Player Matchup

Sylvanus
Sylvanus
I bit ur toe
Sylvanus
Level 128
God Stats
6W - 5L
1,572 SR
Queue Stats
262W - 290L
1,412 Elo+
Solo
Izanami
Izanami
Mistadobalina303
Izanami
Level 126
God Stats
54W - 58L
1,560 SR
Queue Stats
131W - 171L
1,496 Elo+
Solo
Anubis
Anubis
Mr WhiteKnights
Anubis
Level 112
God Stats
1W - 2L
1,561 SR
Queue Stats
104W - 119L
1,421 Elo+
Solo
Team Averages
Level 122
1,564 SR
1,443 Elo+

VS

Team Averages
Level 64
1,476 SR
1,439 Elo+
Sylvanus
Sylvanus
A Boi Named Tsu
Sylvanus
Level 45
God Stats
1W - 1L
1,363 SR
Queue Stats
33W - 27L
1,477 Elo+
Solo
Artemis
Artemis
Fungool555
Artemis
Level 98
God Stats
16W - 10L
1,598 SR
Queue Stats
180W - 231L
1,409 Elo+
Solo
Baron Samedi
Baron Samedi
crazymic01
Baron Samedi
Level 49
God Stats
1W - 4L
1,467 SR
Queue Stats
93W - 86L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
I bit ur toe
Sylvanus
11
1 / 3 / 2
8,212
587
7,208
8,685
5,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 8 / 0
8,472
605
10,262
11,558
4,202
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 2 / 3
8,801
629
8,014
7,557
3,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
4 / 1 / 8
10,248
732
5,503
11,936
13,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Fungool555
Artemis
13
2 / 2 / 8
9,248
661
7,565
9,776
3,178
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
crazymic01
Baron Samedi
14
7 / 2 / 6
10,422
744
11,342
13,983
5,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
5
Kills
13
13
Deaths
5
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
4
1
8
8
W
Artemis
Fungool555
Artemis
2
2
8
3
L
Sylvanus
I bit ur toe
Sylvanus
1
3
2
0.67
L
2
8
0
0.25
L
2
2
3
1.75
W
Baron Samedi
crazymic01
Baron Samedi
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,484
Damage
24,410
27,800
Taken
35,695
13,152
Mitigated
21,954
6,305
Healing
22,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
5,503
1,261
4,638
6,750
11,936
13,644
297
4,319
7,617
10,540
0
W
Artemis
Fungool555
Artemis
7,565
2,942
746
2,551
9,776
3,178
1,964
5,101
4,675
0
31,421
L
Sylvanus
I bit ur toe
Sylvanus
7,208
1,510
546
2,175
8,685
5,525
0
6,443
2,242
11,255
0
L
10,262
5,076
0
1,323
11,558
4,202
1,210
7,751
3,807
0
32,449
L
8,014
215
60
2,201
7,557
3,425
27
3,558
3,999
43,341
0
W
Baron Samedi
crazymic01
Baron Samedi
11,342
2,159
2,115
5,991
13,983
5,132
938
6,314
7,669
51,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,485
Gold Earned
29,918
143
Minions Killed
157
7
Camps Cleared
3
558,798
Distance Traveled
598,664
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,248
732
17
1
0
183,297
3
W
Artemis
9,248
661
48
3
1
206,980
4
L
Sylvanus
8,212
587
11
1
0
148,118
2
L
Izanami
8,472
605
63
5
5
185,265
4
L
Anubis
8,801
629
69
5
2
225,415
6
W
Baron Samedi
10,422
744
92
7
2
208,387
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role