Player Matchup

Ares
Ares
LilSaintOfficiel
Ares
Level 6
God Stats
0W - 1L
1,243 SR
Queue Stats
2W - 1L
1,657 Elo+
Party 2
Nu Wa
Nu Wa
Socrea
Nu Wa
Level 26
God Stats
14W - 35L
1,206 SR
Queue Stats
34W - 86L
1,187 Elo+
Party 2
Nemesis
Nemesis
kwinTURBO
Nemesis
Level 7
God Stats
1W - 4L
1,428 SR
Queue Stats
2W - 6L
1,343 Elo+
Solo
Fenrir
Fenrir
loiixeleu
Fenrir
Level 47
God Stats
10W - 37L
1,114 SR
Queue Stats
31W - 79L
1,168 Elo+
Party 2
Chaac
Chaac
w1ldReaper
Chaac
Level 13
God Stats
0W - 3L
1,358 SR
Queue Stats
10W - 43L
993 Elo+
Party 2
Team Averages
Level 20
1,270 SR
1,270 Elo+

VS

Team Averages
Level 25
1,369 SR
1,396 Elo+
Heimdallr
Heimdallr
Battlecake123
Heimdallr
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 7L
1,280 Elo+
Solo
Tsukuyomi
Tsukuyomi
BomBastiiick
Tsukuyomi
Level 22
God Stats
1W - 4L
1,194 SR
Queue Stats
85W - 73L
1,389 Elo+
Party 1
Terra
Terra
ConfusedMan
Terra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 37L
1,390 Elo+
Party 3
Sun Wukong
Sun Wukong
MrStealYourGîrl
Sun Wukong
Level 28
God Stats
1W - 4L
1,153 SR
Queue Stats
44W - 37L
1,392 Elo+
Party 3
Agni
Agni
Nethvimer
Agni
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 31L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 15 / 7
11,066
426
9,475
30,526
31,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nu Wa
Socrea
Nu Wa
20
3 / 6 / 7
13,641
525
25,250
12,962
4,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
kwinTURBO
Nemesis
16
2 / 8 / 8
10,820
416
11,416
26,554
8,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fenrir
loiixeleu
Fenrir
18
9 / 4 / 1
12,795
492
9,883
18,588
6,443
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
16
2 / 16 / 5
10,613
408
13,703
30,640
17,009
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Battlecake123
Heimdallr
17
5 / 6 / 9
13,083
503
13,419
20,780
8,501
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
BomBastiiick
Tsukuyomi
20
15 / 3 / 16
15,969
614
21,625
23,492
13,312
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
3 / 3 / 22
13,605
523
8,591
21,618
25,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
MrStealYourGîrl
Sun Wukong
19
6 / 3 / 13
13,640
525
12,007
22,833
16,602
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
20
20 / 4 / 16
15,742
605
31,934
18,638
8,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
125
19
Kills
49
49
Deaths
19
28
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Battlecake123
Heimdallr
5
6
9
1.58
W
Tsukuyomi
BomBastiiick
Tsukuyomi
15
3
16
7.67
W
3
3
22
4.67
L
3
15
7
0.43
W
Sun Wukong
MrStealYourGîrl
Sun Wukong
6
3
13
4.17
W
Agni
20
4
16
7
L
Nu Wa
Socrea
Nu Wa
3
6
7
1.08
L
Nemesis
kwinTURBO
Nemesis
2
8
8
0.75
L
Fenrir
loiixeleu
Fenrir
9
4
1
2.38
L
Chaac
2
16
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,727
Damage
87,576
119,270
Taken
107,361
67,504
Mitigated
72,332
24,604
Healing
42,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Battlecake123
Heimdallr
13,419
4,947
0
6,117
20,780
8,501
5,220
8,752
12,028
0
87,642
W
Tsukuyomi
BomBastiiick
Tsukuyomi
21,625
5,609
0
8,033
23,492
13,312
2,847
4,360
19,132
0
142,531
W
8,591
1,798
3,634
7,694
21,618
25,064
1,162
10,917
10,701
24,566
0
L
9,475
791
0
1,508
30,526
31,173
24
12,682
17,335
29,403
0
W
Sun Wukong
MrStealYourGîrl
Sun Wukong
12,007
3,715
0
9,610
22,833
16,602
3,868
3,533
18,655
0
68,700
W
Agni
31,934
2,926
723
6,356
18,638
8,853
2,275
7,252
11,386
116,990
0
L
Nu Wa
Socrea
Nu Wa
25,250
5,596
90
2,598
12,962
4,253
279
3,603
9,304
134,309
0
L
Nemesis
kwinTURBO
Nemesis
11,416
2,782
0
8,718
26,554
8,626
0
3,525
22,897
0
77,739
L
Fenrir
loiixeleu
Fenrir
9,883
2,478
52
4,834
18,588
6,443
162
8,218
10,199
0
40,646
L
Chaac
13,703
2,634
1,163
5,641
30,640
17,009
66
11,030
19,010
98
53,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,935
Gold Earned
72,039
465
Minions Killed
641
0
Camps Cleared
0
2,393,760
Distance Traveled
2,452,508
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,083
503
162
6
0
449,837
1
W
Tsukuyomi
15,969
614
180
7
0
548,369
1
W
Terra
13,605
523
31
1
0
436,211
3
L
Ares
11,066
426
28
1
0
475,499
1
W
Sun Wukong
13,640
525
110
4
0
531,820
4
W
Agni
15,742
605
158
6
0
486,271
0
L
Nu Wa
13,641
525
205
8
0
519,154
0
L
Nemesis
10,820
416
101
4
0
484,318
1
L
Fenrir
12,795
492
70
3
0
516,838
0
L
Chaac
10,613
408
61
2
0
397,951
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role