Player Matchup

Osiris
Osiris
Mr Doinkks
Osiris
Level 81
God Stats
3W - 1L
1,500 SR
Queue Stats
180W - 151L
1,416 Elo+
Party 2
Zeus
Zeus
RichSlimSlinga
Zeus
Level 23
God Stats
22W - 9L
1,644 SR
Queue Stats
83W - 59L
1,397 Elo+
Party 2
Izanami
Izanami
juwan2121
Izanami
Level 67
God Stats
8W - 2L
1,630 SR
Queue Stats
163W - 125L
1,484 Elo+
Party 2
Team Averages
Level 57
1,591 SR
1,432 Elo+

VS

Team Averages
Level 86
1,451 SR
1,259 Elo+
Thor
Thor
Gerardopro27
Thor
Level 13
God Stats
0W - 1L
1,507 SR
Queue Stats
3W - 8L
1,254 Elo+
Solo
Vulcan
Vulcan
HIGHBLINDREAPER
Vulcan
Level 128
God Stats
56W - 90L
1,433 SR
Queue Stats
615W - 984L
1,245 Elo+
Party 1
Fenrir
Fenrir
LOUDpack392
Fenrir
Level 118
God Stats
51W - 64L
1,414 SR
Queue Stats
429W - 617L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Mr Doinkks
Osiris
14
13 / 2 / 7
10,338
940
8,673
11,718
8,795
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 5 / 12
8,153
741
7,691
7,091
1,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
juwan2121
Izanami
14
7 / 2 / 12
9,521
866
10,334
5,259
1,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 12 / 5
6,717
611
3,065
13,441
4,267
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 5 / 5
6,873
625
2,901
7,978
6,339
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
12
9 / 5 / 0
9,045
822
9,238
9,967
6,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
19
22
Kills
9
9
Deaths
22
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
12
5
0.21
L
0
5
5
0.5
L
Fenrir
9
5
0
1.8
W
Osiris
Mr Doinkks
Osiris
13
2
7
8.25
W
2
5
12
1.6
W
Izanami
juwan2121
Izanami
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,698
Damage
15,204
24,068
Taken
31,386
12,643
Mitigated
16,810
4,311
Healing
1,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,065
968
0
70
13,441
4,267
0
2,444
10,705
0
10,032
L
2,901
1,464
0
0
7,978
6,339
0
2,128
5,642
14,059
0
L
Fenrir
9,238
2,834
0
1,786
9,967
6,204
0
2,839
6,922
0
14,502
W
Osiris
Mr Doinkks
Osiris
8,673
4,439
0
1,730
11,718
8,795
266
1,918
9,800
0
22,293
W
7,691
1,319
0
1,022
7,091
1,865
505
1,263
5,828
18,773
0
W
Izanami
juwan2121
Izanami
10,334
6,750
0
1,559
5,259
1,983
1,320
231
5,028
0
54,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,012
Gold Earned
22,635
137
Minions Killed
49
8
Camps Cleared
1
588,726
Distance Traveled
545,776
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,717
611
16
1
0
147,502
1
L
Vulcan
6,873
625
24
2
1
199,930
0
L
Fenrir
9,045
822
9
1
0
198,344
3
W
Osiris
10,338
940
21
2
1
212,013
1
W
Zeus
8,153
741
31
3
2
171,727
0
W
Izanami
9,521
866
85
8
5
204,986
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role