 4 / 4
11,420
497
11,770
16,303
7,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Persephone
WhisKe
Persephone
20
11 / 4 / 4
13,598
591
19,948
15,442
5,852
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
bgoatjames
Heimdallr
19
5 / 4 / 4
11,575
503
13,887
15,163
6,314
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 6 / 0
8,645
376
4,454
8,280
2,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Messi420
Xbalanque
16
2 / 7 / 6
10,018
436
10,285
16,284
5,666
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
TheDarkFlow
Kuzenbo
17
5 / 3 / 5
12,109
526
12,178
17,289
24,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thor
secoboy
Thor
19
4 / 4 / 1
11,546
502
11,201
16,075
8,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hercules
this-NodZ
Hercules
15
0 / 4 / 4
8,996
391
2,591
23,878
13,863
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
32
23
Kills
16
16
Deaths
24
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
5
6
0
0.83
W
0
1
4
2
W
Cthulhu
MatteBr11101
Cthulhu
0
3
0
0
L
Xbalanque
Messi420
Xbalanque
2
7
6
0.71
W
Tsukuyomi
Negrosak666
Tsukuyomi
7
4
4
2.25
L
Kuzenbo
TheDarkFlow
Kuzenbo
5
3
5
2.5
W
Persephone
WhisKe
Persephone
11
4
4
3.25
W
Heimdallr
bgoatjames
Heimdallr
5
4
4
1.75
L
Thor
secoboy
Thor
4
4
1
1.13
L
Hercules
this-NodZ
Hercules
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,407
Damage
40,709
64,612
Taken
81,806
38,152
Mitigated
55,030
20,731
Healing
18,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,454
655
1,063
1,874
8,280
2,785
646
4,243
3,799
26,917
0
W
6,377
1,818
0
4,811
14,547
16,762
1,367
1,523
12,906
0
45,976
W
Cthulhu
MatteBr11101
Cthulhu
425
102
0
170
3,157
1,263
100
913
2,085
4,557
0
L
Xbalanque
Messi420
Xbalanque
10,285
5,800
0
2,161
16,284
5,666
850
4,969
11,215
0
70,146
W
Tsukuyomi
Negrosak666
Tsukuyomi
11,770
3,141
0
4,692
16,303
7,961
360
2,289
13,981
0
97,259
L
Kuzenbo
TheDarkFlow
Kuzenbo
12,178
2,890
0
3,470
17,289
24,630
268
3,327
13,771
41,176
0
W
Persephone
WhisKe
Persephone
19,948
993
173
5,104
15,442
5,852
922
5,412
9,818
87,175
0
W
Heimdallr
bgoatjames
Heimdallr
13,887
6,779
0
5,781
15,163
6,314
0
6,164
8,999
0
85,522
L
Thor
secoboy
Thor
11,201
3,480
0
2,417
16,075
8,086
0
3,417
12,494
0
96,165
L
Hercules
this-NodZ
Hercules
2,591
866
0
7,427
23,878
13,863
537
3,502
20,154
0
18,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,130
Gold Earned
51,314
552
Minions Killed
428
0
Camps Cleared
0
1,792,141
Distance Traveled
2,088,266
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,645
376
58
3
0
267,286
3
W
Tyr
10,061
437
99
4
0
463,556
3
W
Cthulhu
6,476
282
4
0
0
103,109
1
L
Xbalanque
10,018
436
126
5
0
394,773
1
W
Tsukuyomi
11,420
497
121
5
0
403,871
2
L
Kuzenbo
12,109
526
49
2
0
521,503
4
W
Persephone
13,598
591
172
7
0
414,840
3
W
Heimdallr
11,575
503
156
7
0
406,765
7
L
Thor
11,546
502
162
7
0
441,829
3
L
Hercules
8,996
391
33
1
0
462,875
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role