Player Matchup

Chaac
Chaac
FabulousLama
Chaac
Level 155
God Stats
13W - 10L
1,608 SR
Queue Stats
181W - 152L
1,614 Elo+
Party 2
Nox
Nox
Frøssipotet
Nox
Level 100
God Stats
4W - 5L
1,471 SR
Queue Stats
60W - 47L
1,638 Elo+
Party 2
Sylvanus
Sylvanus
Switchykins
Sylvanus
Level 159
God Stats
2W - 2L
1,197 SR
Queue Stats
133W - 110L
1,689 Elo+
Party 2
Team Averages
Level 138
1,425 SR
1,647 Elo+

VS

Team Averages
Level 120
1,590 SR
1,509 Elo+
Izanami
Izanami
 
Izanami
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Sinonоn
Athena
Level 142
God Stats
11W - 7L
1,753 SR
Queue Stats
190W - 150L
1,498 Elo+
Party 1
Nu Wa
Nu Wa
Tsugumin
Nu Wa
Level 109
God Stats
3W - 5L
1,517 SR
Queue Stats
75W - 79L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 4
10,113
674
17,678
17,363
12,898
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 1 / 7
9,423
628
7,435
7,139
2,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
Switchykins
Sylvanus
13
2 / 5 / 5
9,757
650
7,713
19,815
17,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
3 / 6 / 0
9,388
626
10,917
15,769
6,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
Sinonоn
Athena
13
0 / 1 / 6
8,941
596
5,115
13,032
15,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
Tsugumin
Nu Wa
15
5 / 2 / 3
9,999
667
12,490
10,482
5,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
9
Kills
8
8
Deaths
9
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
6
0
0.5
W
5
2
4
3.5
W
2
1
7
5.5
L
Athena
Sinonоn
Athena
0
1
6
3
W
Sylvanus
Switchykins
Sylvanus
2
5
5
0.9
L
Nu Wa
Tsugumin
Nu Wa
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,826
Damage
28,522
44,317
Taken
39,283
33,305
Mitigated
26,909
18,901
Healing
8,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
10,917
6,299
0
3,871
15,769
6,540
1,098
7,910
7,859
0
46,162
W
17,678
2,772
0
5,442
17,363
12,898
129
5,435
11,218
0
65,600
W
7,435
872
208
219
7,139
2,750
1,474
3,991
2,738
31,787
0
L
Athena
Sinonоn
Athena
5,115
1,387
0
2,053
13,032
15,234
24
6,022
7,010
11,569
0
W
Sylvanus
Switchykins
Sylvanus
7,713
1,144
5,115
7,917
19,815
17,657
258
6,125
12,364
15,249
0
L
Nu Wa
Tsugumin
Nu Wa
12,490
3,201
96
2,939
10,482
5,135
517
2,353
8,129
35,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,293
Gold Earned
28,328
191
Minions Killed
162
5
Camps Cleared
7
786,343
Distance Traveled
725,128
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,388
626
94
6
7
232,472
4
W
Chaac
10,113
674
120
8
2
303,093
2
W
Nox
9,423
628
53
4
2
264,392
6
L
Athena
8,941
596
15
1
0
245,366
2
W
Sylvanus
9,757
650
18
1
1
218,858
2
L
Nu Wa
9,999
667
53
4
0
247,290
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role